private int offset;\r
\r
@LOC("BIT")\r
- private int totbit;\r
+ public int totbit;\r
\r
@LOC("BIT")\r
- private int buf_byte_idx;\r
+ public int buf_byte_idx;\r
\r
@LOC("BIT")\r
private final int[] buf;\r
\r
@LOC("THIS,BitReserve.BIT") int pos = buf_byte_idx;\r
if (pos + N < BUFSIZE) {\r
- TERMINATE:\r
- while (N-- > 0) {\r
+ TERMINATE: while (N-- > 0) {\r
val <<= 1;\r
val |= ((buf[pos++] != 0) ? 1 : 0);\r
}\r
} else {\r
- TERMINATE:\r
- while (N-- > 0) {\r
+ TERMINATE: while (N-- > 0) {\r
val <<= 1;\r
val |= ((buf[pos] != 0) ? 1 : 0);\r
pos = (pos + 1) & BUFSIZE_MASK;\r