3 FuncNode::FuncNode(ModelHistory * history) :
5 predicate_tree_initialized(false),
11 predicate_tree_position()
13 predicate_tree_entry = new Predicate(NULL, true);
14 predicate_tree_entry->add_predicate_expr(NOPREDICATE, NULL, true);
16 // memories that are reclaimed after each execution
17 read_locations = new loc_set_t();
18 val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
19 loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
20 thrd_inst_act_map = new SnapVector<inst_act_map_t *>();
22 //values_may_read_from = new value_set_t();
25 /* Reallocate snapshotted memories when new executions start */
26 void FuncNode::set_new_exec_flag()
28 for (mllnode<FuncInst *> * it = inst_list.begin(); it != NULL; it = it->getNext()) {
29 FuncInst * inst = it->getVal();
30 inst->unset_location();
33 read_locations = new loc_set_t();
34 val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
35 loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
36 thrd_inst_act_map = new SnapVector<inst_act_map_t *>();
38 //values_may_read_from = new value_set_t();
41 /* Check whether FuncInst with the same type, position, and location
42 * as act has been added to func_inst_map or not. If not, add it.
44 * Note: currently, actions with the same position are filtered out by process_action,
45 * so the collision list of FuncInst is not used. May remove it later.
47 void FuncNode::add_inst(ModelAction *act)
50 const char * position = act->get_position();
52 /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
53 * actions are not tagged with their source line numbers
58 if ( func_inst_map.contains(position) ) {
59 FuncInst * inst = func_inst_map.get(position);
61 ASSERT(inst->get_type() == act->get_type());
63 // locations are set to NULL when new executions start
64 if (inst->get_location() == NULL)
65 inst->set_location(act->get_location());
67 if (inst->get_location() != act->get_location())
68 inst->not_single_location();
73 FuncInst * func_inst = new FuncInst(act, this);
75 func_inst_map.put(position, func_inst);
76 inst_list.push_back(func_inst);
79 /* Get the FuncInst with the same type, position, and location
82 * @return FuncInst with the same type, position, and location as act */
83 FuncInst * FuncNode::get_inst(ModelAction *act)
86 const char * position = act->get_position();
88 /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
89 * actions are not tagged with their source line numbers
94 FuncInst * inst = func_inst_map.get(position);
98 action_type inst_type = inst->get_type();
99 action_type act_type = act->get_type();
101 // else if branch: an RMWRCAS action is converted to a RMW or READ action
102 if (inst_type == act_type)
104 else if (inst_type == ATOMIC_RMWRCAS &&
105 (act_type == ATOMIC_RMW || act_type == ATOMIC_READ))
112 void FuncNode::add_entry_inst(FuncInst * inst)
117 mllnode<FuncInst *> * it;
118 for (it = entry_insts.begin(); it != NULL; it = it->getNext()) {
119 if (inst == it->getVal())
123 entry_insts.push_back(inst);
127 * @brief Convert ModelAdtion list to FuncInst list
128 * @param act_list A list of ModelActions
130 void FuncNode::update_tree(action_list_t * act_list)
132 if (act_list == NULL || act_list->size() == 0)
135 HashTable<void *, value_set_t *, uintptr_t, 4> * write_history = history->getWriteHistory();
137 /* build inst_list from act_list for later processing */
138 func_inst_list_t inst_list;
139 action_list_t rw_act_list;
141 for (sllnode<ModelAction *> * it = act_list->begin(); it != NULL; it = it->getNext()) {
142 ModelAction * act = it->getVal();
143 FuncInst * func_inst = get_inst(act);
145 if (func_inst == NULL)
148 inst_list.push_back(func_inst);
150 /* NOTE: for rmw actions, func_inst and act may have different
151 * action types because of action type conversion in ModelExecution
152 * func_inst->is_write() <==> pure writes (excluding rmw) */
153 if (func_inst->is_write()) {
154 // model_print("write detected\n");
155 rw_act_list.push_back(act);
158 /* func_inst->is_read() <==> read + rmw */
159 if (func_inst->is_read()) {
160 rw_act_list.push_back(act);
161 /* If func_inst may only read_from a single location, then:
163 * The first time an action reads from some location,
164 * import all the values that have been written to this
165 * location from ModelHistory and notify ModelHistory
166 * that this FuncNode may read from this location.
