From 02b4e6e7ab1ad79336d9f23f3644c90aecc8457a Mon Sep 17 00:00:00 2001 From: JF Bastien Date: Wed, 18 Jun 2014 06:33:23 +0000 Subject: [PATCH] Revert "Random Number Generator (llvm)" This reverts commit cccba093090d127e0b6d17473b14c264c14c5259. It causes build breakage. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211146 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/IR/Module.h | 8 --- include/llvm/Support/RandomNumberGenerator.h | 53 -------------------- lib/IR/Module.cpp | 15 +----- lib/Support/CMakeLists.txt | 1 - lib/Support/RandomNumberGenerator.cpp | 52 ------------------- 5 files changed, 1 insertion(+), 128 deletions(-) delete mode 100644 include/llvm/Support/RandomNumberGenerator.h delete mode 100644 lib/Support/RandomNumberGenerator.cpp diff --git a/include/llvm/IR/Module.h b/include/llvm/IR/Module.h index 381d9927c25..e2b86f62fb8 100644 --- a/include/llvm/IR/Module.h +++ b/include/llvm/IR/Module.h @@ -29,7 +29,6 @@ namespace llvm { class FunctionType; class GVMaterializer; class LLVMContext; -class RandomNumberGenerator; class StructType; template struct DenseMapInfo; template class DenseMap; @@ -202,8 +201,6 @@ private: std::string ModuleID; ///< Human readable identifier for the module std::string TargetTriple; ///< Platform target triple Module compiled on void *NamedMDSymTab; ///< NamedMDNode names. - // Allow lazy initialization in const method. - mutable RandomNumberGenerator *RNG; ///< The random number generator for this module. // We need to keep the string because the C API expects us to own the string // representation. @@ -252,11 +249,6 @@ public: /// @returns a string containing the module-scope inline assembly blocks. const std::string &getModuleInlineAsm() const { return GlobalScopeAsm; } - /// Get the RandomNumberGenerator for this module. The RNG can be - /// seeded via -rng-seed= and is salted with the ModuleID. - /// The returned RNG should not be shared across threads. - RandomNumberGenerator &getRNG() const; - /// @} /// @name Module Level Mutators /// @{ diff --git a/include/llvm/Support/RandomNumberGenerator.h b/include/llvm/Support/RandomNumberGenerator.h deleted file mode 100644 index 84fcdcbc76a..00000000000 --- a/include/llvm/Support/RandomNumberGenerator.h +++ /dev/null @@ -1,53 +0,0 @@ -//==- llvm/Support/RandomNumberGenerator.h - RNG for diversity ---*- C++ -*-==// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file defines an abstraction for random number generation (RNG). -// Note that the current implementation is not cryptographically secure -// as it uses the C++11 facilities. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_SUPPORT_RANDOMNUMBERGENERATOR_H_ -#define LLVM_SUPPORT_RANDOMNUMBERGENERATOR_H_ - -#include "llvm/ADT/StringRef.h" -#include - -namespace llvm { - -/// A random number generator. -/// Instances of this class should not be shared across threads. -class RandomNumberGenerator { -public: - /// Seeds and salts the underlying RNG engine. The salt of type StringRef - /// is passed into the constructor. The seed can be set on the command - /// line via -rng-seed=. - /// The reason for the salt is to ensure different random streams even if - /// the same seed is used for multiple invocations of the compiler. - /// A good salt value should add additional entropy and be constant across - /// different machines (i.e., no paths) to allow for reproducible builds. - /// An instance of this class can be retrieved from the current Module. - /// \see Module::getRNG - RandomNumberGenerator(StringRef Salt); - - /// Returns a random number in the range [0, Max). - uint64_t next(uint64_t Max); - -private: - // 64-bit Mersenne Twister by Matsumoto and Nishimura, 2000 - // http://en.cppreference.com/w/cpp/numeric/random/mersenne_twister_engine - std::mt19937_64 Generator; - - // Noncopyable. - RandomNumberGenerator(const RandomNumberGenerator &other) = delete; - RandomNumberGenerator &operator=(const RandomNumberGenerator &other) = delete; -}; -} - -#endif diff --git a/lib/IR/Module.cpp b/lib/IR/Module.cpp index 0f73d44ce45..6a5b386c199 100644 --- a/lib/IR/Module.cpp +++ b/lib/IR/Module.cpp @@ -24,8 +24,6 @@ #include "llvm/IR/LLVMContext.h" #include "llvm/IR/LeakDetector.h" #include "llvm/Support/Dwarf.h" -#include "llvm/Support/Path.h" -#include "llvm/Support/RandomNumberGenerator.h" #include #include #include @@ -46,7 +44,7 @@ template class llvm::SymbolTableListTraits; // Module::Module(StringRef MID, LLVMContext &C) - : Context(C), Materializer(), ModuleID(MID), RNG(nullptr), DL("") { + : Context(C), Materializer(), ModuleID(MID), DL("") { ValSymTab = new ValueSymbolTable(); NamedMDSymTab = new StringMap(); Context.addModule(this); @@ -61,7 +59,6 @@ Module::~Module() { NamedMDList.clear(); delete ValSymTab; delete static_cast *>(NamedMDSymTab); - delete RNG; } /// getNamedValue - Return the first global value in the module with @@ -358,16 +355,6 @@ const DataLayout *Module::getDataLayout() const { return &DL; } -// We want reproducible builds, but ModuleID may be a full path so we just use -// the filename to salt the RNG (although it is not guaranteed to be unique). -RandomNumberGenerator &Module::getRNG() const { - if (RNG == nullptr) { - StringRef Salt = sys::path::filename(ModuleID); - RNG = new RandomNumberGenerator(Salt); - } - return *RNG; -} - //===----------------------------------------------------------------------===// // Methods to control the materialization of GlobalValues in the Module. // diff --git a/lib/Support/CMakeLists.txt b/lib/Support/CMakeLists.txt index eac95c262b5..2438d729d8d 100644 --- a/lib/Support/CMakeLists.txt +++ b/lib/Support/CMakeLists.txt @@ -41,7 +41,6 @@ add_llvm_library(LLVMSupport MD5.cpp PluginLoader.cpp PrettyStackTrace.cpp - RandomNumberGenerator.cpp Regex.cpp SmallPtrSet.cpp SmallVector.cpp diff --git a/lib/Support/RandomNumberGenerator.cpp b/lib/Support/RandomNumberGenerator.cpp deleted file mode 100644 index 5513982e7b1..00000000000 --- a/lib/Support/RandomNumberGenerator.cpp +++ /dev/null @@ -1,52 +0,0 @@ -//===-- RandomNumberGenerator.cpp - Implement RNG class -------------------===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file implements random number generation (RNG). -// The current implementation is NOT cryptographically secure as it uses -// the C++11 facilities. -// -//===----------------------------------------------------------------------===// - -#define DEBUG_TYPE "rng" -#include "llvm/Support/RandomNumberGenerator.h" -#include "llvm/Support/CommandLine.h" -#include "llvm/Support/Debug.h" - -using namespace llvm; - -// Tracking BUG: 19665 -// http://llvm.org/bugs/show_bug.cgi?id=19665 -// -// Do not change to cl::opt since this silently breaks argument parsing. -static cl::opt -Seed("rng-seed", cl::value_desc("seed"), - cl::desc("Seed for the random number generator"), cl::init(0)); - -RandomNumberGenerator::RandomNumberGenerator(StringRef Salt) { - DEBUG( - if (Seed == 0) - errs() << "Warning! Using unseeded random number generator.\n" - ); - - // Combine seed and salt using std::seed_seq. - // Entropy: Seed-low, Seed-high, Salt... - size_t Size = Salt.size() + 2; - uint32_t Data[Size]; - Data[0] = Seed; - Data[1] = Seed >> 32; - std::copy_n(Salt.begin(), Salt.size(), Data + 2); - - std::seed_seq SeedSeq(Data, Data + Size); - Generator.seed(SeedSeq); -} - -uint64_t RandomNumberGenerator::next(uint64_t Max) { - std::uniform_int_distribution distribution(0, Max - 1); - return distribution(Generator); -} -- 2.34.1