*----------------------------------------------------------------------\r
*/\r
\r
-//import java.io.IOException; //Compiler does not support imports\r
-\r
/**\r
* A class for the synthesis filter bank. This class does a fast downsampling\r
* from 32, 44.1 or 48 kHz to 8 kHz, if ULAW is defined. Frequencies above 4 kHz\r
* are removed by ignoring higher subbands.\r
*/\r
-@LATTICE("TMP<PCM,PCM<AV,AV<V2,V2<V1,V1<L1,L1<L2,L2<L3,L3<L4,L4<LSH,LSH<S,S<SA,SA<EQ,EQ<SH,SH*,LSH*,V1*")\r
-@METHODDEFAULT("OUT<V,V<SH,SH<IN,IN<GLOBAL,SH*,THISLOC=IN,GLOBALLOC=GLOBAL")\r
+@LATTICE("OUT<V1,V1<V,V<NEWV,NEWV<SAMPLE,SAMPLE<EQ,EQ<IDX,NEWV*,IDX*")\r
+@METHODDEFAULT("OUT<THIS,THIS<C,C<IN,C*,THISLOC=THIS,GLOBALLOC=THIS")\r
final class SynthesisFilter {\r
- @LOC("V1")\r
+\r
+ @LOC("IDX")\r
+ private int vidx;\r
+ @LOC("V")\r
private float[] v1;\r
- @LOC("V2")\r
+ @LOC("V")\r
private float[] v2;\r
- // @LOC("AV") private float[] actual_v; // v1 or v2\r
- @LOC("SH")\r
+ // private float[] actual_v; // v1 or v2\r
+ @LOC("IDX")\r
private int actual_write_pos; // 0-15\r
- @LOC("SA")\r
+ @LOC("SAMPLE")\r
private float[] samples; // 32 new subband samples\r
- @LOC("V2")\r
- private int channel;\r
- @LOC("V2")\r
- private float scalefactor;\r
+ @LOC("V")\r
+ public final int channel;\r
+ @LOC("V")\r
+ public final float scalefactor;\r
@LOC("EQ")\r
private float[] eq;\r
\r
* short values (raw pcm samples are in [-1.0, 1.0], if no violations occur).\r
*/\r
public SynthesisFilter(int channelnumber, float factor, float[] eq0) {\r
+\r
+ vidx = 1;\r
d16 = splitArray(d, 16);\r
\r
v1 = new float[512];\r
samples = new float[32];\r
channel = channelnumber;\r
scalefactor = factor;\r
- setEQ(eq);\r
+ // setEQ(eq);\r
// setQuality(HIGH_QUALITY);\r
\r
- reset();\r
- }\r
-\r
- public void setEQ(float[] eq0) {\r
- this.eq = eq0;\r
if (eq == null) {\r
eq = new float[32];\r
for (int i = 0; i < 32; i++)\r
throw new IllegalArgumentException("eq0");\r
}\r
\r
- }\r
-\r
- /*\r
- * private void setQuality(int quality0) { switch (quality0) { case\r
- * HIGH_QUALITY: case MEDIUM_QUALITY: case LOW_QUALITY: v_inc = 16 * quality0;\r
- * quality = quality0; break; default : throw new\r
- * IllegalArgumentException("Unknown quality value"); } }\r
- * \r
- * public int getQuality() { return quality; }\r
- */\r
-\r
- /**\r
- * Reset the synthesis filter.\r
- */\r
- public void reset() {\r
- // float[] floatp;\r
- // float[] floatp2;\r
+ // reset();\r
\r
- // initialize v1[] and v2[]:\r
- // for (floatp = v1 + 512, floatp2 = v2 + 512; floatp > v1; )\r
- // *--floatp = *--floatp2 = 0.0;\r
for (int p = 0; p < 512; p++)\r
v1[p] = v2[p] = 0.0f;\r
\r
- // initialize samples[]:\r
- // for (floatp = samples + 32; floatp > samples; )\r
- // *--floatp = 0.0;\r
for (int p2 = 0; p2 < 32; p2++)\r
samples[p2] = 0.0f;\r
\r
// actual_v = v1;\r
actual_write_pos = 15;\r
+\r
}\r
\r
+ /*\r
+ * private void setQuality(int quality0) { switch (quality0) { case\r
+ * HIGH_QUALITY: case MEDIUM_QUALITY: case LOW_QUALITY: v_inc = 16 * quality0;\r
+ * quality = quality0; break; default : throw new\r
+ * IllegalArgumentException("Unknown quality value"); } }\r
+ * \r
+ * public int getQuality() { return quality; }\r
+ */\r
+\r
/**\r
* Inject Sample.\r
*/\r
- @LATTICE("THIS<IN,THISLOC=THIS")\r
public void input_sample(@LOC("IN") float sample, @LOC("IN") int subbandnumber) {\r
samples[subbandnumber] = eq[subbandnumber] * sample;\r
}\r
\r
- @LATTICE("TH<IN,IN<C,C*,THISLOC=TH")\r
public void input_samples(@LOC("IN") float[] s) {\r
- for (@LOC("C") int i = 31; i >= 0; i--) {\r
+ TERMINATE: for (@LOC("C") int i = 31; i >= 0; i--) {\r
samples[i] = s[i] * eq[i];\r
}\r
}\r
\r
- /**\r
- * Compute new values via a fast cosine transform.\r
- */\r
- private void compute_new_v() {\r
- // p is fully initialized from x1\r
- // float[] p = _p;\r
- // pp is fully initialized from p\r
- // float[] pp = _pp;\r
-\r
- // float[] new_v = _new_v;\r
+ private void compute_new_v2_v1() {\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v0 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v1 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v2 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v3 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v4 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v5 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v6 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v7 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v8 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v9 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v10 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v11 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v12 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v13 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v14 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v15 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v16 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v17 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v18 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v19 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v20 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v21 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v22 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v23 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v24 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v25 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v26 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v27 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v28 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v29 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v30 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v31 = 0.0f;\r
\r
// float[] new_v = new float[32]; // new V[0-15] and V[33-48] of Figure\r
// 3-A.2 in ISO DIS 11172-3\r
// float[] p = new float[16];\r
// float[] pp = new float[16];\r
\r
- /*\r
- * for (int i=31; i>=0; i--) { new_v[i] = 0.0f; }\r
- */\r
-\r
- @LOC("IN,SynthesisFilter.L4") float new_v0 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v1 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v2 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v3 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v4 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v5 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v6 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v7 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v8 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v9 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v10 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v11 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v12 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v13 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v14 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v15 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L1") float new_v16 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v17 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L1") float new_v18 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v19 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v20 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v21 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v22 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L3") float new_v23 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v24 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v25 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v26 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v27 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v28 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v29 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L2") float new_v30 = 0.0f;\r
- @LOC("IN,SynthesisFilter.L4") float new_v31 = 0.0f;\r
-\r
- // new_v0 = new_v1 = new_v2 = new_v3 = new_v4 = new_v5 = new_v6 = new_v7 =\r
- // new_v8 = new_v9 =\r
- // new_v10 = new_v11 = new_v12 = new_v13 = new_v14 = new_v15 = new_v16 =\r
- // new_v17 = new_v18 = new_v19 =\r
- // new_v20 = new_v21 = new_v22 = new_v23 = new_v24 = new_v25 = new_v26 =\r
- // new_v27 = new_v28 = new_v29 =\r
- // new_v30 = new_v31 = 0.0f;\r
-\r
- // float[] new_v = new float[32]; // new V[0-15] and V[33-48] of Figure\r
- // 3-A.2 in ISO DIS 11172-3\r
- // float[] p = new float[16];\r
- // float[] pp = new float[16];\r
-\r
- // float[] s = samples; // subbed in samples directly below to reduce\r
- // uneccesary areas\r
-\r
- @LOC("IN,SynthesisFilter.S") float s0 = samples[0];\r
- @LOC("IN,SynthesisFilter.S") float s1 = samples[1];\r
- @LOC("IN,SynthesisFilter.S") float s2 = samples[2];\r
- @LOC("IN,SynthesisFilter.S") float s3 = samples[3];\r
- @LOC("IN,SynthesisFilter.S") float s4 = samples[4];\r
- @LOC("IN,SynthesisFilter.S") float s5 = samples[5];\r
- @LOC("IN,SynthesisFilter.S") float s6 = samples[6];\r
- @LOC("IN,SynthesisFilter.S") float s7 = samples[7];\r
- @LOC("IN,SynthesisFilter.S") float s8 = samples[8];\r
- @LOC("IN,SynthesisFilter.S") float s9 = samples[9];\r
- @LOC("IN,SynthesisFilter.S") float s10 = samples[10];\r
- @LOC("IN,SynthesisFilter.S") float s11 = samples[11];\r
- @LOC("IN,SynthesisFilter.S") float s12 = samples[12];\r
- @LOC("IN,SynthesisFilter.S") float s13 = samples[13];\r
- @LOC("IN,SynthesisFilter.S") float s14 = samples[14];\r
- @LOC("IN,SynthesisFilter.S") float s15 = samples[15];\r
- @LOC("IN,SynthesisFilter.S") float s16 = samples[16];\r
