changes
[c11tester.git] / history.cc
1 #include <inttypes.h>
2 #include "history.h"
3 #include "action.h"
4 #include "funcnode.h"
5 #include "funcinst.h"
6 #include "common.h"
7 #include "concretepredicate.h"
8 #include "waitobj.h"
9
10 #include "model.h"
11 #include "execution.h"
12 #include "newfuzzer.h"
13
14 /** @brief Constructor */
15 ModelHistory::ModelHistory() :
16         func_counter(1),        /* function id starts with 1 */
17         last_seq_number(INIT_SEQ_NUMBER),
18         func_map(),
19         func_map_rev(),
20         func_nodes()
21 {
22         /* The following are snapshot data structures */
23         write_history = new HashTable<void *, value_set_t *, uintptr_t, 0>();
24         loc_rd_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
25         loc_wr_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
26         loc_waiting_writes_map = new HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0>();
27         thrd_func_list = new SnapVector<func_id_list_t>();
28         thrd_last_entered_func = new SnapVector<uint32_t>();
29         thrd_waiting_write = new SnapVector<ConcretePredicate *>();
30         thrd_wait_obj = new SnapVector<WaitObj *>();
31 }
32
33 ModelHistory::~ModelHistory()
34 {
35         // TODO: complete deconstructor; maybe not needed
36         for (uint i = 0;i < thrd_wait_obj->size();i++)
37                 delete (*thrd_wait_obj)[i];
38 }
39
40 void ModelHistory::enter_function(const uint32_t func_id, thread_id_t tid)
41 {
42         //model_print("thread %d entering func %d\n", tid, func_id);
43         uint id = id_to_int(tid);
44
45         if ( thrd_func_list->size() <= id ) {
46                 uint oldsize = thrd_func_list->size();
47                 thrd_func_list->resize( id + 1 );
48
49                 for (uint i = oldsize;i < id + 1;i++) {
50                         // push 0 as a dummy function id to a void seg fault
51                         new (&(*thrd_func_list)[i]) func_id_list_t();
52                         (*thrd_func_list)[i].push_back(0);
53                         thrd_last_entered_func->push_back(0);
54                 }
55         }
56
57         uint32_t last_entered_func_id = (*thrd_last_entered_func)[id];
58         (*thrd_last_entered_func)[id] = func_id;
59         (*thrd_func_list)[id].push_back(func_id);
60
61         if ( func_nodes.size() <= func_id )
62                 resize_func_nodes( func_id + 1 );
63
64         FuncNode * func_node = func_nodes[func_id];
65         func_node->function_entry_handler(tid);
66
67         /* Add edges between FuncNodes */
68         if (last_entered_func_id != 0) {
69                 FuncNode * last_func_node = func_nodes[last_entered_func_id];
70                 last_func_node->add_out_edge(func_node);
71         }
72
73         /* Monitor the statuses of threads waiting for tid */
74         // monitor_waiting_thread(func_id, tid);
75 }
76
77 /* @param func_id a non-zero value */
78 void ModelHistory::exit_function(const uint32_t func_id, thread_id_t tid)
79 {
80         uint32_t id = id_to_int(tid);
81         uint32_t last_func_id = (*thrd_func_list)[id].back();
82
83         if (last_func_id == func_id) {
84                 FuncNode * func_node = func_nodes[func_id];
85                 func_node->function_exit_handler(tid);
86
87                 (*thrd_func_list)[id].pop_back();
88         } else {
89                 ASSERT(false);
90         }
91         //model_print("thread %d exiting func %d\n", tid, func_id);
92 }
93
94 void ModelHistory::resize_func_nodes(uint32_t new_size)
95 {
96         uint32_t old_size = func_nodes.size();
97
98         if ( old_size < new_size )
99                 func_nodes.resize(new_size);
100
101         for (uint32_t id = old_size;id < new_size;id++) {
102                 const char * func_name = func_map_rev[id];
103                 FuncNode * func_node = new FuncNode(this);
104                 func_node->set_func_id(id);
105                 func_node->set_func_name(func_name);
106                 func_nodes[id] = func_node;
107         }
108 }
109
110 void ModelHistory::process_action(ModelAction *act, thread_id_t tid)
111 {
112         uint32_t thread_id = id_to_int(tid);
