From a5fbf2471688af979966da0d540875ec43308b07 Mon Sep 17 00:00:00 2001 From: Michel Danzer Date: Thu, 27 Feb 2014 01:47:02 +0000 Subject: [PATCH] R600/SI: Allow SI_KILL for geometry shaders Reviewed-by: Tom Stellard git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202336 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/Target/R600/SILowerControlFlow.cpp | 10 +++++++--- test/CodeGen/R600/llvm.AMDGPU.kill.ll | 18 ++++++++++++++++++ 2 files changed, 25 insertions(+), 3 deletions(-) create mode 100644 test/CodeGen/R600/llvm.AMDGPU.kill.ll diff --git a/lib/Target/R600/SILowerControlFlow.cpp b/lib/Target/R600/SILowerControlFlow.cpp index f6f9016e7ed..fa5ee166a38 100644 --- a/lib/Target/R600/SILowerControlFlow.cpp +++ b/lib/Target/R600/SILowerControlFlow.cpp @@ -145,7 +145,9 @@ void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) { MachineBasicBlock &MBB = *MI.getParent(); DebugLoc DL = MI.getDebugLoc(); - if (!shouldSkip(&MBB, &MBB.getParent()->back())) + if (MBB.getParent()->getInfo()->ShaderType != + ShaderType::PIXEL || + !shouldSkip(&MBB, &MBB.getParent()->back())) return; MachineBasicBlock::iterator Insert = &MI; @@ -293,9 +295,11 @@ void SILowerControlFlowPass::Kill(MachineInstr &MI) { MachineBasicBlock &MBB = *MI.getParent(); DebugLoc DL = MI.getDebugLoc(); - // Kill is only allowed in pixel shaders + // Kill is only allowed in pixel / geometry shaders assert(MBB.getParent()->getInfo()->ShaderType == - ShaderType::PIXEL); + ShaderType::PIXEL || + MBB.getParent()->getInfo()->ShaderType == + ShaderType::GEOMETRY); // Clear this pixel from the exec mask if the operand is negative BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC) diff --git a/test/CodeGen/R600/llvm.AMDGPU.kill.ll b/test/CodeGen/R600/llvm.AMDGPU.kill.ll new file mode 100644 index 00000000000..bec5cdf65f1 --- /dev/null +++ b/test/CodeGen/R600/llvm.AMDGPU.kill.ll @@ -0,0 +1,18 @@ +; RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck --check-prefix=SI %s + +; SI-LABEL: @kill_gs +; SI: V_CMPX_LE_F32 + +define void @kill_gs() #0 { +main_body: + %0 = icmp ule i32 0, 3 + %1 = select i1 %0, float 1.000000e+00, float -1.000000e+00 + call void @llvm.AMDGPU.kill(float %1) + ret void +} + +declare void @llvm.AMDGPU.kill(float) + +attributes #0 = { "ShaderType"="2" } + +!0 = metadata !{metadata !"const", null, i32 1} -- 2.34.1