- @LOC("IN,SynthesisFilter.S") float s17 = samples[17];\r
- @LOC("IN,SynthesisFilter.S") float s18 = samples[18];\r
- @LOC("IN,SynthesisFilter.S") float s19 = samples[19];\r
- @LOC("IN,SynthesisFilter.S") float s20 = samples[20];\r
- @LOC("IN,SynthesisFilter.S") float s21 = samples[21];\r
- @LOC("IN,SynthesisFilter.S") float s22 = samples[22];\r
- @LOC("IN,SynthesisFilter.S") float s23 = samples[23];\r
- @LOC("IN,SynthesisFilter.S") float s24 = samples[24];\r
- @LOC("IN,SynthesisFilter.S") float s25 = samples[25];\r
- @LOC("IN,SynthesisFilter.S") float s26 = samples[26];\r
- @LOC("IN,SynthesisFilter.S") float s27 = samples[27];\r
- @LOC("IN,SynthesisFilter.S") float s28 = samples[28];\r
- @LOC("IN,SynthesisFilter.S") float s29 = samples[29];\r
- @LOC("IN,SynthesisFilter.S") float s30 = samples[30];\r
- @LOC("IN,SynthesisFilter.S") float s31 = samples[31];\r
-\r
- @LOC("IN,SynthesisFilter.LSH") float p0 = s0 + s31;\r
- @LOC("IN,SynthesisFilter.LSH") float p1 = s1 + s30;\r
- @LOC("IN,SynthesisFilter.LSH") float p2 = s2 + s29;\r
- @LOC("IN,SynthesisFilter.LSH") float p3 = s3 + s28;\r
- @LOC("IN,SynthesisFilter.LSH") float p4 = s4 + s27;\r
- @LOC("IN,SynthesisFilter.LSH") float p5 = s5 + s26;\r
- @LOC("IN,SynthesisFilter.LSH") float p6 = s6 + s25;\r
- @LOC("IN,SynthesisFilter.LSH") float p7 = s7 + s24;\r
- @LOC("IN,SynthesisFilter.LSH") float p8 = s8 + s23;\r
- @LOC("IN,SynthesisFilter.LSH") float p9 = s9 + s22;\r
- @LOC("IN,SynthesisFilter.LSH") float p10 = s10 + s21;\r
- @LOC("IN,SynthesisFilter.LSH") float p11 = s11 + s20;\r
- @LOC("IN,SynthesisFilter.LSH") float p12 = s12 + s19;\r
- @LOC("IN,SynthesisFilter.LSH") float p13 = s13 + s18;\r
- @LOC("IN,SynthesisFilter.LSH") float p14 = s14 + s17;\r
- @LOC("IN,SynthesisFilter.LSH") float p15 = s15 + s16;\r
-\r
- @LOC("IN,SynthesisFilter.LSH") float pp0 = p0 + p15;\r
- @LOC("IN,SynthesisFilter.LSH") float pp1 = p1 + p14;\r
- @LOC("IN,SynthesisFilter.LSH") float pp2 = p2 + p13;\r
- @LOC("IN,SynthesisFilter.LSH") float pp3 = p3 + p12;\r
- @LOC("IN,SynthesisFilter.LSH") float pp4 = p4 + p11;\r
- @LOC("IN,SynthesisFilter.LSH") float pp5 = p5 + p10;\r
- @LOC("IN,SynthesisFilter.LSH") float pp6 = p6 + p9;\r
- @LOC("IN,SynthesisFilter.LSH") float pp7 = p7 + p8;\r
- @LOC("IN,SynthesisFilter.LSH") float pp8 = (p0 - p15) * cos1_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp9 = (p1 - p14) * cos3_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp10 = (p2 - p13) * cos5_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp11 = (p3 - p12) * cos7_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp12 = (p4 - p11) * cos9_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp13 = (p5 - p10) * cos11_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp14 = (p6 - p9) * cos13_32;\r
- @LOC("IN,SynthesisFilter.LSH") float pp15 = (p7 - p8) * cos15_32;\r
+ // float[] s = samples;\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s0 = samples[0];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s1 = samples[1];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s2 = samples[2];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s3 = samples[3];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s4 = samples[4];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s5 = samples[5];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s6 = samples[6];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s7 = samples[7];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s8 = samples[8];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s9 = samples[9];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s10 = samples[10];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s11 = samples[11];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s12 = samples[12];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s13 = samples[13];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s14 = samples[14];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s15 = samples[15];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s16 = samples[16];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s17 = samples[17];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s18 = samples[18];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s19 = samples[19];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s20 = samples[20];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s21 = samples[21];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s22 = samples[22];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s23 = samples[23];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s24 = samples[24];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s25 = samples[25];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s26 = samples[26];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s27 = samples[27];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s28 = samples[28];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s29 = samples[29];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s30 = samples[30];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s31 = samples[31];\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p0 = s0 + s31;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p1 = s1 + s30;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p2 = s2 + s29;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p3 = s3 + s28;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p4 = s4 + s27;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p5 = s5 + s26;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p6 = s6 + s25;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p7 = s7 + s24;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p8 = s8 + s23;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p9 = s9 + s22;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p10 = s10 + s21;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p11 = s11 + s20;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p12 = s12 + s19;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p13 = s13 + s18;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p14 = s14 + s17;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p15 = s15 + s16;\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp0 = p0 + p15;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp1 = p1 + p14;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp2 = p2 + p13;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp3 = p3 + p12;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp4 = p4 + p11;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp5 = p5 + p10;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp6 = p6 + p9;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp7 = p7 + p8;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp8 = (p0 - p15) * cos1_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp9 = (p1 - p14) * cos3_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp10 = (p2 - p13) * cos5_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp11 = (p3 - p12) * cos7_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp12 = (p4 - p11) * cos9_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp13 = (p5 - p10) * cos11_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp14 = (p6 - p9) * cos13_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp15 = (p7 - p8) * cos15_32;\r
\r
p0 = pp0 + pp7;\r
p1 = pp1 + pp6;\r
p7 = (pp6 - pp7) * cos1_4;\r
p8 = pp8 + pp9;\r
p9 = (pp8 - pp9) * cos1_4;\r
-\r
p10 = pp10 + pp11;\r
p11 = (pp10 - pp11) * cos1_4;\r
p12 = pp12 + pp13;\r
p15 = (pp14 - pp15) * cos1_4;\r
\r
// this is pretty insane coding\r
- @LOC("IN,SynthesisFilter.L3") float tmp1;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float tmp1;\r
new_v19/* 36-17 */= -(new_v4 = (new_v12 = p7) + p5) - p6;\r
new_v27/* 44-17 */= -p6 - p7 - p4;\r
new_v6 = (new_v10 = (new_v14 = p15) + p11) + p13;\r
\r
// manually doing something that a compiler should handle sucks\r
// coding like this is hard to read\r
- @LOC("IN,SynthesisFilter.L4") float tmp2;\r
- // new_v5 = (new_v11 = (new_v13 = (new_v15 = p15) + p7) + p11)\r
- // + p5 + p13;\r
- new_v15 = p15;\r
- new_v13 = p15 + p7;\r
- new_v11 = p15 + p7 + p11;\r
- new_v5 = p15 + p7 + p11 + p5 + p13;\r
-\r
- // new_v7 = (new_v9 = p15 + p11 + p3) + p13;\r
- new_v9 = p15 + p11 + p3;\r
- new_v7 = new_v9 + p13;\r
-\r
+ @LOC("THIS,SynthesisFilter.NEWV") float tmp2;\r
+ new_v5 = (new_v11 = (new_v13 = (new_v15 = p15) + p7) + p11) + p5 + p13;\r
+ new_v7 = (new_v9 = p15 + p11 + p3) + p13;\r
new_v16/* 33-17 */= -(new_v1 = (tmp1 = p13 + p15 + p9) + p1) - p14;\r
new_v18/* 35-17 */= -(new_v3 = tmp1 + p5 + p7) - p6 - p14;\r
\r
\r
// insert V[0-15] (== new_v[0-15]) into actual v:\r
// float[] x2 = actual_v + actual_write_pos;\r
- // float dest[] = actual_v; //actual_v subbed in so as not to create a new\r
- // area\r
-\r
- // int pos = actual_write_pos; //substituted to simplify location relations\r
-\r
- v1[0 + actual_write_pos] = new_v0;\r
- v1[16 + actual_write_pos] = new_v1;\r
- v1[32 + actual_write_pos] = new_v2;\r
- v1[48 + actual_write_pos] = new_v3;\r
- v1[64 + actual_write_pos] = new_v4;\r
- v1[80 + actual_write_pos] = new_v5;\r
- v1[96 + actual_write_pos] = new_v6;\r
- v1[112 + actual_write_pos] = new_v7;\r
- v1[128 + actual_write_pos] = new_v8;\r
- v1[144 + actual_write_pos] = new_v9;\r
- v1[160 + actual_write_pos] = new_v10;\r
- v1[176 + actual_write_pos] = new_v11;\r
- v1[192 + actual_write_pos] = new_v12;\r
- v1[208 + actual_write_pos] = new_v13;\r