113         /* Return if thread tid has not entered any function that contains atomics */
114         if ( thrd_func_list->size() <= thread_id )
115                 return;
116
117         /* Monitor the statuses of threads waiting for tid */
118         // monitor_waiting_thread_counter(tid);
119
120         /* Every write action should be processed, including
121          * nonatomic writes (which have no position) */
122         if (act->is_write()) {
123                 void * location = act->get_location();
124                 uint64_t value = act->get_write_value();
125                 update_write_history(location, value);
126
127                 /* Notify FuncNodes that may read from this location */
128                 SnapVector<FuncNode *> * func_node_list = getRdFuncNodes(location);
129                 for (uint i = 0;i < func_node_list->size();i++) {
130                         FuncNode * func_node = (*func_node_list)[i];
131                         func_node->add_to_val_loc_map(value, location);
132                 }
133
134                 // check_waiting_write(act);
135         }
136
137         uint32_t func_id = (*thrd_func_list)[thread_id].back();
138
139         /* The following does not care about actions that are not inside
140          * any function that contains atomics or actions without a position */
141         if (func_id == 0 || act->get_position() == NULL)
142                 return;
143
144         if (skip_action(act))
145                 return;
146
147         FuncNode * func_node = func_nodes[func_id];
148         func_node->add_inst(act);
149
150         func_node->update_tree(act);
151         last_seq_number = act->get_seq_number();
152 }
153
154 /* Return the FuncNode given its func_id  */
155 FuncNode * ModelHistory::get_func_node(uint32_t func_id)
156 {
157         if (func_id == 0)
158                 return NULL;
159
160         // This node has not been added to func_nodes
161         if (func_nodes.size() <= func_id)
162                 return NULL;
163
164         return func_nodes[func_id];
165 }
166
167 /* Return the current FuncNode when given a thread id */
168 FuncNode * ModelHistory::get_curr_func_node(thread_id_t tid)
169 {
170         int thread_id = id_to_int(tid);
171         uint32_t func_id = (*thrd_func_list)[thread_id].back();
172
173         if (func_id != 0) {
174                 return func_nodes[func_id];
175         }
176
177         return NULL;
178 }
179
180 void ModelHistory::update_write_history(void * location, uint64_t write_val)
181 {
182         value_set_t * write_set = write_history->get(location);
183
184         if (write_set == NULL) {
185                 write_set = new value_set_t();
186                 write_history->put(location, write_set);
187         }
188
189         write_set->add(write_val);
190 }
191
192 void ModelHistory::update_loc_rd_func_nodes_map(void * location, FuncNode * node)
193 {
194         SnapVector<FuncNode *> * func_node_list = getRdFuncNodes(location);
195         func_node_list->push_back(node);
196 }
197
198 void ModelHistory::update_loc_wr_func_nodes_map(void * location, FuncNode * node)
199 {
200         SnapVector<FuncNode *> * func_node_list = getWrFuncNodes(location);
201         func_node_list->push_back(node);
202 }
203
204 SnapVector<FuncNode *> * ModelHistory::getRdFuncNodes(void * location)
205 {
206         SnapVector<FuncNode *> * func_node_list = loc_rd_func_nodes_map->get(location);
207         if (func_node_list == NULL) {
208                 func_node_list = new SnapVector<FuncNode *>();
209                 loc_rd_func_nodes_map->put(location, func_node_list);
210         }
211
212         return func_node_list;
213 }
214
215 SnapVector<FuncNode *> * ModelHistory::getWrFuncNodes(void * location)
216 {
217         SnapVector<FuncNode *> * func_node_list = loc_wr_func_nodes_map->get(location);
218         if (func_node_list == NULL) {
219                 func_node_list = new SnapVector<FuncNode *>();
220                 loc_wr_func_nodes_map->put(location, func_node_list);
221         }
222
223         return func_node_list;
224 }
225
226 /* When a thread is paused by Fuzzer, keep track of the condition it is waiting for */
227 void ModelHistory::add_waiting_write(ConcretePredicate * concrete)
