Create WaitObj to store information about which thread is waiting for whom and is...
[c11tester.git] / history.h
index 2ce88f2f65e45d6f5b6ae83a7334f01afb98431f..2cf93f8a6480cc22b339a9fffbfb5b12019cd625 100644 (file)
--- a/history.h
+++ b/history.h
@@ -1,7 +1,6 @@
 #ifndef __HISTORY_H__
 #define __HISTORY_H__
 
-#include "stl-model.h"
 #include "common.h"
 #include "classlist.h"
 #include "hashtable.h"
@@ -39,12 +38,15 @@ public:
        void remove_waiting_write(thread_id_t tid);
        void check_waiting_write(ModelAction * write_act);
        SnapVector<ConcretePredicate *> * getThrdWaitingWrite() { return thrd_waiting_write; }
+       thrd_id_set_t * getWaitingFor(thread_id_t tid);
+       WaitObj * getWaitObj(thread_id_t tid);
 
        SnapVector<inst_act_map_t *> * getThrdInstActMap(uint32_t func_id);
 
        void set_new_exec_flag();
        void dump_func_node_graph();
        void print_func_node();
+       void print_waiting_threads();
 
        MEMALLOC
 private:
@@ -68,9 +70,11 @@ private:
        HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0> * loc_wr_func_nodes_map;
 
        HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0> * loc_waiting_writes_map;
+       /* The write values each paused thread is waiting for */
        SnapVector<ConcretePredicate *> * thrd_waiting_write;
+       SnapVector<WaitObj *> * thrd_wait_obj;
 
-       /* A run-time map from FuncInst to ModelAction per each FuncNode, per each thread.
+       /* A run-time map from FuncInst to ModelAction per each thread, per each FuncNode.
         * Manipulated by FuncNode, and needed by NewFuzzer */
        HashTable<uint32_t, SnapVector<inst_act_map_t *> *, int, 0> * func_inst_act_maps;