- v1[224 + actual_write_pos] = new_v14;\r
- v1[240 + actual_write_pos] = new_v15;\r
+ // float dest[] = actual_v; v2\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") int pos = actual_write_pos;\r
+\r
+ v2[0 + pos] = new_v0;\r
+ v2[16 + pos] = new_v1;\r
+ v2[32 + pos] = new_v2;\r
+ v2[48 + pos] = new_v3;\r
+ v2[64 + pos] = new_v4;\r
+ v2[80 + pos] = new_v5;\r
+ v2[96 + pos] = new_v6;\r
+ v2[112 + pos] = new_v7;\r
+ v2[128 + pos] = new_v8;\r
+ v2[144 + pos] = new_v9;\r
+ v2[160 + pos] = new_v10;\r
+ v2[176 + pos] = new_v11;\r
+ v2[192 + pos] = new_v12;\r
+ v2[208 + pos] = new_v13;\r
+ v2[224 + pos] = new_v14;\r
+ v2[240 + pos] = new_v15;\r
\r
// V[16] is always 0.0:\r
- v1[256 + actual_write_pos] = 0.0f;\r
+ v2[256 + pos] = 0.0f;\r
\r
// insert V[17-31] (== -new_v[15-1]) into actual v:\r
- v1[272 + actual_write_pos] = -new_v15;\r
- v1[288 + actual_write_pos] = -new_v14;\r
- v1[304 + actual_write_pos] = -new_v13;\r
- v1[320 + actual_write_pos] = -new_v12;\r
- v1[336 + actual_write_pos] = -new_v11;\r
- v1[352 + actual_write_pos] = -new_v10;\r
- v1[368 + actual_write_pos] = -new_v9;\r
- v1[384 + actual_write_pos] = -new_v8;\r
- v1[400 + actual_write_pos] = -new_v7;\r
- v1[416 + actual_write_pos] = -new_v6;\r
- v1[432 + actual_write_pos] = -new_v5;\r
- v1[448 + actual_write_pos] = -new_v4;\r
- v1[464 + actual_write_pos] = -new_v3;\r
- v1[480 + actual_write_pos] = -new_v2;\r
- v1[496 + actual_write_pos] = -new_v1;\r
+ v2[272 + pos] = -new_v15;\r
+ v2[288 + pos] = -new_v14;\r
+ v2[304 + pos] = -new_v13;\r
+ v2[320 + pos] = -new_v12;\r
+ v2[336 + pos] = -new_v11;\r
+ v2[352 + pos] = -new_v10;\r
+ v2[368 + pos] = -new_v9;\r
+ v2[384 + pos] = -new_v8;\r
+ v2[400 + pos] = -new_v7;\r
+ v2[416 + pos] = -new_v6;\r
+ v2[432 + pos] = -new_v5;\r
+ v2[448 + pos] = -new_v4;\r
+ v2[464 + pos] = -new_v3;\r
+ v2[480 + pos] = -new_v2;\r
+ v2[496 + pos] = -new_v1;\r
\r
// insert V[32] (== -new_v[0]) into other v:\r
- // dest = (actual_v==v1) ? v2 : v1; //assignment replaced with if statement\r
- // so that new areas are not created\r
+ // dest = (actual_v == v1) ? v2 : v1;\r
\r
- v2[0 + actual_write_pos] = -new_v0;\r
+ v1[0 + pos] = -new_v0;\r
// insert V[33-48] (== new_v[16-31]) into other v:\r
- v2[16 + actual_write_pos] = new_v16;\r
- v2[32 + actual_write_pos] = new_v17;\r
- v2[48 + actual_write_pos] = new_v18;\r
- v2[64 + actual_write_pos] = new_v19;\r
- v2[80 + actual_write_pos] = new_v20;\r
- v2[96 + actual_write_pos] = new_v21;\r
- v2[112 + actual_write_pos] = new_v22;\r
- v2[128 + actual_write_pos] = new_v23;\r
- v2[144 + actual_write_pos] = new_v24;\r
- v2[160 + actual_write_pos] = new_v25;\r
- v2[176 + actual_write_pos] = new_v26;\r
- v2[192 + actual_write_pos] = new_v27;\r
- v2[208 + actual_write_pos] = new_v28;\r
- v2[224 + actual_write_pos] = new_v29;\r
- v2[240 + actual_write_pos] = new_v30;\r
- v2[256 + actual_write_pos] = new_v31;\r
+ v1[16 + pos] = new_v16;\r
+ v1[32 + pos] = new_v17;\r
+ v1[48 + pos] = new_v18;\r
+ v1[64 + pos] = new_v19;\r
+ v1[80 + pos] = new_v20;\r
+ v1[96 + pos] = new_v21;\r
+ v1[112 + pos] = new_v22;\r
+ v1[128 + pos] = new_v23;\r
+ v1[144 + pos] = new_v24;\r
+ v1[160 + pos] = new_v25;\r
+ v1[176 + pos] = new_v26;\r
+ v1[192 + pos] = new_v27;\r
+ v1[208 + pos] = new_v28;\r
+ v1[224 + pos] = new_v29;\r
+ v1[240 + pos] = new_v30;\r
+ v1[256 + pos] = new_v31;\r
\r
// insert V[49-63] (== new_v[30-16]) into other v:\r
- v2[272 + actual_write_pos] = new_v30;\r
- v2[288 + actual_write_pos] = new_v29;\r
- v2[304 + actual_write_pos] = new_v28;\r
- v2[320 + actual_write_pos] = new_v27;\r
- v2[336 + actual_write_pos] = new_v26;\r
- v2[352 + actual_write_pos] = new_v25;\r
- v2[368 + actual_write_pos] = new_v24;\r
- v2[384 + actual_write_pos] = new_v23;\r
- v2[400 + actual_write_pos] = new_v22;\r
- v2[416 + actual_write_pos] = new_v21;\r
- v2[432 + actual_write_pos] = new_v20;\r
- v2[448 + actual_write_pos] = new_v19;\r
- v2[464 + actual_write_pos] = new_v18;\r
- v2[480 + actual_write_pos] = new_v17;\r
- v2[496 + actual_write_pos] = new_v16;\r
+ v1[272 + pos] = new_v30;\r
+ v1[288 + pos] = new_v29;\r
+ v1[304 + pos] = new_v28;\r
+ v1[320 + pos] = new_v27;\r
+ v1[336 + pos] = new_v26;\r
+ v1[352 + pos] = new_v25;\r
+ v1[368 + pos] = new_v24;\r
+ v1[384 + pos] = new_v23;\r
+ v1[400 + pos] = new_v22;\r
+ v1[416 + pos] = new_v21;\r
+ v1[432 + pos] = new_v20;\r
+ v1[448 + pos] = new_v19;\r
+ v1[464 + pos] = new_v18;\r
+ v1[480 + pos] = new_v17;\r
+ v1[496 + pos] = new_v16;\r
}\r
\r
- /**\r
- * Compute PCM Samples.\r
- */\r
+ private void compute_new_v1_v2() {\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v0 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v1 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v2 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v3 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v4 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v5 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v6 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v7 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v8 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v9 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v10 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v11 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v12 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v13 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v14 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v15 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v16 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v17 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v18 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v19 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v20 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v21 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v22 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v23 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v24 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v25 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v26 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v27 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v28 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v29 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v30 = 0.0f;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float new_v31 = 0.0f;\r
\r
- @LOC("TMP")\r
- private float[] _tmpOut = new float[32];\r
+ // float[] new_v = new float[32]; // new V[0-15] and V[33-48] of Figure\r
+ // 3-A.2 in ISO DIS 11172-3\r
+ // float[] p = new float[16];\r
+ // float[] pp = new float[16];\r
\r
- @LATTICE("IN,THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples0(@LOC("IN") Obuffer buffer) {\r
- // final float[] vp = v1; //subbed in variable name instead to reduce areas\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut; //subbed in variable name instread to\r
- // reduce areas\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
- // final float[] dp = d16[i]; //subbed in variable name instead to reduce\r
- // areas\r
- pcm_sample =\r
- (float) (((v1[0 + dvp] * d16[i][0]) + (v1[15 + dvp] * d16[i][1])\r
- + (v1[14 + dvp] * d16[i][2]) + (v1[13 + dvp] * d16[i][3])\r
- + (v1[12 + dvp] * d16[i][4]) + (v1[11 + dvp] * d16[i][5])\r
- + (v1[10 + dvp] * d16[i][6]) + (v1[9 + dvp] * d16[i][7]) + (v1[8 + dvp] * d16[i][8])\r
- + (v1[7 + dvp] * d16[i][9]) + (v1[6 + dvp] * d16[i][10]) + (v1[5 + dvp] * d16[i][11])\r
- + (v1[4 + dvp] * d16[i][12]) + (v1[3 + dvp] * d16[i][13])\r
- + (v1[2 + dvp] * d16[i][14]) + (v1[1 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
-\r
- dvp += 16;\r
- } // for\r
- }\r
+ // float[] s = samples;\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s0 = samples[0];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s1 = samples[1];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s2 = samples[2];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s3 = samples[3];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s4 = samples[4];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s5 = samples[5];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s6 = samples[6];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s7 = samples[7];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s8 = samples[8];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s9 = samples[9];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s10 = samples[10];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s11 = samples[11];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s12 = samples[12];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s13 = samples[13];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s14 = samples[14];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s15 = samples[15];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s16 = samples[16];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s17 = samples[17];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s18 = samples[18];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s19 = samples[19];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s20 = samples[20];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s21 = samples[21];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s22 = samples[22];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s23 = samples[23];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s24 = samples[24];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s25 = samples[25];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s26 = samples[26];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s27 = samples[27];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s28 = samples[28];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s29 = samples[29];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s30 = samples[30];\r
