func_nodes()
{
/* The following are snapshot data structures */
- write_history = new HashTable<void *, value_set_t *, uintptr_t, 4>();
+ write_history = new HashTable<void *, value_set_t *, uintptr_t, 0>();
loc_rd_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
loc_wr_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
loc_waiting_writes_map = new HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0>();
void * location = write_act->get_location();
uint64_t value = write_act->get_write_value();
SnapVector<ConcretePredicate *> * concrete_preds = loc_waiting_writes_map->get(location);
- SnapVector<ConcretePredicate *> to_remove = SnapVector<ConcretePredicate *>();
if (concrete_preds == NULL)
return;
}
if (satisfy_predicate) {
- to_remove.push_back(concrete_pred);
+ /* Wake up threads */
+ thread_id_t tid = concrete_pred->get_tid();
+ Thread * thread = model->get_thread(tid);
+
+ //model_print("** thread %d is woken up\n", thread->get_id());
+ model->get_execution()->getFuzzer()->notify_paused_thread(thread);
}
index++;
}
-
- for (uint i = 0; i < to_remove.size(); i++) {
- ConcretePredicate * concrete_pred = to_remove[i];
-
- /* Wake up threads */
- thread_id_t tid = concrete_pred->get_tid();
- Thread * thread = model->get_thread(tid);
-
- model_print("** thread %d is woken up\n", thread->get_id());
- model->get_execution()->getFuzzer()->notify_paused_thread(thread);
- }
}
WaitObj * ModelHistory::getWaitObj(thread_id_t tid)
{
WaitObj * wait_obj = getWaitObj(tid);
thrd_id_set_t * waited_by = wait_obj->getWaitedBy();
- SnapVector<thread_id_t> expire_threads;
// Thread tid has taken an action, update the counter for threads waiting for tid
thrd_id_set_iter * tid_iter = waited_by->iterator();
bool expire = other_wait_obj->incr_counter(tid);
if (expire) {
+// model_print("thread %d stops waiting for thread %d\n", waited_by_id, tid);
wait_obj->remove_waited_by(waited_by_id);
other_wait_obj->remove_waiting_for(tid);