228 {
229         void * location = concrete->get_location();
230         SnapVector<ConcretePredicate *> * waiting_conditions = loc_waiting_writes_map->get(location);
231         if (waiting_conditions == NULL) {
232                 waiting_conditions = new SnapVector<ConcretePredicate *>();
233                 loc_waiting_writes_map->put(location, waiting_conditions);
234         }
235
236         /* waiting_conditions should not have duplications */
237         waiting_conditions->push_back(concrete);
238
239         int thread_id = id_to_int(concrete->get_tid());
240         if (thrd_waiting_write->size() <= (uint) thread_id) {
241                 thrd_waiting_write->resize(thread_id + 1);
242         }
243
244         (*thrd_waiting_write)[thread_id] = concrete;
245 }
246
247 void ModelHistory::remove_waiting_write(thread_id_t tid)
248 {
249         ConcretePredicate * concrete = (*thrd_waiting_write)[ id_to_int(tid) ];
250         void * location = concrete->get_location();
251         SnapVector<ConcretePredicate *> * concrete_preds = loc_waiting_writes_map->get(location);
252
253         /* Linear search should be fine because presumably not many ConcretePredicates
254          * are at the same memory location */
255         for (uint i = 0;i < concrete_preds->size();i++) {
256                 ConcretePredicate * current = (*concrete_preds)[i];
257                 if (concrete == current) {
258                         (*concrete_preds)[i] = concrete_preds->back();
259                         concrete_preds->pop_back();
260                         break;
261                 }
262         }
263
264         int thread_id = id_to_int( concrete->get_tid() );
265         (*thrd_waiting_write)[thread_id] = NULL;
266         delete concrete;
267 }
268
269 /* Check if any other thread is waiting for this write action. If so, "notify" them */
270 void ModelHistory::check_waiting_write(ModelAction * write_act)
271 {
272         void * location = write_act->get_location();
273         uint64_t value = write_act->get_write_value();
274         SnapVector<ConcretePredicate *> * concrete_preds = loc_waiting_writes_map->get(location);
275         if (concrete_preds == NULL)
276                 return;
277
278         uint index = 0;
279         while (index < concrete_preds->size()) {
280                 ConcretePredicate * concrete_pred = (*concrete_preds)[index];
281                 SnapVector<struct concrete_pred_expr> * concrete_exprs = concrete_pred->getExpressions();
282                 bool satisfy_predicate = true;
283                 /* Check if the written value satisfies every predicate expression */
284                 for (uint i = 0;i < concrete_exprs->size();i++) {
285                         struct concrete_pred_expr concrete = (*concrete_exprs)[i];
286                         bool equality = false;
287                         switch (concrete.token) {
288                         case EQUALITY:
289                                 equality = (value == concrete.value);
290                                 break;
291                         case NULLITY:
292                                 equality = ((void*)value == NULL);
293                                 break;
294                         default:
295                                 model_print("unknown predicate token");
296                                 break;
297                         }
298
299                         if (equality != concrete.equality) {
300                                 satisfy_predicate = false;
301                                 break;
302                         }
303                 }
304
305                 if (satisfy_predicate) {
306                         /* Wake up threads */
307                         thread_id_t tid = concrete_pred->get_tid();
308                         Thread * thread = model->get_thread(tid);
309
310                         //model_print("** thread %d is woken up\n", thread->get_id());
311                         ((NewFuzzer *)model->get_execution()->getFuzzer())->notify_paused_thread(thread);
312                 }
313
314                 index++;
315         }
316 }
317
318 WaitObj * ModelHistory::getWaitObj(thread_id_t tid)