+ @LOC("THIS,SynthesisFilter.NEWV") float s31 = samples[31];\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p0 = s0 + s31;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p1 = s1 + s30;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p2 = s2 + s29;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p3 = s3 + s28;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p4 = s4 + s27;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p5 = s5 + s26;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p6 = s6 + s25;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p7 = s7 + s24;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p8 = s8 + s23;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p9 = s9 + s22;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p10 = s10 + s21;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p11 = s11 + s20;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p12 = s12 + s19;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p13 = s13 + s18;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p14 = s14 + s17;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float p15 = s15 + s16;\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp0 = p0 + p15;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp1 = p1 + p14;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp2 = p2 + p13;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp3 = p3 + p12;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp4 = p4 + p11;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp5 = p5 + p10;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp6 = p6 + p9;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp7 = p7 + p8;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp8 = (p0 - p15) * cos1_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp9 = (p1 - p14) * cos3_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp10 = (p2 - p13) * cos5_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp11 = (p3 - p12) * cos7_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp12 = (p4 - p11) * cos9_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp13 = (p5 - p10) * cos11_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp14 = (p6 - p9) * cos13_32;\r
+ @LOC("THIS,SynthesisFilter.NEWV") float pp15 = (p7 - p8) * cos15_32;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples1(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
-\r
- pcm_sample =\r
- (float) (((v1[1 + dvp] * d16[i][0]) + (v1[0 + dvp] * d16[i][1])\r
- + (v1[15 + dvp] * d16[i][2]) + (v1[14 + dvp] * d16[i][3])\r
- + (v1[13 + dvp] * d16[i][4]) + (v1[12 + dvp] * d16[i][5])\r
- + (v1[11 + dvp] * d16[i][6]) + (v1[10 + dvp] * d16[i][7]) + (v1[9 + dvp] * d16[i][8])\r
- + (v1[8 + dvp] * d16[i][9]) + (v1[7 + dvp] * d16[i][10]) + (v1[6 + dvp] * d16[i][11])\r
- + (v1[5 + dvp] * d16[i][12]) + (v1[4 + dvp] * d16[i][13])\r
- + (v1[3 + dvp] * d16[i][14]) + (v1[2 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
- // v1\r
- dvp += 16;\r
- } // for\r
- }\r
+ p0 = pp0 + pp7;\r
+ p1 = pp1 + pp6;\r
+ p2 = pp2 + pp5;\r
+ p3 = pp3 + pp4;\r
+ p4 = (pp0 - pp7) * cos1_16;\r
+ p5 = (pp1 - pp6) * cos3_16;\r
+ p6 = (pp2 - pp5) * cos5_16;\r
+ p7 = (pp3 - pp4) * cos7_16;\r
+ p8 = pp8 + pp15;\r
+ p9 = pp9 + pp14;\r
+ p10 = pp10 + pp13;\r
+ p11 = pp11 + pp12;\r
+ p12 = (pp8 - pp15) * cos1_16;\r
+ p13 = (pp9 - pp14) * cos3_16;\r
+ p14 = (pp10 - pp13) * cos5_16;\r
+ p15 = (pp11 - pp12) * cos7_16;\r
+\r
+ pp0 = p0 + p3;\r
+ pp1 = p1 + p2;\r
+ pp2 = (p0 - p3) * cos1_8;\r
+ pp3 = (p1 - p2) * cos3_8;\r
+ pp4 = p4 + p7;\r
+ pp5 = p5 + p6;\r
+ pp6 = (p4 - p7) * cos1_8;\r
+ pp7 = (p5 - p6) * cos3_8;\r
+ pp8 = p8 + p11;\r
+ pp9 = p9 + p10;\r
+ pp10 = (p8 - p11) * cos1_8;\r
+ pp11 = (p9 - p10) * cos3_8;\r
+ pp12 = p12 + p15;\r
+ pp13 = p13 + p14;\r
+ pp14 = (p12 - p15) * cos1_8;\r
+ pp15 = (p13 - p14) * cos3_8;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples2(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ p0 = pp0 + pp1;\r
+ p1 = (pp0 - pp1) * cos1_4;\r
+ p2 = pp2 + pp3;\r
+ p3 = (pp2 - pp3) * cos1_4;\r
+ p4 = pp4 + pp5;\r
+ p5 = (pp4 - pp5) * cos1_4;\r
+ p6 = pp6 + pp7;\r
+ p7 = (pp6 - pp7) * cos1_4;\r
+ p8 = pp8 + pp9;\r
+ p9 = (pp8 - pp9) * cos1_4;\r
+ p10 = pp10 + pp11;\r
+ p11 = (pp10 - pp11) * cos1_4;\r
+ p12 = pp12 + pp13;\r
+ p13 = (pp12 - pp13) * cos1_4;\r
+ p14 = pp14 + pp15;\r
+ p15 = (pp14 - pp15) * cos1_4;\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ // this is pretty insane coding\r
+ @LOC("THIS,SynthesisFilter.NEWV") float tmp1;\r
+ new_v19/* 36-17 */= -(new_v4 = (new_v12 = p7) + p5) - p6;\r
+ new_v27/* 44-17 */= -p6 - p7 - p4;\r
+ new_v6 = (new_v10 = (new_v14 = p15) + p11) + p13;\r
+ new_v17/* 34-17 */= -(new_v2 = p15 + p13 + p9) - p14;\r
+ new_v21/* 38-17 */= (tmp1 = -p14 - p15 - p10 - p11) - p13;\r
+ new_v29/* 46-17 */= -p14 - p15 - p12 - p8;\r
+ new_v25/* 42-17 */= tmp1 - p12;\r
+ new_v31/* 48-17 */= -p0;\r
+ new_v0 = p1;\r
+ new_v23/* 40-17 */= -(new_v8 = p3) - p2;\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ p0 = (s0 - s31) * cos1_64;\r
+ p1 = (s1 - s30) * cos3_64;\r
+ p2 = (s2 - s29) * cos5_64;\r
+ p3 = (s3 - s28) * cos7_64;\r
+ p4 = (s4 - s27) * cos9_64;\r
+ p5 = (s5 - s26) * cos11_64;\r
+ p6 = (s6 - s25) * cos13_64;\r
+ p7 = (s7 - s24) * cos15_64;\r
+ p8 = (s8 - s23) * cos17_64;\r
+ p9 = (s9 - s22) * cos19_64;\r
+ p10 = (s10 - s21) * cos21_64;\r
+ p11 = (s11 - s20) * cos23_64;\r
+ p12 = (s12 - s19) * cos25_64;\r
+ p13 = (s13 - s18) * cos27_64;\r
+ p14 = (s14 - s17) * cos29_64;\r
+ p15 = (s15 - s16) * cos31_64;\r
\r
- pcm_sample =\r
- (float) (((v1[2 + dvp] * d16[i][0]) + (v1[1 + dvp] * d16[i][1])\r
- + (v1[0 + dvp] * d16[i][2]) + (v1[15 + dvp] * d16[i][3]) + (v1[14 + dvp] * d16[i][4])\r
- + (v1[13 + dvp] * d16[i][5]) + (v1[12 + dvp] * d16[i][6])\r
- + (v1[11 + dvp] * d16[i][7]) + (v1[10 + dvp] * d16[i][8]) + (v1[9 + dvp] * d16[i][9])\r
- + (v1[8 + dvp] * d16[i][10]) + (v1[7 + dvp] * d16[i][11])\r
- + (v1[6 + dvp] * d16[i][12]) + (v1[5 + dvp] * d16[i][13])\r
- + (v1[4 + dvp] * d16[i][14]) + (v1[3 + dvp] * d16[i][15])) * scalefactor);\r
+ pp0 = p0 + p15;\r
+ pp1 = p1 + p14;\r
+ pp2 = p2 + p13;\r
+ pp3 = p3 + p12;\r
+ pp4 = p4 + p11;\r
+ pp5 = p5 + p10;\r
+ pp6 = p6 + p9;\r
+ pp7 = p7 + p8;\r
+ pp8 = (p0 - p15) * cos1_32;\r
+ pp9 = (p1 - p14) * cos3_32;\r
+ pp10 = (p2 - p13) * cos5_32;\r
+ pp11 = (p3 - p12) * cos7_32;\r
+ pp12 = (p4 - p11) * cos9_32;\r
+ pp13 = (p5 - p10) * cos11_32;\r
+ pp14 = (p6 - p9) * cos13_32;\r
+ pp15 = (p7 - p8) * cos15_32;\r
\r
- _tmpOut[i] = pcm_sample;\r
+ p0 = pp0 + pp7;\r
+ p1 = pp1 + pp6;\r
+ p2 = pp2 + pp5;\r
+ p3 = pp3 + pp4;\r
+ p4 = (pp0 - pp7) * cos1_16;\r
+ p5 = (pp1 - pp6) * cos3_16;\r
+ p6 = (pp2 - pp5) * cos5_16;\r
+ p7 = (pp3 - pp4) * cos7_16;\r
+ p8 = pp8 + pp15;\r
+ p9 = pp9 + pp14;\r
+ p10 = pp10 + pp13;\r
+ p11 = pp11 + pp12;\r
+ p12 = (pp8 - pp15) * cos1_16;\r
+ p13 = (pp9 - pp14) * cos3_16;\r
+ p14 = (pp10 - pp13) * cos5_16;\r
+ p15 = (pp11 - pp12) * cos7_16;\r
\r
- dvp += 16;\r
- } // for\r
- }\r
+ pp0 = p0 + p3;\r
+ pp1 = p1 + p2;\r
+ pp2 = (p0 - p3) * cos1_8;\r
+ pp3 = (p1 - p2) * cos3_8;\r
+ pp4 = p4 + p7;\r
+ pp5 = p5 + p6;\r
+ pp6 = (p4 - p7) * cos1_8;\r
+ pp7 = (p5 - p6) * cos3_8;\r
+ pp8 = p8 + p11;\r
+ pp9 = p9 + p10;\r
+ pp10 = (p8 - p11) * cos1_8;\r
+ pp11 = (p9 - p10) * cos3_8;\r
+ pp12 = p12 + p15;\r
+ pp13 = p13 + p14;\r
+ pp14 = (p12 - p15) * cos1_8;\r
+ pp15 = (p13 - p14) * cos3_8;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples3(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
-\r
- @LOC("I") int idx = 0;\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
-\r
- pcm_sample =\r
- (float) (((v1[3 + dvp] * d16[i][0]) + (v1[2 + dvp] * d16[i][1])\r
- + (v1[1 + dvp] * d16[i][2]) + (v1[0 + dvp] * d16[i][3]) + (v1[15 + dvp] * d16[i][4])\r
- + (v1[14 + dvp] * d16[i][5]) + (v1[13 + dvp] * d16[i][6])\r
- + (v1[12 + dvp] * d16[i][7]) + (v1[11 + dvp] * d16[i][8])\r
- + (v1[10 + dvp] * d16[i][9]) + (v1[9 + dvp] * d16[i][10])\r
- + (v1[8 + dvp] * d16[i][11]) + (v1[7 + dvp] * d16[i][12])\r
- + (v1[6 + dvp] * d16[i][13]) + (v1[5 + dvp] * d16[i][14]) + (v1[4 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
-\r
- dvp += 16;\r
- } // for\r
- }\r
+ p0 = pp0 + pp1;\r
+ p1 = (pp0 - pp1) * cos1_4;\r
+ p2 = pp2 + pp3;\r
+ p3 = (pp2 - pp3) * cos1_4;\r
+ p4 = pp4 + pp5;\r
+ p5 = (pp4 - pp5) * cos1_4;\r
+ p6 = pp6 + pp7;\r
+ p7 = (pp6 - pp7) * cos1_4;\r
+ p8 = pp8 + pp9;\r
+ p9 = (pp8 - pp9) * cos1_4;\r
+ p10 = pp10 + pp11;\r
+ p11 = (pp10 - pp11) * cos1_4;\r
+ p12 = pp12 + pp13;\r
+ p13 = (pp12 - pp13) * cos1_4;\r
+ p14 = pp14 + pp15;\r
+ p15 = (pp14 - pp15) * cos1_4;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples4(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ // manually doing something that a compiler should handle sucks\r
+ // coding like this is hard to read\r
+ @LOC("THIS,SynthesisFilter.NEWV") float tmp2;\r
+ new_v5 = (new_v11 = (new_v13 = (new_v15 = p15) + p7) + p11) + p5 + p13;\r
+ new_v7 = (new_v9 = p15 + p11 + p3) + p13;\r
+ new_v16/* 33-17 */= -(new_v1 = (tmp1 = p13 + p15 + p9) + p1) - p14;\r
