continue;
/* Establish hypothetical release sequences */
- ClockVector *cv = get_hb_from_write(act);
- if (curr->get_cv()->merge(cv))
+ ClockVector *cv = get_hb_from_write(act->get_reads_from());
+ if (cv != NULL && curr->get_cv()->merge(cv))
updated = true;
}
}
if (act->happens_before(curr)) {
if (i==0) {
if (last_sc_fence_local == NULL ||
- (*last_sc_fence_local < *prev_same_thread)) {
+ (*last_sc_fence_local < *act)) {
prev_same_thread = act;
}
}
unsigned int i;
ASSERT(curr->is_write());
+ SnapList<ModelAction *> edgeset;
+
if (curr->is_seqcst()) {
/* We have to at least see the last sequentially consistent write,
so we are initialized. */
ModelAction *last_seq_cst = get_last_seq_cst_write(curr);
if (last_seq_cst != NULL) {
- mo_graph->addEdge(last_seq_cst, curr);
+ edgeset.push_back(last_seq_cst);
}
+ //update map for next query
+ obj_last_sc_map.put(curr->get_location(), curr);
}
/* Last SC fence in the current thread */
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[i];
action_list_t::reverse_iterator rit;
- bool force_edge = false;
for (rit = list->rbegin();rit != list->rend();rit++) {
ModelAction *act = *rit;
if (act == curr) {
* 3) If normal write, we need to look at earlier actions, so
* continue processing list.
*/
- force_edge = true;
if (curr->is_rmw()) {
if (curr->get_reads_from() != NULL)
break;
/* C++, Section 29.3 statement 7 */
if (last_sc_fence_thread_before && act->is_write() &&
*act < *last_sc_fence_thread_before) {
- mo_graph->addEdge(act, curr, force_edge);
+ edgeset.push_back(act);
break;
}
* readfrom(act) --mo--> act
*/
if (act->is_write())
- mo_graph->addEdge(act, curr, force_edge);
+ edgeset.push_back(act);
else if (act->is_read()) {
//if previous read accessed a null, just keep going
- mo_graph->addEdge(act->get_reads_from(), curr, force_edge);
+ edgeset.push_back(act->get_reads_from());
}
break;
}
}
}
+ mo_graph->addEdges(&edgeset, curr);
+
}
/**
void ModelExecution::add_write_to_lists(ModelAction *write) {
- // Update seq_cst map
- if (write->is_seqcst())
- obj_last_sc_map.put(write->get_location(), write);
-
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
int tid = id_to_int(write->get_tid());
if (tid >= (int)vec->size())