319 {
320         int thread_id = id_to_int(tid);
321         int old_size = thrd_wait_obj->size();
322         if (old_size <= thread_id) {
323                 thrd_wait_obj->resize(thread_id + 1);
324                 for (int i = old_size;i < thread_id + 1;i++) {
325                         (*thrd_wait_obj)[i] = new WaitObj( int_to_id(i) );
326                 }
327         }
328
329         return (*thrd_wait_obj)[thread_id];
330 }
331
332 void ModelHistory::add_waiting_thread(thread_id_t self_id,
333                                                                                                                                                         thread_id_t waiting_for_id, FuncNode * target_node, int dist)
334 {
335         WaitObj * self_wait_obj = getWaitObj(self_id);
336         self_wait_obj->add_waiting_for(waiting_for_id, target_node, dist);
337
338         /* Update waited-by relation */
339         WaitObj * other_wait_obj = getWaitObj(waiting_for_id);
340         other_wait_obj->add_waited_by(self_id);
341 }
342
343 /* Thread tid is woken up (or notified), so it is not waiting for others anymore */
344 void ModelHistory::remove_waiting_thread(thread_id_t tid)
345 {
346         WaitObj * self_wait_obj = getWaitObj(tid);
347         thrd_id_set_t * waiting_for = self_wait_obj->getWaitingFor();
348
349         /* Remove tid from waited_by's */
350         thrd_id_set_iter * iter = waiting_for->iterator();
351         while (iter->hasNext()) {
352                 thread_id_t other_id = iter->next();
353                 WaitObj * other_wait_obj = getWaitObj(other_id);
354                 other_wait_obj->remove_waited_by(tid);
355         }
356
357         self_wait_obj->clear_waiting_for();
358         delete iter;
359 }
360
361 void ModelHistory::stop_waiting_for_node(thread_id_t self_id,
362                                                                                                                                                                  thread_id_t waiting_for_id, FuncNode * target_node)
363 {
364         WaitObj * self_wait_obj = getWaitObj(self_id);
365         bool thread_removed = self_wait_obj->remove_waiting_for_node(waiting_for_id, target_node);
366
367         // model_print("\t%d gives up %d on node %d\n", self_id, waiting_for_id, target_node->get_func_id());
368
369         /* If thread self_id is not waiting for waiting_for_id anymore */
370         if (thread_removed) {
371                 WaitObj * other_wait_obj = getWaitObj(waiting_for_id);
372                 other_wait_obj->remove_waited_by(self_id);
373
374                 thrd_id_set_t * self_waiting_for = self_wait_obj->getWaitingFor();
375                 if ( self_waiting_for->isEmpty() ) {
376                         // model_print("\tthread %d waits for nobody, wake up\n", self_id);
377                         ModelExecution * execution = model->get_execution();
378                         Thread * thread = execution->get_thread(self_id);
379                         ((NewFuzzer *)execution->getFuzzer())->notify_paused_thread(thread);
380                 }
381         }
382 }
383
384 bool ModelHistory::skip_action(ModelAction * act)
385 {
386         bool second_part_of_rmw = act->is_rmwc() || act->is_rmw();
387         modelclock_t curr_seq_number = act->get_seq_number();
388
389         /* Skip actions that are second part of a read modify write */
390         if (second_part_of_rmw)
391                 return true;
392
393         /* Skip actions with the same sequence number */
394         if (last_seq_number != INIT_SEQ_NUMBER && last_seq_number == curr_seq_number)
395                 return true;
396
397         /* Skip actions that are paused by fuzzer (sequence number is 0) */
398         if (curr_seq_number == 0)
399                 return true;
400
401         return false;
402 }
403
404 /* Monitor thread tid and decide whether other threads (that are waiting for tid)
405  * should keep waiting for this thread or not. Shall only be called when a thread
406  * enters a function.
407  *
408  * Heuristics: If the distance from the current FuncNode to some target node
409  * ever increases, stop waiting for this thread on this target node.