+ new_v18/* 35-17 */= -(new_v3 = tmp1 + p5 + p7) - p6 - p14;\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ new_v22/* 39-17 */= (tmp1 = -p10 - p11 - p14 - p15) - p13 - p2 - p3;\r
+ new_v20/* 37-17 */= tmp1 - p13 - p5 - p6 - p7;\r
+ new_v24/* 41-17 */= tmp1 - p12 - p2 - p3;\r
+ new_v26/* 43-17 */= tmp1 - p12 - (tmp2 = p4 + p6 + p7);\r
+ new_v30/* 47-17 */= (tmp1 = -p8 - p12 - p14 - p15) - p0;\r
+ new_v28/* 45-17 */= tmp1 - tmp2;\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ // insert V[0-15] (== new_v[0-15]) into actual v:\r
+ // float[] x2 = actual_v + actual_write_pos;\r
+ // float dest[] = actual_v; actual_v=v1;\r
+\r
+ @LOC("THIS,SynthesisFilter.NEWV") int pos = actual_write_pos;\r
+\r
+ v1[0 + pos] = new_v0;\r
+ v1[16 + pos] = new_v1;\r
+ v1[32 + pos] = new_v2;\r
+ v1[48 + pos] = new_v3;\r
+ v1[64 + pos] = new_v4;\r
+ v1[80 + pos] = new_v5;\r
+ v1[96 + pos] = new_v6;\r
+ v1[112 + pos] = new_v7;\r
+ v1[128 + pos] = new_v8;\r
+ v1[144 + pos] = new_v9;\r
+ v1[160 + pos] = new_v10;\r
+ v1[176 + pos] = new_v11;\r
+ v1[192 + pos] = new_v12;\r
+ v1[208 + pos] = new_v13;\r
+ v1[224 + pos] = new_v14;\r
+ v1[240 + pos] = new_v15;\r
\r
- pcm_sample =\r
- (float) (((v1[4 + dvp] * d16[i][0]) + (v1[3 + dvp] * d16[i][1])\r
- + (v1[2 + dvp] * d16[i][2]) + (v1[1 + dvp] * d16[i][3]) + (v1[0 + dvp] * d16[i][4])\r
- + (v1[15 + dvp] * d16[i][5]) + (v1[14 + dvp] * d16[i][6])\r
- + (v1[13 + dvp] * d16[i][7]) + (v1[12 + dvp] * d16[i][8])\r
- + (v1[11 + dvp] * d16[i][9]) + (v1[10 + dvp] * d16[i][10])\r
- + (v1[9 + dvp] * d16[i][11]) + (v1[8 + dvp] * d16[i][12])\r
- + (v1[7 + dvp] * d16[i][13]) + (v1[6 + dvp] * d16[i][14]) + (v1[5 + dvp] * d16[i][15])) * scalefactor);\r
+ // V[16] is always 0.0:\r
+ v1[256 + pos] = 0.0f;\r
\r
- _tmpOut[i] = pcm_sample;\r
+ // insert V[17-31] (== -new_v[15-1]) into actual v:\r
+ v1[272 + pos] = -new_v15;\r
+ v1[288 + pos] = -new_v14;\r
+ v1[304 + pos] = -new_v13;\r
+ v1[320 + pos] = -new_v12;\r
+ v1[336 + pos] = -new_v11;\r
+ v1[352 + pos] = -new_v10;\r
+ v1[368 + pos] = -new_v9;\r
+ v1[384 + pos] = -new_v8;\r
+ v1[400 + pos] = -new_v7;\r
+ v1[416 + pos] = -new_v6;\r
+ v1[432 + pos] = -new_v5;\r
+ v1[448 + pos] = -new_v4;\r
+ v1[464 + pos] = -new_v3;\r
+ v1[480 + pos] = -new_v2;\r
+ v1[496 + pos] = -new_v1;\r
\r
- dvp += 16;\r
- } // for\r
- }\r
+ // insert V[32] (== -new_v[0]) into other v:\r
+ // dest = (actual_v == v1) ? v2 : v1;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples5(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ v2[0 + pos] = -new_v0;\r
+ // insert V[33-48] (== new_v[16-31]) into other v:\r
+ v2[16 + pos] = new_v16;\r
+ v2[32 + pos] = new_v17;\r
+ v2[48 + pos] = new_v18;\r
+ v2[64 + pos] = new_v19;\r
+ v2[80 + pos] = new_v20;\r
+ v2[96 + pos] = new_v21;\r
+ v2[112 + pos] = new_v22;\r
+ v2[128 + pos] = new_v23;\r
+ v2[144 + pos] = new_v24;\r
+ v2[160 + pos] = new_v25;\r
+ v2[176 + pos] = new_v26;\r
+ v2[192 + pos] = new_v27;\r
+ v2[208 + pos] = new_v28;\r
+ v2[224 + pos] = new_v29;\r
+ v2[240 + pos] = new_v30;\r
+ v2[256 + pos] = new_v31;\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ // insert V[49-63] (== new_v[30-16]) into other v:\r
+ v2[272 + pos] = new_v30;\r
+ v2[288 + pos] = new_v29;\r
+ v2[304 + pos] = new_v28;\r
+ v2[320 + pos] = new_v27;\r
+ v2[336 + pos] = new_v26;\r
+ v2[352 + pos] = new_v25;\r
+ v2[368 + pos] = new_v24;\r
+ v2[384 + pos] = new_v23;\r
+ v2[400 + pos] = new_v22;\r
+ v2[416 + pos] = new_v21;\r
+ v2[432 + pos] = new_v20;\r
+ v2[448 + pos] = new_v19;\r
+ v2[464 + pos] = new_v18;\r
+ v2[480 + pos] = new_v17;\r
+ v2[496 + pos] = new_v16;\r
+ }\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ /**\r
+ * Compute PCM Samples.\r
+ */\r
\r
- pcm_sample =\r
- (float) (((v1[5 + dvp] * d16[i][0]) + (v1[4 + dvp] * d16[i][1])\r
- + (v1[3 + dvp] * d16[i][2]) + (v1[2 + dvp] * d16[i][3]) + (v1[1 + dvp] * d16[i][4])\r
- + (v1[0 + dvp] * d16[i][5]) + (v1[15 + dvp] * d16[i][6]) + (v1[14 + dvp] * d16[i][7])\r
- + (v1[13 + dvp] * d16[i][8]) + (v1[12 + dvp] * d16[i][9])\r
- + (v1[11 + dvp] * d16[i][10]) + (v1[10 + dvp] * d16[i][11])\r
- + (v1[9 + dvp] * d16[i][12]) + (v1[8 + dvp] * d16[i][13])\r
- + (v1[7 + dvp] * d16[i][14]) + (v1[6 + dvp] * d16[i][15])) * scalefactor);\r
+ @LOC("OUT")\r
+ private float[] _tmpOut = new float[32];\r
\r
- _tmpOut[i] = pcm_sample;\r
+ private void compute_pcm_samples0() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+ // final float[] dp = d16[i];\r
+ pcm_sample =\r
+ (float) (((v1[0 + dvp] * d16[i][0]) + (v1[15 + dvp] * d16[i][1])\r
+ + (v1[14 + dvp] * d16[i][2]) + (v1[13 + dvp] * d16[i][3])\r
+ + (v1[12 + dvp] * d16[i][4]) + (v1[11 + dvp] * d16[i][5])\r
+ + (v1[10 + dvp] * d16[i][6]) + (v1[9 + dvp] * d16[i][7])\r
+ + (v1[8 + dvp] * d16[i][8]) + (v1[7 + dvp] * d16[i][9])\r
+ + (v1[6 + dvp] * d16[i][10]) + (v1[5 + dvp] * d16[i][11])\r
+ + (v1[4 + dvp] * d16[i][12]) + (v1[3 + dvp] * d16[i][13])\r
+ + (v1[2 + dvp] * d16[i][14]) + (v1[1 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+ // final float[] dp = d16[i];\r
+ pcm_sample =\r
+ (float) (((v2[0 + dvp] * d16[i][0]) + (v2[15 + dvp] * d16[i][1])\r
+ + (v2[14 + dvp] * d16[i][2]) + (v2[13 + dvp] * d16[i][3])\r
+ + (v2[12 + dvp] * d16[i][4]) + (v2[11 + dvp] * d16[i][5])\r
+ + (v2[10 + dvp] * d16[i][6]) + (v2[9 + dvp] * d16[i][7])\r
+ + (v2[8 + dvp] * d16[i][8]) + (v2[7 + dvp] * d16[i][9])\r
+ + (v2[6 + dvp] * d16[i][10]) + (v2[5 + dvp] * d16[i][11])\r
+ + (v2[4 + dvp] * d16[i][12]) + (v2[3 + dvp] * d16[i][13])\r
+ + (v2[2 + dvp] * d16[i][14]) + (v2[1 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples6(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
-\r
- pcm_sample =\r
- (float) (((v1[6 + dvp] * d16[i][0]) + (v1[5 + dvp] * d16[i][1])\r
- + (v1[4 + dvp] * d16[i][2]) + (v1[3 + dvp] * d16[i][3]) + (v1[2 + dvp] * d16[i][4])\r
- + (v1[1 + dvp] * d16[i][5]) + (v1[0 + dvp] * d16[i][6]) + (v1[15 + dvp] * d16[i][7])\r
- + (v1[14 + dvp] * d16[i][8]) + (v1[13 + dvp] * d16[i][9])\r
- + (v1[12 + dvp] * d16[i][10]) + (v1[11 + dvp] * d16[i][11])\r
- + (v1[10 + dvp] * d16[i][12]) + (v1[9 + dvp] * d16[i][13])\r
- + (v1[8 + dvp] * d16[i][14]) + (v1[7 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
-\r
- dvp += 16;\r
- } // for\r
+ private void compute_pcm_samples1() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[1 + dvp] * d16[i][0]) + (v1[0 + dvp] * d16[i][1])\r
+ + (v1[15 + dvp] * d16[i][2]) + (v1[14 + dvp] * d16[i][3])\r
+ + (v1[13 + dvp] * d16[i][4]) + (v1[12 + dvp] * d16[i][5])\r
+ + (v1[11 + dvp] * d16[i][6]) + (v1[10 + dvp] * d16[i][7])\r
+ + (v1[9 + dvp] * d16[i][8]) + (v1[8 + dvp] * d16[i][9])\r
+ + (v1[7 + dvp] * d16[i][10]) + (v1[6 + dvp] * d16[i][11])\r
+ + (v1[5 + dvp] * d16[i][12]) + (v1[4 + dvp] * d16[i][13])\r
+ + (v1[3 + dvp] * d16[i][14]) + (v1[2 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[1 + dvp] * d16[i][0]) + (v2[0 + dvp] * d16[i][1])\r
+ + (v2[15 + dvp] * d16[i][2]) + (v2[14 + dvp] * d16[i][3])\r
+ + (v2[13 + dvp] * d16[i][4]) + (v2[12 + dvp] * d16[i][5])\r
+ + (v2[11 + dvp] * d16[i][6]) + (v2[10 + dvp] * d16[i][7])\r
+ + (v2[9 + dvp] * d16[i][8]) + (v2[8 + dvp] * d16[i][9])\r
+ + (v2[7 + dvp] * d16[i][10]) + (v2[6 + dvp] * d16[i][11])\r
+ + (v2[5 + dvp] * d16[i][12]) + (v2[4 + dvp] * d16[i][13])\r
+ + (v2[3 + dvp] * d16[i][14]) + (v2[2 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
+\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples7(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ private void compute_pcm_samples2() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[2 + dvp] * d16[i][0]) + (v1[1 + dvp] * d16[i][1])\r
+ + (v1[0 + dvp] * d16[i][2]) + (v1[15 + dvp] * d16[i][3])\r
+ + (v1[14 + dvp] * d16[i][4]) + (v1[13 + dvp] * d16[i][5])\r
+ + (v1[12 + dvp] * d16[i][6]) + (v1[11 + dvp] * d16[i][7])\r
+ + (v1[10 + dvp] * d16[i][8]) + (v1[9 + dvp] * d16[i][9])\r
+ + (v1[8 + dvp] * d16[i][10]) + (v1[7 + dvp] * d16[i][11])\r
+ + (v1[6 + dvp] * d16[i][12]) + (v1[5 + dvp] * d16[i][13])\r
+ + (v1[4 + dvp] * d16[i][14]) + (v1[3 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[2 + dvp] * d16[i][0]) + (v2[1 + dvp] * d16[i][1])\r
+ + (v2[0 + dvp] * d16[i][2]) + (v2[15 + dvp] * d16[i][3])\r
+ + (v2[14 + dvp] * d16[i][4]) + (v2[13 + dvp] * d16[i][5])\r
+ + (v2[12 + dvp] * d16[i][6]) + (v2[11 + dvp] * d16[i][7])\r
+ + (v2[10 + dvp] * d16[i][8]) + (v2[9 + dvp] * d16[i][9])\r
+ + (v2[8 + dvp] * d16[i][10]) + (v2[7 + dvp] * d16[i][11])\r
+ + (v2[6 + dvp] * d16[i][12]) + (v2[5 + dvp] * d16[i][13])\r
+ + (v2[4 + dvp] * d16[i][14]) + (v2[3 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ }\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ private void compute_pcm_samples3() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[3 + dvp] * d16[i][0]) + (v1[2 + dvp] * d16[i][1])\r
+ + (v1[1 + dvp] * d16[i][2]) + (v1[0 + dvp] * d16[i][3])\r
+ + (v1[15 + dvp] * d16[i][4]) + (v1[14 + dvp] * d16[i][5])\r
+ + (v1[13 + dvp] * d16[i][6]) + (v1[12 + dvp] * d16[i][7])\r
+ + (v1[11 + dvp] * d16[i][8]) + (v1[10 + dvp] * d16[i][9])\r
+ + (v1[9 + dvp] * d16[i][10]) + (v1[8 + dvp] * d16[i][11])\r
+ + (v1[7 + dvp] * d16[i][12]) + (v1[6 + dvp] * d16[i][13])\r
+ + (v1[5 + dvp] * d16[i][14]) + (v1[4 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[3 + dvp] * d16[i][0]) + (v2[2 + dvp] * d16[i][1])\r
+ + (v2[1 + dvp] * d16[i][2]) + (v2[0 + dvp] * d16[i][3])\r
+ + (v2[15 + dvp] * d16[i][4]) + (v2[14 + dvp] * d16[i][5])\r
+ + (v2[13 + dvp] * d16[i][6]) + (v2[12 + dvp] * d16[i][7])\r
+ + (v2[11 + dvp] * d16[i][8]) + (v2[10 + dvp] * d16[i][9])\r
+ + (v2[9 + dvp] * d16[i][10]) + (v2[8 + dvp] * d16[i][11])\r
