void remove_thread(Thread *t);
Thread * get_thread(thread_id_t tid) const;
Thread * get_thread(const ModelAction *act) const;
+ int get_promise_number(const Promise *promise) const;
bool is_enabled(Thread *t) const;
bool is_enabled(thread_id_t tid) const;
bool next_execution();
ModelAction * check_current_action(ModelAction *curr);
bool initialize_curr_action(ModelAction **curr);
- bool process_read(ModelAction *curr, bool second_part_of_rmw);
+ bool process_read(ModelAction *curr);
bool process_write(ModelAction *curr);
bool process_fence(ModelAction *curr);
bool process_mutex(ModelAction *curr);
bool set_latest_backtrack(ModelAction *act);
ModelAction * get_next_backtrack();
void reset_to_initial_state();
- bool resolve_promises(ModelAction *curr);
+ int get_promise_to_resolve(const ModelAction *curr) const;
+ bool resolve_promise(ModelAction *curr, unsigned int promise_idx);
void compute_promises(ModelAction *curr);
void compute_relseq_breakwrites(ModelAction *curr);