--- /dev/null
+/*
+ * Copyright (c) 2016, Peter Thorson. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the WebSocket++ Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include <websocketpp/config/asio_no_tls_client.hpp>
+#include <websocketpp/client.hpp>
+
+#include <iostream>
+
+typedef websocketpp::client<websocketpp::config::asio_client> client;
+
+using websocketpp::lib::placeholders::_1;
+using websocketpp::lib::placeholders::_2;
+using websocketpp::lib::bind;
+
+// pull out the type of messages sent by our config
+typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
+
+// This message handler will be invoked once for each incoming message. It
+// prints the message and then sends a copy of the message back to the server.
+void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg) {
+ std::cout << "on_message called with hdl: " << hdl.lock().get()
+ << " and message: " << msg->get_payload()
+ << std::endl;
+
+
+ websocketpp::lib::error_code ec;
+
+ c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
+ if (ec) {
+ std::cout << "Echo failed because: " << ec.message() << std::endl;
+ }
+}
+
+int main(int argc, char* argv[]) {
+ // Create a client endpoint
+ client c;
+
+ std::string uri = "ws://localhost:9002";
+
+ if (argc == 2) {
+ uri = argv[1];
+ }
+
+ try {
+ // Set logging to be pretty verbose (everything except message payloads)
+ c.set_access_channels(websocketpp::log::alevel::all);
+ c.clear_access_channels(websocketpp::log::alevel::frame_payload);
+
+ // Initialize ASIO
+ c.init_asio();
+
+ // Register our message handler
+ c.set_message_handler(bind(&on_message,&c,::_1,::_2));
+
+ websocketpp::lib::error_code ec;
+ client::connection_ptr con = c.get_connection(uri, ec);
+ if (ec) {
+ std::cout << "could not create connection because: " << ec.message() << std::endl;
+ return 0;
+ }
+
+ // Note that connect here only requests a connection. No network messages are
+ // exchanged until the event loop starts running in the next line.
+ c.connect(con);
+
+ // Start the ASIO io_service run loop
+ // this will cause a single connection to be made to the server. c.run()
+ // will exit when this connection is closed.
+ c.run();
+ } catch (websocketpp::exception const & e) {
+ std::cout << e.what() << std::endl;
+ }
+}