+ + (v2[7 + dvp] * d16[i][12]) + (v2[6 + dvp] * d16[i][13])\r
+ + (v2[5 + dvp] * d16[i][14]) + (v2[4 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- pcm_sample =\r
- (float) (((v1[7 + dvp] * d16[i][0]) + (v1[6 + dvp] * d16[i][1])\r
- + (v1[5 + dvp] * d16[i][2]) + (v1[4 + dvp] * d16[i][3]) + (v1[3 + dvp] * d16[i][4])\r
- + (v1[2 + dvp] * d16[i][5]) + (v1[1 + dvp] * d16[i][6]) + (v1[0 + dvp] * d16[i][7])\r
- + (v1[15 + dvp] * d16[i][8]) + (v1[14 + dvp] * d16[i][9])\r
- + (v1[13 + dvp] * d16[i][10]) + (v1[12 + dvp] * d16[i][11])\r
- + (v1[11 + dvp] * d16[i][12]) + (v1[10 + dvp] * d16[i][13])\r
- + (v1[9 + dvp] * d16[i][14]) + (v1[8 + dvp] * d16[i][15])) * scalefactor);\r
+ }\r
\r
- _tmpOut[i] = pcm_sample;\r
+ private void compute_pcm_samples4() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[4 + dvp] * d16[i][0]) + (v1[3 + dvp] * d16[i][1])\r
+ + (v1[2 + dvp] * d16[i][2]) + (v1[1 + dvp] * d16[i][3]) + (v1[0 + dvp] * d16[i][4])\r
+ + (v1[15 + dvp] * d16[i][5]) + (v1[14 + dvp] * d16[i][6])\r
+ + (v1[13 + dvp] * d16[i][7]) + (v1[12 + dvp] * d16[i][8])\r
+ + (v1[11 + dvp] * d16[i][9]) + (v1[10 + dvp] * d16[i][10])\r
+ + (v1[9 + dvp] * d16[i][11]) + (v1[8 + dvp] * d16[i][12])\r
+ + (v1[7 + dvp] * d16[i][13]) + (v1[6 + dvp] * d16[i][14]) + (v1[5 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[4 + dvp] * d16[i][0]) + (v2[3 + dvp] * d16[i][1])\r
+ + (v2[2 + dvp] * d16[i][2]) + (v2[1 + dvp] * d16[i][3]) + (v2[0 + dvp] * d16[i][4])\r
+ + (v2[15 + dvp] * d16[i][5]) + (v2[14 + dvp] * d16[i][6])\r
+ + (v2[13 + dvp] * d16[i][7]) + (v2[12 + dvp] * d16[i][8])\r
+ + (v2[11 + dvp] * d16[i][9]) + (v2[10 + dvp] * d16[i][10])\r
+ + (v2[9 + dvp] * d16[i][11]) + (v2[8 + dvp] * d16[i][12])\r
+ + (v2[7 + dvp] * d16[i][13]) + (v2[6 + dvp] * d16[i][14]) + (v2[5 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples8(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ private void compute_pcm_samples5() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[5 + dvp] * d16[i][0]) + (v1[4 + dvp] * d16[i][1])\r
+ + (v1[3 + dvp] * d16[i][2]) + (v1[2 + dvp] * d16[i][3]) + (v1[1 + dvp] * d16[i][4])\r
+ + (v1[0 + dvp] * d16[i][5]) + (v1[15 + dvp] * d16[i][6])\r
+ + (v1[14 + dvp] * d16[i][7]) + (v1[13 + dvp] * d16[i][8])\r
+ + (v1[12 + dvp] * d16[i][9]) + (v1[11 + dvp] * d16[i][10])\r
+ + (v1[10 + dvp] * d16[i][11]) + (v1[9 + dvp] * d16[i][12])\r
+ + (v1[8 + dvp] * d16[i][13]) + (v1[7 + dvp] * d16[i][14]) + (v1[6 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[5 + dvp] * d16[i][0]) + (v2[4 + dvp] * d16[i][1])\r
+ + (v2[3 + dvp] * d16[i][2]) + (v2[2 + dvp] * d16[i][3]) + (v2[1 + dvp] * d16[i][4])\r
+ + (v2[0 + dvp] * d16[i][5]) + (v2[15 + dvp] * d16[i][6])\r
+ + (v2[14 + dvp] * d16[i][7]) + (v2[13 + dvp] * d16[i][8])\r
+ + (v2[12 + dvp] * d16[i][9]) + (v2[11 + dvp] * d16[i][10])\r
+ + (v2[10 + dvp] * d16[i][11]) + (v2[9 + dvp] * d16[i][12])\r
+ + (v2[8 + dvp] * d16[i][13]) + (v2[7 + dvp] * d16[i][14]) + (v2[6 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ }\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ private void compute_pcm_samples6() {\r
+\r
+ if (vidx == 1) {\r
+\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[6 + dvp] * d16[i][0]) + (v1[5 + dvp] * d16[i][1])\r
+ + (v1[4 + dvp] * d16[i][2]) + (v1[3 + dvp] * d16[i][3]) + (v1[2 + dvp] * d16[i][4])\r
+ + (v1[1 + dvp] * d16[i][5]) + (v1[0 + dvp] * d16[i][6])\r
+ + (v1[15 + dvp] * d16[i][7]) + (v1[14 + dvp] * d16[i][8])\r
+ + (v1[13 + dvp] * d16[i][9]) + (v1[12 + dvp] * d16[i][10])\r
+ + (v1[11 + dvp] * d16[i][11]) + (v1[10 + dvp] * d16[i][12])\r
+ + (v1[9 + dvp] * d16[i][13]) + (v1[8 + dvp] * d16[i][14]) + (v1[7 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[6 + dvp] * d16[i][0]) + (v2[5 + dvp] * d16[i][1])\r
+ + (v2[4 + dvp] * d16[i][2]) + (v2[3 + dvp] * d16[i][3]) + (v2[2 + dvp] * d16[i][4])\r
+ + (v2[1 + dvp] * d16[i][5]) + (v2[0 + dvp] * d16[i][6])\r
+ + (v2[15 + dvp] * d16[i][7]) + (v2[14 + dvp] * d16[i][8])\r
+ + (v2[13 + dvp] * d16[i][9]) + (v2[12 + dvp] * d16[i][10])\r
+ + (v2[11 + dvp] * d16[i][11]) + (v2[10 + dvp] * d16[i][12])\r
+ + (v2[9 + dvp] * d16[i][13]) + (v2[8 + dvp] * d16[i][14]) + (v2[7 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- pcm_sample =\r
- (float) (((v1[8 + dvp] * d16[i][0]) + (v1[7 + dvp] * d16[i][1])\r
- + (v1[6 + dvp] * d16[i][2]) + (v1[5 + dvp] * d16[i][3]) + (v1[4 + dvp] * d16[i][4])\r
- + (v1[3 + dvp] * d16[i][5]) + (v1[2 + dvp] * d16[i][6]) + (v1[1 + dvp] * d16[i][7])\r
- + (v1[0 + dvp] * d16[i][8]) + (v1[15 + dvp] * d16[i][9])\r
- + (v1[14 + dvp] * d16[i][10]) + (v1[13 + dvp] * d16[i][11])\r
- + (v1[12 + dvp] * d16[i][12]) + (v1[11 + dvp] * d16[i][13])\r
- + (v1[10 + dvp] * d16[i][14]) + (v1[9 + dvp] * d16[i][15])) * scalefactor);\r
+ }\r
\r
- _tmpOut[i] = pcm_sample;\r
+ private void compute_pcm_samples7() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[7 + dvp] * d16[i][0]) + (v1[6 + dvp] * d16[i][1])\r
+ + (v1[5 + dvp] * d16[i][2]) + (v1[4 + dvp] * d16[i][3]) + (v1[3 + dvp] * d16[i][4])\r
+ + (v1[2 + dvp] * d16[i][5]) + (v1[1 + dvp] * d16[i][6]) + (v1[0 + dvp] * d16[i][7])\r
+ + (v1[15 + dvp] * d16[i][8]) + (v1[14 + dvp] * d16[i][9])\r
+ + (v1[13 + dvp] * d16[i][10]) + (v1[12 + dvp] * d16[i][11])\r
+ + (v1[11 + dvp] * d16[i][12]) + (v1[10 + dvp] * d16[i][13])\r
+ + (v1[9 + dvp] * d16[i][14]) + (v1[8 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[7 + dvp] * d16[i][0]) + (v2[6 + dvp] * d16[i][1])\r
+ + (v2[5 + dvp] * d16[i][2]) + (v2[4 + dvp] * d16[i][3]) + (v2[3 + dvp] * d16[i][4])\r
+ + (v2[2 + dvp] * d16[i][5]) + (v2[1 + dvp] * d16[i][6]) + (v2[0 + dvp] * d16[i][7])\r
+ + (v2[15 + dvp] * d16[i][8]) + (v2[14 + dvp] * d16[i][9])\r
+ + (v2[13 + dvp] * d16[i][10]) + (v2[12 + dvp] * d16[i][11])\r
+ + (v2[11 + dvp] * d16[i][12]) + (v2[10 + dvp] * d16[i][13])\r
+ + (v2[9 + dvp] * d16[i][14]) + (v2[8 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples9(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ private void compute_pcm_samples8() {\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ if (vidx == 1) {\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ // final float[] vp = actual_v;\r
\r
- pcm_sample =\r
- (float) (((v1[9 + dvp] * d16[i][0]) + (v1[8 + dvp] * d16[i][1])\r
- + (v1[7 + dvp] * d16[i][2]) + (v1[6 + dvp] * d16[i][3]) + (v1[5 + dvp] * d16[i][4])\r
- + (v1[4 + dvp] * d16[i][5]) + (v1[3 + dvp] * d16[i][6]) + (v1[2 + dvp] * d16[i][7])\r
- + (v1[1 + dvp] * d16[i][8]) + (v1[0 + dvp] * d16[i][9]) + (v1[15 + dvp] * d16[i][10])\r
- + (v1[14 + dvp] * d16[i][11]) + (v1[13 + dvp] * d16[i][12])\r
- + (v1[12 + dvp] * d16[i][13]) + (v1[11 + dvp] * d16[i][14]) + (v1[10 + dvp] * d16[i][15])) * scalefactor);\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
\r
- _tmpOut[i] = pcm_sample;\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
\r
- dvp += 16;\r
- } // for\r
- }\r
+ pcm_sample =\r
+ (float) (((v1[8 + dvp] * d16[i][0]) + (v1[7 + dvp] * d16[i][1])\r
+ + (v1[6 + dvp] * d16[i][2]) + (v1[5 + dvp] * d16[i][3]) + (v1[4 + dvp] * d16[i][4])\r
+ + (v1[3 + dvp] * d16[i][5]) + (v1[2 + dvp] * d16[i][6]) + (v1[1 + dvp] * d16[i][7])\r
+ + (v1[0 + dvp] * d16[i][8]) + (v1[15 + dvp] * d16[i][9])\r
+ + (v1[14 + dvp] * d16[i][10]) + (v1[13 + dvp] * d16[i][11])\r
+ + (v1[12 + dvp] * d16[i][12]) + (v1[11 + dvp] * d16[i][13])\r
+ + (v1[10 + dvp] * d16[i][14]) + (v1[9 + dvp] * d16[i][15])) * scalefactor);\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples10(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
-\r
- pcm_sample =\r
- (float) (((v1[10 + dvp] * d16[i][0]) + (v1[9 + dvp] * d16[i][1])\r
- + (v1[8 + dvp] * d16[i][2]) + (v1[7 + dvp] * d16[i][3]) + (v1[6 + dvp] * d16[i][4])\r
- + (v1[5 + dvp] * d16[i][5]) + (v1[4 + dvp] * d16[i][6]) + (v1[3 + dvp] * d16[i][7])\r
- + (v1[2 + dvp] * d16[i][8]) + (v1[1 + dvp] * d16[i][9]) + (v1[0 + dvp] * d16[i][10])\r
- + (v1[15 + dvp] * d16[i][11]) + (v1[14 + dvp] * d16[i][12])\r
- + (v1[13 + dvp] * d16[i][13]) + (v1[12 + dvp] * d16[i][14]) + (v1[11 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
-\r
- dvp += 16;\r
- } // for\r
- }\r
+ _tmpOut[i] = pcm_sample;\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples11(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ // final float[] vp = actual_v;\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
\r
- pcm_sample =\r
- (float) (((v1[11 + dvp] * d16[i][0]) + (v1[10 + dvp] * d16[i][1])\r
- + (v1[9 + dvp] * d16[i][2]) + (v1[8 + dvp] * d16[i][3]) + (v1[7 + dvp] * d16[i][4])\r
- + (v1[6 + dvp] * d16[i][5]) + (v1[5 + dvp] * d16[i][6]) + (v1[4 + dvp] * d16[i][7])\r
- + (v1[3 + dvp] * d16[i][8]) + (v1[2 + dvp] * d16[i][9]) + (v1[1 + dvp] * d16[i][10])\r
- + (v1[0 + dvp] * d16[i][11]) + (v1[15 + dvp] * d16[i][12])\r
- + (v1[14 + dvp] * d16[i][13]) + (v1[13 + dvp] * d16[i][14]) + (v1[12 + dvp] * d16[i][15])) * scalefactor);\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
\r
- _tmpOut[i] = pcm_sample;\r
+ pcm_sample =\r
+ (float) (((v2[8 + dvp] * d16[i][0]) + (v2[7 + dvp] * d16[i][1])\r
+ + (v2[6 + dvp] * d16[i][2]) + (v2[5 + dvp] * d16[i][3]) + (v2[4 + dvp] * d16[i][4])\r
+ + (v2[3 + dvp] * d16[i][5]) + (v2[2 + dvp] * d16[i][6]) + (v2[1 + dvp] * d16[i][7])\r
+ + (v2[0 + dvp] * d16[i][8]) + (v2[15 + dvp] * d16[i][9])\r
+ + (v2[14 + dvp] * d16[i][10]) + (v2[13 + dvp] * d16[i][11])\r
+ + (v2[12 + dvp] * d16[i][12]) + (v2[11 + dvp] * d16[i][13])\r
+ + (v2[10 + dvp] * d16[i][14]) + (v2[9 + dvp] * d16[i][15])) * scalefactor);\r
\r
- dvp += 16;\r
- } // for\r