168 void * loc = act->get_location();
169 if (!read_locations->contains(loc) && func_inst->is_single_location()) {
170 read_locations->add(loc);
171 value_set_t * write_values = write_history->get(loc);
172 add_to_val_loc_map(write_values, loc);
173 history->add_to_loc_func_nodes_map(loc, this);
178 // model_print("function %s\n", func_name);
179 // print_val_loc_map();
181 update_inst_tree(&inst_list);
182 update_predicate_tree(&rw_act_list);
184 // print_predicate_tree();
188 * @brief Link FuncInsts in inst_list - add one FuncInst to another's predecessors and successors
189 * @param inst_list A list of FuncInsts
191 void FuncNode::update_inst_tree(func_inst_list_t * inst_list)
193 if (inst_list == NULL)
195 else if (inst_list->size() == 0)
199 sllnode<FuncInst *>* it = inst_list->begin();
200 sllnode<FuncInst *>* prev;
202 /* add the first instruction to the list of entry insts */
203 FuncInst * entry_inst = it->getVal();
204 add_entry_inst(entry_inst);
208 prev = it->getPrev();
210 FuncInst * prev_inst = prev->getVal();
211 FuncInst * curr_inst = it->getVal();
213 prev_inst->add_succ(curr_inst);
214 curr_inst->add_pred(prev_inst);
220 void FuncNode::update_predicate_tree(action_list_t * act_list)
222 if (act_list == NULL || act_list->size() == 0)
225 /* map a FuncInst to the its predicate */
226 HashTable<FuncInst *, Predicate *, uintptr_t, 0> inst_pred_map(128);
228 // number FuncInsts to detect loops
229 HashTable<FuncInst *, uint32_t, uintptr_t, 0> inst_id_map(128);
230 uint32_t inst_counter = 0;
232 HashTable<void *, ModelAction *, uintptr_t, 0> loc_act_map(128);
233 HashTable<FuncInst *, ModelAction *, uintptr_t, 0> inst_act_map(128);
235 sllnode<ModelAction *> *it = act_list->begin();
236 Predicate * curr_pred = predicate_tree_entry;
238 ModelAction * next_act = it->getVal();
239 FuncInst * next_inst = get_inst(next_act);
241 SnapVector<Predicate *> unset_predicates = SnapVector<Predicate *>();
242 bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &inst_act_map, &unset_predicates);
244 // A branch with unset predicate expression is detected
245 if (!branch_found && unset_predicates.size() != 0) {
246 ASSERT(unset_predicates.size() == 1);
247 Predicate * one_branch = unset_predicates[0];
249 bool amended = amend_predicate_expr(&curr_pred, next_inst, next_act);
253 curr_pred = one_branch;
259 if (!branch_found && inst_id_map.contains(next_inst)) {
260 FuncInst * curr_inst = curr_pred->get_func_inst();
261 uint32_t curr_id = inst_id_map.get(curr_inst);
262 uint32_t next_id = inst_id_map.get(next_inst);
264 if (curr_id >= next_id) {
265 Predicate * old_pred = inst_pred_map.get(next_inst);
266 Predicate * back_pred = old_pred->get_parent();
268 curr_pred->add_backedge(back_pred);
269 curr_pred = back_pred;
275 // Generate new branches
277 SnapVector<struct half_pred_expr *> half_pred_expressions;
278 infer_predicates(next_inst, next_act, &loc_act_map, &half_pred_expressions);
279 generate_predicates(&curr_pred, next_inst, &half_pred_expressions);
283 if (next_act->is_write())
284 curr_pred->set_write(true);
286 inst_pred_map.put(next_inst, curr_pred);
287 if (!inst_id_map.contains(next_inst))
288 inst_id_map.put(next_inst, inst_counter++);
290 loc_act_map.put(next_act->get_location(), next_act);
291 inst_act_map.put(next_inst, next_act);
296 /* Given curr_pred and next_inst, find the branch following curr_pred that
297 * contains next_inst and the correct predicate.
298 * @return true if branch found, false otherwise.