410  */
411 void ModelHistory::monitor_waiting_thread(uint32_t func_id, thread_id_t tid)
412 {
413         WaitObj * wait_obj = getWaitObj(tid);
414         thrd_id_set_t * waited_by = wait_obj->getWaitedBy();
415         FuncNode * curr_node = func_nodes[func_id];
416
417         /* For each thread waiting for tid */
418         thrd_id_set_iter * tid_iter = waited_by->iterator();
419         while (tid_iter->hasNext()) {
420                 thread_id_t waited_by_id = tid_iter->next();
421                 WaitObj * other_wait_obj = getWaitObj(waited_by_id);
422
423                 node_set_t * target_nodes = other_wait_obj->getTargetNodes(tid);
424                 node_set_iter * node_iter = target_nodes->iterator();
425                 while (node_iter->hasNext()) {
426                         FuncNode * target = node_iter->next();
427                         int old_dist = other_wait_obj->lookup_dist(tid, target);
428                         int new_dist = curr_node->compute_distance(target, old_dist);
429
430                         if (new_dist == -1) {
431                                 stop_waiting_for_node(waited_by_id, tid, target);
432                         }
433                 }
434
435                 delete node_iter;
436         }
437
438         delete tid_iter;
439 }
440
441 void ModelHistory::monitor_waiting_thread_counter(thread_id_t tid)
442 {
443         WaitObj * wait_obj = getWaitObj(tid);
444         thrd_id_set_t * waited_by = wait_obj->getWaitedBy();
445
446         // Thread tid has taken an action, update the counter for threads waiting for tid
447         thrd_id_set_iter * tid_iter = waited_by->iterator();
448         while (tid_iter->hasNext()) {
449                 thread_id_t waited_by_id = tid_iter->next();
450                 WaitObj * other_wait_obj = getWaitObj(waited_by_id);
451
452                 bool expire = other_wait_obj->incr_counter(tid);
453                 if (expire) {
454 //                      model_print("thread %d stops waiting for thread %d\n", waited_by_id, tid);
455                         wait_obj->remove_waited_by(waited_by_id);
456                         other_wait_obj->remove_waiting_for(tid);
457
458                         thrd_id_set_t * other_waiting_for = other_wait_obj->getWaitingFor();
459                         if ( other_waiting_for->isEmpty() ) {
460                                 // model_print("\tthread %d waits for nobody, wake up\n", self_id);
461                                 ModelExecution * execution = model->get_execution();
462                                 Thread * thread = execution->get_thread(waited_by_id);
463                                 ((NewFuzzer *)execution->getFuzzer())->notify_paused_thread(thread);
464                         }
465                 }
466         }
467
468         delete tid_iter;
469 }
470
471 /* Reallocate some snapshotted memories when new executions start */
472 void ModelHistory::set_new_exec_flag()
473 {
474         for (uint i = 1;i < func_nodes.size();i++) {
475                 FuncNode * func_node = func_nodes[i];
476                 func_node->set_new_exec_flag();
477         }
478 }
479
480 void ModelHistory::dump_func_node_graph()
481 {
482         model_print("digraph func_node_graph {\n");
483         for (uint i = 1;i < func_nodes.size();i++) {
484                 FuncNode * node = func_nodes[i];
485                 ModelList<FuncNode *> * out_edges = node->get_out_edges();
486
487                 model_print("\"%p\" [label=\"%s\"]\n", node, node->get_func_name());
488                 mllnode<FuncNode *> * it;
489                 for (it = out_edges->begin();it != NULL;it = it->getNext()) {
490                         FuncNode * other = it->getVal();
491                         model_print("\"%p\" -> \"%p\"\n", node, other);
492                 }
493         }
494         model_print("}\n");
495 }
496
497 void ModelHistory::print_func_node()
498 {
499         /* function id starts with 1 */
500         for (uint32_t i = 1;i < func_nodes.size();i++) {
501                 FuncNode * func_node = func_nodes[i];
502                 func_node->print_predicate_tree();
503
504 /*
505                 func_inst_list_mt * entry_insts = func_node->get_entry_insts();
506                 model_print("function %s has entry actions\n", func_node->get_func_name());
507
508                 mllnode<FuncInst*>* it;
509                 for (it = entry_insts->begin();it != NULL;it=it->getNext()) {
510                         FuncInst *inst = it->getVal();
511                         model_print("type: %d, at: %s\n", inst->get_type(), inst->get_position());
512                 }
513 */
514         }
515 }
516
517 void ModelHistory::print_waiting_threads()
518 {
519         ModelExecution * execution = model->get_execution();
520         for (unsigned int i = 0;i < execution->get_num_threads();i++) {
521                 thread_id_t tid = int_to_id(i);
522                 WaitObj * wait_obj = getWaitObj(tid);
523                 wait_obj->print_waiting_for();
524         }
525
526         for (unsigned int i = 0;i < execution->get_num_threads();i++) {
527                 thread_id_t tid = int_to_id(i);
528                 WaitObj * wait_obj = getWaitObj(tid);
529                 wait_obj->print_waited_by();
530         }
531 }