- }\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples12(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
-\r
- pcm_sample =\r
- (float) (((v1[12 + dvp] * d16[i][0]) + (v1[11 + dvp] * d16[i][1])\r
- + (v1[10 + dvp] * d16[i][2]) + (v1[9 + dvp] * d16[i][3]) + (v1[8 + dvp] * d16[i][4])\r
- + (v1[7 + dvp] * d16[i][5]) + (v1[6 + dvp] * d16[i][6]) + (v1[5 + dvp] * d16[i][7])\r
- + (v1[4 + dvp] * d16[i][8]) + (v1[3 + dvp] * d16[i][9]) + (v1[2 + dvp] * d16[i][10])\r
- + (v1[1 + dvp] * d16[i][11]) + (v1[0 + dvp] * d16[i][12])\r
- + (v1[15 + dvp] * d16[i][13]) + (v1[14 + dvp] * d16[i][14]) + (v1[13 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
-\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples13(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ private void compute_pcm_samples9() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[9 + dvp] * d16[i][0]) + (v1[8 + dvp] * d16[i][1])\r
+ + (v1[7 + dvp] * d16[i][2]) + (v1[6 + dvp] * d16[i][3]) + (v1[5 + dvp] * d16[i][4])\r
+ + (v1[4 + dvp] * d16[i][5]) + (v1[3 + dvp] * d16[i][6]) + (v1[2 + dvp] * d16[i][7])\r
+ + (v1[1 + dvp] * d16[i][8]) + (v1[0 + dvp] * d16[i][9])\r
+ + (v1[15 + dvp] * d16[i][10]) + (v1[14 + dvp] * d16[i][11])\r
+ + (v1[13 + dvp] * d16[i][12]) + (v1[12 + dvp] * d16[i][13])\r
+ + (v1[11 + dvp] * d16[i][14]) + (v1[10 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[9 + dvp] * d16[i][0]) + (v2[8 + dvp] * d16[i][1])\r
+ + (v2[7 + dvp] * d16[i][2]) + (v2[6 + dvp] * d16[i][3]) + (v2[5 + dvp] * d16[i][4])\r
+ + (v2[4 + dvp] * d16[i][5]) + (v2[3 + dvp] * d16[i][6]) + (v2[2 + dvp] * d16[i][7])\r
+ + (v2[1 + dvp] * d16[i][8]) + (v2[0 + dvp] * d16[i][9])\r
+ + (v2[15 + dvp] * d16[i][10]) + (v2[14 + dvp] * d16[i][11])\r
+ + (v2[13 + dvp] * d16[i][12]) + (v2[12 + dvp] * d16[i][13])\r
+ + (v2[11 + dvp] * d16[i][14]) + (v2[10 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ }\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ private void compute_pcm_samples10() {\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[10 + dvp] * d16[i][0]) + (v1[9 + dvp] * d16[i][1])\r
+ + (v1[8 + dvp] * d16[i][2]) + (v1[7 + dvp] * d16[i][3]) + (v1[6 + dvp] * d16[i][4])\r
+ + (v1[5 + dvp] * d16[i][5]) + (v1[4 + dvp] * d16[i][6]) + (v1[3 + dvp] * d16[i][7])\r
+ + (v1[2 + dvp] * d16[i][8]) + (v1[1 + dvp] * d16[i][9])\r
+ + (v1[0 + dvp] * d16[i][10]) + (v1[15 + dvp] * d16[i][11])\r
+ + (v1[14 + dvp] * d16[i][12]) + (v1[13 + dvp] * d16[i][13])\r
+ + (v1[12 + dvp] * d16[i][14]) + (v1[11 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[10 + dvp] * d16[i][0]) + (v2[9 + dvp] * d16[i][1])\r
+ + (v2[8 + dvp] * d16[i][2]) + (v2[7 + dvp] * d16[i][3]) + (v2[6 + dvp] * d16[i][4])\r
+ + (v2[5 + dvp] * d16[i][5]) + (v2[4 + dvp] * d16[i][6]) + (v2[3 + dvp] * d16[i][7])\r
+ + (v2[2 + dvp] * d16[i][8]) + (v2[1 + dvp] * d16[i][9])\r
+ + (v2[0 + dvp] * d16[i][10]) + (v2[15 + dvp] * d16[i][11])\r
+ + (v2[14 + dvp] * d16[i][12]) + (v2[13 + dvp] * d16[i][13])\r
+ + (v2[12 + dvp] * d16[i][14]) + (v2[11 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- pcm_sample =\r
- (float) (((v1[13 + dvp] * d16[i][0]) + (v1[12 + dvp] * d16[i][1])\r
- + (v1[11 + dvp] * d16[i][2]) + (v1[10 + dvp] * d16[i][3]) + (v1[9 + dvp] * d16[i][4])\r
- + (v1[8 + dvp] * d16[i][5]) + (v1[7 + dvp] * d16[i][6]) + (v1[6 + dvp] * d16[i][7])\r
- + (v1[5 + dvp] * d16[i][8]) + (v1[4 + dvp] * d16[i][9]) + (v1[3 + dvp] * d16[i][10])\r
- + (v1[2 + dvp] * d16[i][11]) + (v1[1 + dvp] * d16[i][12])\r
- + (v1[0 + dvp] * d16[i][13]) + (v1[15 + dvp] * d16[i][14]) + (v1[14 + dvp] * d16[i][15])) * scalefactor);\r
+ }\r
\r
- _tmpOut[i] = pcm_sample;\r
+ private void compute_pcm_samples11() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[11 + dvp] * d16[i][0]) + (v1[10 + dvp] * d16[i][1])\r
+ + (v1[9 + dvp] * d16[i][2]) + (v1[8 + dvp] * d16[i][3]) + (v1[7 + dvp] * d16[i][4])\r
+ + (v1[6 + dvp] * d16[i][5]) + (v1[5 + dvp] * d16[i][6]) + (v1[4 + dvp] * d16[i][7])\r
+ + (v1[3 + dvp] * d16[i][8]) + (v1[2 + dvp] * d16[i][9])\r
+ + (v1[1 + dvp] * d16[i][10]) + (v1[0 + dvp] * d16[i][11])\r
+ + (v1[15 + dvp] * d16[i][12]) + (v1[14 + dvp] * d16[i][13])\r
+ + (v1[13 + dvp] * d16[i][14]) + (v1[12 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[11 + dvp] * d16[i][0]) + (v2[10 + dvp] * d16[i][1])\r
+ + (v2[9 + dvp] * d16[i][2]) + (v2[8 + dvp] * d16[i][3]) + (v2[7 + dvp] * d16[i][4])\r
+ + (v2[6 + dvp] * d16[i][5]) + (v2[5 + dvp] * d16[i][6]) + (v2[4 + dvp] * d16[i][7])\r
+ + (v2[3 + dvp] * d16[i][8]) + (v2[2 + dvp] * d16[i][9])\r
+ + (v2[1 + dvp] * d16[i][10]) + (v2[0 + dvp] * d16[i][11])\r
+ + (v2[15 + dvp] * d16[i][12]) + (v2[14 + dvp] * d16[i][13])\r
+ + (v2[13 + dvp] * d16[i][14]) + (v2[12 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples14(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
+ private void compute_pcm_samples12() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[12 + dvp] * d16[i][0]) + (v1[11 + dvp] * d16[i][1])\r
+ + (v1[10 + dvp] * d16[i][2]) + (v1[9 + dvp] * d16[i][3])\r
+ + (v1[8 + dvp] * d16[i][4]) + (v1[7 + dvp] * d16[i][5]) + (v1[6 + dvp] * d16[i][6])\r
+ + (v1[5 + dvp] * d16[i][7]) + (v1[4 + dvp] * d16[i][8]) + (v1[3 + dvp] * d16[i][9])\r
+ + (v1[2 + dvp] * d16[i][10]) + (v1[1 + dvp] * d16[i][11])\r
+ + (v1[0 + dvp] * d16[i][12]) + (v1[15 + dvp] * d16[i][13])\r
+ + (v1[14 + dvp] * d16[i][14]) + (v1[13 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[12 + dvp] * d16[i][0]) + (v2[11 + dvp] * d16[i][1])\r
+ + (v2[10 + dvp] * d16[i][2]) + (v2[9 + dvp] * d16[i][3])\r
+ + (v2[8 + dvp] * d16[i][4]) + (v2[7 + dvp] * d16[i][5]) + (v2[6 + dvp] * d16[i][6])\r
+ + (v2[5 + dvp] * d16[i][7]) + (v2[4 + dvp] * d16[i][8]) + (v2[3 + dvp] * d16[i][9])\r
+ + (v2[2 + dvp] * d16[i][10]) + (v2[1 + dvp] * d16[i][11])\r
+ + (v2[0 + dvp] * d16[i][12]) + (v2[15 + dvp] * d16[i][13])\r
+ + (v2[14 + dvp] * d16[i][14]) + (v2[13 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
+ }\r
\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- // final float[] dp = d16[i];\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
+ private void compute_pcm_samples13() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[13 + dvp] * d16[i][0]) + (v1[12 + dvp] * d16[i][1])\r
+ + (v1[11 + dvp] * d16[i][2]) + (v1[10 + dvp] * d16[i][3])\r
+ + (v1[9 + dvp] * d16[i][4]) + (v1[8 + dvp] * d16[i][5]) + (v1[7 + dvp] * d16[i][6])\r
+ + (v1[6 + dvp] * d16[i][7]) + (v1[5 + dvp] * d16[i][8]) + (v1[4 + dvp] * d16[i][9])\r
+ + (v1[3 + dvp] * d16[i][10]) + (v1[2 + dvp] * d16[i][11])\r
+ + (v1[1 + dvp] * d16[i][12]) + (v1[0 + dvp] * d16[i][13])\r
+ + (v1[15 + dvp] * d16[i][14]) + (v1[14 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[13 + dvp] * d16[i][0]) + (v2[12 + dvp] * d16[i][1])\r
+ + (v2[11 + dvp] * d16[i][2]) + (v2[10 + dvp] * d16[i][3])\r
+ + (v2[9 + dvp] * d16[i][4]) + (v2[8 + dvp] * d16[i][5]) + (v2[7 + dvp] * d16[i][6])\r
+ + (v2[6 + dvp] * d16[i][7]) + (v2[5 + dvp] * d16[i][8]) + (v2[4 + dvp] * d16[i][9])\r
+ + (v2[3 + dvp] * d16[i][10]) + (v2[2 + dvp] * d16[i][11])\r
+ + (v2[1 + dvp] * d16[i][12]) + (v2[0 + dvp] * d16[i][13])\r
+ + (v2[15 + dvp] * d16[i][14]) + (v2[14 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- pcm_sample =\r
- (float) (((v1[14 + dvp] * d16[i][0]) + (v1[13 + dvp] * d16[i][1])\r
- + (v1[12 + dvp] * d16[i][2]) + (v1[11 + dvp] * d16[i][3])\r
- + (v1[10 + dvp] * d16[i][4]) + (v1[9 + dvp] * d16[i][5]) + (v1[8 + dvp] * d16[i][6])\r
- + (v1[7 + dvp] * d16[i][7]) + (v1[6 + dvp] * d16[i][8]) + (v1[5 + dvp] * d16[i][9])\r
- + (v1[4 + dvp] * d16[i][10]) + (v1[3 + dvp] * d16[i][11])\r
- + (v1[2 + dvp] * d16[i][12]) + (v1[1 + dvp] * d16[i][13])\r
- + (v1[0 + dvp] * d16[i][14]) + (v1[15 + dvp] * d16[i][15])) * scalefactor);\r
+ }\r
\r
- _tmpOut[i] = pcm_sample;\r
+ private void compute_pcm_samples14() {\r
+\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v1[14 + dvp] * d16[i][0]) + (v1[13 + dvp] * d16[i][1])\r
+ + (v1[12 + dvp] * d16[i][2]) + (v1[11 + dvp] * d16[i][3])\r
+ + (v1[10 + dvp] * d16[i][4]) + (v1[9 + dvp] * d16[i][5])\r
+ + (v1[8 + dvp] * d16[i][6]) + (v1[7 + dvp] * d16[i][7]) + (v1[6 + dvp] * d16[i][8])\r
+ + (v1[5 + dvp] * d16[i][9]) + (v1[4 + dvp] * d16[i][10])\r
+ + (v1[3 + dvp] * d16[i][11]) + (v1[2 + dvp] * d16[i][12])\r
+ + (v1[1 + dvp] * d16[i][13]) + (v1[0 + dvp] * d16[i][14]) + (v1[15 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ // final float[] dp = d16[i];\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+\r
+ pcm_sample =\r
+ (float) (((v2[14 + dvp] * d16[i][0]) + (v2[13 + dvp] * d16[i][1])\r
+ + (v2[12 + dvp] * d16[i][2]) + (v2[11 + dvp] * d16[i][3])\r
+ + (v2[10 + dvp] * d16[i][4]) + (v2[9 + dvp] * d16[i][5])\r
+ + (v2[8 + dvp] * d16[i][6]) + (v2[7 + dvp] * d16[i][7]) + (v2[6 + dvp] * d16[i][8])\r
+ + (v2[5 + dvp] * d16[i][9]) + (v2[4 + dvp] * d16[i][10])\r
+ + (v2[3 + dvp] * d16[i][11]) + (v2[2 + dvp] * d16[i][12])\r
+ + (v2[1 + dvp] * d16[i][13]) + (v2[0 + dvp] * d16[i][14]) + (v2[15 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+\r
+ dvp += 16;\r
+ } // for\r
+ }\r
\r
- dvp += 16;\r
- } // for\r
}\r
\r
- @LATTICE("THIS<DVP,DVP<I,DVP*,I*,THISLOC=THIS,GLOBALLOC=THIS")\r
- private void compute_pcm_samples15(@LOC("THIS") Obuffer buffer) {\r
- // final float[] vp = v1;\r
-\r
- // int inc = v_inc;\r
- // final float[] tmpOut = _tmpOut;\r
- @LOC("DVP") int dvp = 0;\r
-\r
- // fat chance of having this loop unroll\r
- for (@LOC("I") int i = 0; i < 32; i++) {\r
- @LOC("THIS,SynthesisFilter.PCM") float pcm_sample;\r
- // final float dp[] = d16[i];\r
- pcm_sample =\r
