}
void CycleGraph::addEdges(SnapList<ModelAction *> * edgeset, const ModelAction *to) {
- for(SnapList<ModelAction*>::iterator it = edgeset->begin();it!=edgeset->end();) {
+ for(SnapList<ModelAction*>::iterator it = edgeset->begin();it!=edgeset->end();) {
ModelAction *act = *it;
CycleNode *node = getNode(act);
SnapList<ModelAction*>::iterator it2 = it;
it2++;
for(;it2!=edgeset->end(); ) {
- ModelAction *act2 = *it;
+ ModelAction *act2 = *it2;
CycleNode *node2 = getNode(act2);
if (checkReachable(node, node2)) {
- it = edgeset->erase(it);
- goto endouterloop;
+ it = edgeset->erase(it);
+ goto endouterloop;
} else if (checkReachable(node2, node)) {
- it2 = edgeset->erase(it2);
- goto endinnerloop;
+ it2 = edgeset->erase(it2);
+ goto endinnerloop;
}
it2++;
endinnerloop:
it++;
endouterloop:
;
- }
- for(SnapList<ModelAction*>::iterator it = edgeset->begin();it!=edgeset->end();it++) {
+ }
+ for(SnapList<ModelAction*>::iterator it = edgeset->begin();it!=edgeset->end();it++) {
ModelAction *from = *it;
addEdge(from, to, from->get_tid() == to->get_tid());
}