From 0875c7ccf5aaa2ea39e0a406511875ca634b1b28 Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Tue, 7 Jul 2009 17:50:11 +0000 Subject: [PATCH] we don't use libtool anymore, update comments. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74924 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/System/DynamicLibrary.cpp | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-) diff --git a/lib/System/DynamicLibrary.cpp b/lib/System/DynamicLibrary.cpp index ef5c9e63299..4260d192e85 100644 --- a/lib/System/DynamicLibrary.cpp +++ b/lib/System/DynamicLibrary.cpp @@ -23,26 +23,18 @@ static std::map symbols; static llvm::sys::SmartRWMutex SymbolsLock; - void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName, void *symbolValue) { llvm::sys::SmartScopedWriter Writer(&SymbolsLock); symbols[symbolName] = symbolValue; } -// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL -// license and special exception would cause all of LLVM to be placed under -// the LGPL. This is because the exception applies only when libtool is -// used, and obviously libtool is not used with Visual Studio. An entirely -// separate implementation is provided in win32/DynamicLibrary.cpp. - #ifdef LLVM_ON_WIN32 #include "Win32/DynamicLibrary.inc" #else -//#include "ltdl.h" #include #include using namespace llvm; @@ -53,7 +45,6 @@ using namespace llvm::sys; //=== independent code. //===----------------------------------------------------------------------===// -//static std::vector OpenedHandles; static std::vector OpenedHandles; DynamicLibrary::DynamicLibrary() {} @@ -61,7 +52,8 @@ DynamicLibrary::DynamicLibrary() {} DynamicLibrary::~DynamicLibrary() { SmartScopedWriter Writer(&SymbolsLock); while(!OpenedHandles.empty()) { - void *H = OpenedHandles.back(); OpenedHandles.pop_back(); + void *H = OpenedHandles.back(); + OpenedHandles.pop_back(); dlclose(H); } } @@ -80,8 +72,6 @@ bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, } void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { - // check_ltdl_initialization(); - // First check symbols added via AddSymbol(). SymbolsLock.reader_acquire(); std::map::iterator I = symbols.find(symbolName); -- 2.34.1