- (float) (((v1[15 + dvp] * d16[i][0]) + (v1[14 + dvp] * d16[i][1])\r
- + (v1[13 + dvp] * d16[i][2]) + (v1[12 + dvp] * d16[i][3])\r
- + (v1[11 + dvp] * d16[i][4]) + (v1[10 + dvp] * d16[i][5]) + (v1[9 + dvp] * d16[i][6])\r
- + (v1[8 + dvp] * d16[i][7]) + (v1[7 + dvp] * d16[i][8]) + (v1[6 + dvp] * d16[i][9])\r
- + (v1[5 + dvp] * d16[i][10]) + (v1[4 + dvp] * d16[i][11])\r
- + (v1[3 + dvp] * d16[i][12]) + (v1[2 + dvp] * d16[i][13])\r
- + (v1[1 + dvp] * d16[i][14]) + (v1[0 + dvp] * d16[i][15])) * scalefactor);\r
-\r
- _tmpOut[i] = pcm_sample;\r
- dvp += 16;\r
- } // for\r
+ private void compute_pcm_samples15() {\r
+ if (vidx == 1) {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+ // final float d16[i][] = d16[i];\r
+ pcm_sample =\r
+ (float) (((v1[15 + dvp] * d16[i][0]) + (v1[14 + dvp] * d16[i][1])\r
+ + (v1[13 + dvp] * d16[i][2]) + (v1[12 + dvp] * d16[i][3])\r
+ + (v1[11 + dvp] * d16[i][4]) + (v1[10 + dvp] * d16[i][5])\r
+ + (v1[9 + dvp] * d16[i][6]) + (v1[8 + dvp] * d16[i][7]) + (v1[7 + dvp] * d16[i][8])\r
+ + (v1[6 + dvp] * d16[i][9]) + (v1[5 + dvp] * d16[i][10])\r
+ + (v1[4 + dvp] * d16[i][11]) + (v1[3 + dvp] * d16[i][12])\r
+ + (v1[2 + dvp] * d16[i][13]) + (v1[1 + dvp] * d16[i][14]) + (v1[0 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+ dvp += 16;\r
+ } // for\r
+ } else {\r
+ // final float[] vp = actual_v;\r
+\r
+ // int inc = v_inc;\r
+ // final float[] tmpOut = _tmpOut;\r
+ @LOC("THIS,SynthesisFilter.NEWV") int dvp = 0;\r
+\r
+ // fat chance of having this loop unroll\r
+ for (@LOC("THIS,SynthesisFilter.NEWV") int i = 0; i < 32; i++) {\r
+ @LOC("THIS,SynthesisFilter.V1") float pcm_sample;\r
+ // final float d16[i][] = d16[i];\r
+ pcm_sample =\r
+ (float) (((v2[15 + dvp] * d16[i][0]) + (v2[14 + dvp] * d16[i][1])\r
+ + (v2[13 + dvp] * d16[i][2]) + (v2[12 + dvp] * d16[i][3])\r
+ + (v2[11 + dvp] * d16[i][4]) + (v2[10 + dvp] * d16[i][5])\r
+ + (v2[9 + dvp] * d16[i][6]) + (v2[8 + dvp] * d16[i][7]) + (v2[7 + dvp] * d16[i][8])\r
+ + (v2[6 + dvp] * d16[i][9]) + (v2[5 + dvp] * d16[i][10])\r
+ + (v2[4 + dvp] * d16[i][11]) + (v2[3 + dvp] * d16[i][12])\r
+ + (v2[2 + dvp] * d16[i][13]) + (v2[1 + dvp] * d16[i][14]) + (v2[0 + dvp] * d16[i][15])) * scalefactor);\r
+\r
+ _tmpOut[i] = pcm_sample;\r
+ dvp += 16;\r
+ } // for\r
+ }\r
+\r
}\r
\r
- @LATTICE("THIS,THISLOC=THIS")\r
- private void compute_pcm_samples(@LOC("THIS") Obuffer buffer) {\r
+ private void compute_pcm_samples() {\r
\r
switch (actual_write_pos) {\r
case 0:\r
- compute_pcm_samples0(buffer);\r
+ compute_pcm_samples0();\r
break;\r
case 1:\r
- compute_pcm_samples1(buffer);\r
+ compute_pcm_samples1();\r
break;\r
case 2:\r
- compute_pcm_samples2(buffer);\r
+ compute_pcm_samples2();\r
break;\r
case 3:\r
- compute_pcm_samples3(buffer);\r
+ compute_pcm_samples3();\r
break;\r
case 4:\r
- compute_pcm_samples4(buffer);\r
+ compute_pcm_samples4();\r
break;\r
case 5:\r
- compute_pcm_samples5(buffer);\r
+ compute_pcm_samples5();\r
break;\r
case 6:\r
- compute_pcm_samples6(buffer);\r
+ compute_pcm_samples6();\r
break;\r
case 7:\r
- compute_pcm_samples7(buffer);\r
+ compute_pcm_samples7();\r
break;\r
case 8:\r
- compute_pcm_samples8(buffer);\r
+ compute_pcm_samples8();\r
break;\r
case 9:\r
- compute_pcm_samples9(buffer);\r
+ compute_pcm_samples9();\r
break;\r
case 10:\r
- compute_pcm_samples10(buffer);\r
+ compute_pcm_samples10();\r
break;\r
case 11:\r
- compute_pcm_samples11(buffer);\r
+ compute_pcm_samples11();\r
break;\r
case 12:\r
- compute_pcm_samples12(buffer);\r
+ compute_pcm_samples12();\r
break;\r
case 13:\r
- compute_pcm_samples13(buffer);\r
+ compute_pcm_samples13();\r
break;\r
case 14:\r
- compute_pcm_samples14(buffer);\r
+ compute_pcm_samples14();\r
break;\r
case 15:\r
- compute_pcm_samples15(buffer);\r
+ compute_pcm_samples15();\r
break;\r
}\r
\r
- if (buffer != null) {\r
- buffer.appendSamples(channel, _tmpOut);\r
- }\r
+ // if (buffer != null) {\r
+ // buffer.appendSamples(channel, _tmpOut);\r
+ // }\r
+ SampleBufferWrapper.appendSamples(channel, _tmpOut);\r
\r
/*\r
* // MDM: I was considering putting in quality control for // low-spec\r
* Calculate 32 PCM samples and put the into the Obuffer-object.\r
*/\r
\r
- @LATTICE("THIS<IN,THIS<SH,SH*,THISLOC=THIS")\r
- public void calculate_pcm_samples(@LOC("IN") Obuffer buffer) {\r
- compute_new_v();\r
- compute_pcm_samples(buffer);\r
+ public void calculate_pcm_samples() {\r
+\r
+ if (vidx == 1) {\r
+ compute_new_v1_v2();\r
+ } else {\r
+ compute_new_v2_v1();\r
+ }\r
+\r
+ // System.out.println("1.actual_v=" + (actual_v == v1) + " vidx=" + vidx);\r
+ // compute_new_v();\r
+ // System.out.println("2.actual_v=" + (actual_v == v1) + " vidx=" + vidx);\r
+ compute_pcm_samples();\r
+ // System.out.println("3.actual_v=" + (actual_v == v1) + " vidx=" + vidx);\r
\r
actual_write_pos = (actual_write_pos + 1) & 0xf;\r
// actual_v = (actual_v == v1) ? v2 : v1;\r
\r
+ if (vidx == 1) {\r
+ vidx = 2;\r
+ } else {\r
+ vidx = 1;\r
+ }\r
+\r
// initialize samples[]:\r
// for (register float *floatp = samples + 32; floatp > samples; )\r
// *--floatp = 0.0f;\r
\r
// MDM: this may not be necessary. The Layer III decoder always\r
// outputs 32 subband samples, but I haven't checked layer I & II.\r
- for (@LOC("SH") int p = 0; p < 32; p++)\r
+ for (@LOC("C") int p = 0; p < 32; p++)\r
samples[p] = 0.0f;\r
}\r
\r
- @LOC("EQ")\r
private static final double MY_PI = 3.14159265358979323846;\r
- @LOC("SA")\r
private static final float cos1_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI / 64.0)));\r
- @LOC("SA")\r
private static final float cos3_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 3.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos5_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 5.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos7_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 7.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos9_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 9.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos11_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 11.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos13_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 13.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos15_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 15.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos17_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 17.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos19_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 19.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos21_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 21.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos23_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 23.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos25_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 25.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos27_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 27.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos29_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 29.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos31_64 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 31.0 / 64.0)));\r
- @LOC("SA")\r
private static final float cos1_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI / 32.0)));\r
- @LOC("SA")\r
private static final float cos3_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 3.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos5_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 5.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos7_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 7.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos9_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 9.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos11_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 11.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos13_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 13.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos15_32 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 15.0 / 32.0)));\r
- @LOC("SA")\r
private static final float cos1_16 = (float) (1.0 / (2.0 * Math.cos(MY_PI / 16.0)));\r
- @LOC("SA")\r
private static final float cos3_16 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 3.0 / 16.0)));\r
- @LOC("SA")\r
private static final float cos5_16 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 5.0 / 16.0)));\r
- @LOC("SA")\r
private static final float cos7_16 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 7.0 / 16.0)));\r
- @LOC("SA")\r
private static final float cos1_8 = (float) (1.0 / (2.0 * Math.cos(MY_PI / 8.0)));\r
- @LOC("SA")\r
private static final float cos3_8 = (float) (1.0 / (2.0 * Math.cos(MY_PI * 3.0 / 8.0)));\r
- @LOC("SA")\r
private static final float cos1_4 = (float) (1.0 / (2.0 * Math.cos(MY_PI / 4.0)));\r
\r
// Note: These values are not in the same order\r
// as in Annex 3-B.3 of the ISO/IEC DIS 11172-3\r
// private float d[] = {0.000000000, -4.000442505};\r
\r
- // @LOC("V2") private static float d[] = null;\r
-\r
/**\r
* d[] split into subarrays of length 16. This provides for more faster access\r
* by allowing a block of 16 to be addressed with constant offset.\r
**/\r
- @LOC("V2")\r
- private static float d16[][] = null;\r
+ //TODO CONST\r
+ @LOC("V")\r
+ private final static float d16[][] = null; \r
\r
/**\r
* Converts a 1D array into a number of smaller arrays. This is used to\r