Node * get_node() const { return node; }
void set_node(Node *n) { node = n; }
+ void set_try_lock(bool obtainedlock);
+ bool is_mutex_op() const;
+ bool is_lock() const;
+ bool is_trylock() const;
+ bool is_unlock() const;
bool is_success_lock() const;
bool is_failed_trylock() const;
bool is_read() const;