300 bool FuncNode::follow_branch(Predicate ** curr_pred, FuncInst * next_inst, ModelAction * next_act,
301 HashTable<FuncInst *, ModelAction *, uintptr_t, 0> * inst_act_map,
302 SnapVector<Predicate *> * unset_predicates)
304 /* check if a branch with func_inst and corresponding predicate exists */
305 bool branch_found = false;
306 ModelVector<Predicate *> * branches = (*curr_pred)->get_children();
307 for (uint i = 0; i < branches->size(); i++) {
308 Predicate * branch = (*branches)[i];
309 if (branch->get_func_inst() != next_inst)
312 /* check against predicate expressions */
313 bool predicate_correct = true;
314 PredExprSet * pred_expressions = branch->get_pred_expressions();
315 PredExprSetIter * pred_expr_it = pred_expressions->iterator();
317 /* Only read and rmw actions my have unset predicate expressions */
318 if (pred_expressions->getSize() == 0) {
319 predicate_correct = false;
320 unset_predicates->push_back(branch);
323 while (pred_expr_it->hasNext()) {
324 pred_expr * pred_expression = pred_expr_it->next();
325 uint64_t last_read, next_read;
328 switch(pred_expression->token) {
330 predicate_correct = true;
333 FuncInst * to_be_compared;
334 ModelAction * last_act;
336 to_be_compared = pred_expression->func_inst;
337 last_act = inst_act_map->get(to_be_compared);
339 last_read = last_act->get_reads_from_value();
340 next_read = next_act->get_reads_from_value();
341 equality = (last_read == next_read);
342 if (equality != pred_expression->value)
343 predicate_correct = false;
347 next_read = next_act->get_reads_from_value();
348 equality = ((void*)next_read == NULL);
349 if (equality != pred_expression->value)
350 predicate_correct = false;
353 predicate_correct = false;
354 model_print("unkown predicate token\n");
359 if (predicate_correct) {
369 /* Infer predicate expressions, which are generated in FuncNode::generate_predicates */
370 void FuncNode::infer_predicates(FuncInst * next_inst, ModelAction * next_act,
371 HashTable<void *, ModelAction *, uintptr_t, 0> * loc_act_map,
372 SnapVector<struct half_pred_expr *> * half_pred_expressions)
374 void * loc = next_act->get_location();
376 if (next_inst->is_read()) {
378 if ( loc_act_map->contains(loc) ) {
379 ModelAction * last_act = loc_act_map->get(loc);
380 FuncInst * last_inst = get_inst(last_act);
381 struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
382 half_pred_expressions->push_back(expression);
383 } else if ( next_inst->is_single_location() ){
384 loc_set_t * loc_may_equal = loc_may_equal_map->get(loc);
386 if (loc_may_equal != NULL) {
387 loc_set_iter * loc_it = loc_may_equal->iterator();
388 while (loc_it->hasNext()) {
389 void * neighbor = loc_it->next();
390 if (loc_act_map->contains(neighbor)) {
391 ModelAction * last_act = loc_act_map->get(neighbor);
392 FuncInst * last_inst = get_inst(last_act);
394 struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
395 half_pred_expressions->push_back(expression);
400 // next_inst is not single location
401 uint64_t read_val = next_act->get_reads_from_value();
403 // only infer NULLITY predicate when it is actually NULL.
404 if ( (void*)read_val == NULL) {
405 struct half_pred_expr * expression = new half_pred_expr(NULLITY, NULL);
406 half_pred_expressions->push_back(expression);
411 // TODO: do anything here?
415 /* Able to generate complex predicates when there are multiple predciate expressions */
416 void FuncNode::generate_predicates(Predicate ** curr_pred, FuncInst * next_inst,
417 SnapVector<struct half_pred_expr *> * half_pred_expressions)
419 if (half_pred_expressions->size() == 0) {
420 Predicate * new_pred = new Predicate(next_inst);
421 (*curr_pred)->add_child(new_pred);
422 new_pred->set_parent(*curr_pred);
424 /* entry predicates and predicates containing pure write actions
425 * have no predicate expressions */
426 if ( (*curr_pred)->is_entry_predicate() )
427 new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
428 else if (next_inst->is_write()) {
429 /* next_inst->is_write() <==> pure writes */
430 new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
436 SnapVector<Predicate *> predicates;
438 struct half_pred_expr * half_expr = (*half_pred_expressions)[0];
439 predicates.push_back(new Predicate(next_inst));
440 predicates.push_back(new Predicate(next_inst));
442 predicates[0]->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
443 predicates[1]->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
445 for (uint i = 1; i < half_pred_expressions->size(); i++) {
446 half_expr = (*half_pred_expressions)[i];
448 uint old_size = predicates.size();
449 for (uint j = 0; j < old_size; j++) {
450 Predicate * pred = predicates[j];
451 Predicate * new_pred = new Predicate(next_inst);
452 new_pred->copy_predicate_expr(pred);
454 pred->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
455 new_pred->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
457 predicates.push_back(new_pred);
461 for (uint i = 0; i < predicates.size(); i++) {
462 Predicate * pred= predicates[i];
463 (*curr_pred)->add_child(pred);
464 pred->set_parent(*curr_pred);
468 /* Amend predicates that contain no predicate expressions. Currenlty only amend with NULLITY predicates */
469 bool FuncNode::amend_predicate_expr(Predicate ** curr_pred, FuncInst * next_inst, ModelAction * next_act)
471 // there should only be only child
472 Predicate * unset_pred = (*curr_pred)->get_children()->back();
473 uint64_t read_val = next_act->get_reads_from_value();
475 // only generate NULLITY predicate when it is actually NULL.
476 if ( !next_inst->is_single_location() && (void*)read_val == NULL ) {
477 Predicate * new_pred = new Predicate(next_inst);
479 (*curr_pred)->add_child(new_pred);
480 new_pred->set_parent(*curr_pred);
482 unset_pred->add_predicate_expr(NULLITY, NULL, false);
483 new_pred->add_predicate_expr(NULLITY, NULL, true);
491 void FuncNode::add_to_val_loc_map(uint64_t val, void * loc)
493 loc_set_t * locations = val_loc_map->get(val);
495 if (locations == NULL) {
496 locations = new loc_set_t();
497 val_loc_map->put(val, locations);
500 update_loc_may_equal_map(loc, locations);
502 // values_may_read_from->add(val);
505 void FuncNode::add_to_val_loc_map(value_set_t * values, void * loc)
510 value_set_iter * it = values->iterator();
511 while (it->hasNext()) {
512 uint64_t val = it->next();
513 add_to_val_loc_map(val, loc);
517 void FuncNode::update_loc_may_equal_map(void * new_loc, loc_set_t * old_locations)
519 if ( old_locations->contains(new_loc) )
522 loc_set_t * neighbors = loc_may_equal_map->get(new_loc);
524 if (neighbors == NULL) {
525 neighbors = new loc_set_t();
526 loc_may_equal_map->put(new_loc, neighbors);
529 loc_set_iter * loc_it = old_locations->iterator();
530 while (loc_it->hasNext()) {
531 // new_loc: { old_locations, ... }
532 void * member = loc_it->next();
533 neighbors->add(member);
535 // for each i in old_locations, i : { new_loc, ... }
536 loc_set_t * _neighbors = loc_may_equal_map->get(member);
537 if (_neighbors == NULL) {
538 _neighbors = new loc_set_t();
539 loc_may_equal_map->put(member, _neighbors);
541 _neighbors->add(new_loc);
545 /* Every time a thread enters a function, set its position to the predicate tree entry */
546 void FuncNode::init_predicate_tree_position(thread_id_t tid)
548 int thread_id = id_to_int(tid);
549 if (predicate_tree_position.size() <= (uint) thread_id)
550 predicate_tree_position.resize(thread_id + 1);
552 predicate_tree_position[thread_id] = predicate_tree_entry;
555 void FuncNode::set_predicate_tree_position(thread_id_t tid, Predicate * pred)
557 int thread_id = id_to_int(tid);
558 predicate_tree_position[thread_id] = pred;
561 /* @return The position of a thread in a predicate tree */
562 Predicate * FuncNode::get_predicate_tree_position(thread_id_t tid)
564 int thread_id = id_to_int(tid);
565 return predicate_tree_position[thread_id];
568 /* Make sure elements of thrd_inst_act_map are initialized properly when threads enter functions */
569 void FuncNode::init_inst_act_map(thread_id_t tid)
571 int thread_id = id_to_int(tid);
572 uint old_size = thrd_inst_act_map->size();
574 if (thrd_inst_act_map->size() <= (uint) thread_id) {
575 uint new_size = thread_id + 1;
576 thrd_inst_act_map->resize(new_size);
578 for (uint i = old_size; i < new_size; i++)
579 (*thrd_inst_act_map)[i] = new inst_act_map_t(128);
583 /* Reset elements of thrd_inst_act_map when threads exit functions */
584 void FuncNode::reset_inst_act_map(thread_id_t tid)
586 int thread_id = id_to_int(tid);
587 inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
591 void FuncNode::update_inst_act_map(thread_id_t tid, ModelAction * read_act)
593 int thread_id = id_to_int(tid);
594 inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
595 FuncInst * read_inst = get_inst(read_act);
596 map->put(read_inst, read_act);
599 inst_act_map_t * FuncNode::get_inst_act_map(thread_id_t tid)
601 int thread_id = id_to_int(tid);
602 return (*thrd_inst_act_map)[thread_id];
605 void FuncNode::print_predicate_tree()
607 model_print("digraph function_%s {\n", func_name);
608 predicate_tree_entry->print_pred_subtree();
609 model_print("}\n"); // end of graph
612 void FuncNode::print_val_loc_map()
615 value_set_iter * val_it = values_may_read_from->iterator();
616 while (val_it->hasNext()) {
617 uint64_t value = val_it->next();
618 model_print("val %llx: ", value);
620 loc_set_t * locations = val_loc_map->get(value);
621 loc_set_iter * loc_it = locations->iterator();
622 while (loc_it->hasNext()) {
623 void * location = loc_it->next();
624 model_print("%p ", location);