From: Matthias Braun Date: Fri, 12 Dec 2014 01:27:01 +0000 (+0000) Subject: Document that PassManager::add() may delete the pass right away. X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=e821037df7bcc257219f75c525e847462fc1c05f;p=oota-llvm.git Document that PassManager::add() may delete the pass right away. Also remove redundant documentation: - doxygen will copy documentation to overriden methods. - Use \copydoc on PIMPL classes instead of replicating the text. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224089 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/include/llvm/IR/LegacyPassManager.h b/include/llvm/IR/LegacyPassManager.h index c967a6bca8b..6c04e9dc3d3 100644 --- a/include/llvm/IR/LegacyPassManager.h +++ b/include/llvm/IR/LegacyPassManager.h @@ -37,9 +37,10 @@ class PassManagerBase { public: virtual ~PassManagerBase(); - /// add - Add a pass to the queue of passes to run. This passes ownership of + /// Add a pass to the queue of passes to run. This passes ownership of /// the Pass to the PassManager. When the PassManager is destroyed, the pass /// will be destroyed as well, so there is no need to delete the pass. This + /// may even destroy the pass right away if it is found to be redundant. This /// implies that all passes MUST be allocated with 'new'. virtual void add(Pass *P) = 0; }; @@ -51,10 +52,6 @@ public: PassManager(); ~PassManager(); - /// add - Add a pass to the queue of passes to run. This passes ownership of - /// the Pass to the PassManager. When the PassManager is destroyed, the pass - /// will be destroyed as well, so there is no need to delete the pass. This - /// implies that all passes MUST be allocated with 'new'. void add(Pass *P) override; /// run - Execute all of the passes scheduled for execution. Keep track of @@ -75,11 +72,6 @@ public: explicit FunctionPassManager(Module *M); ~FunctionPassManager(); - /// add - Add a pass to the queue of passes to run. This passes - /// ownership of the Pass to the PassManager. When the - /// PassManager_X is destroyed, the pass will be destroyed as well, so - /// there is no need to delete the pass. - /// This implies that all passes MUST be allocated with 'new'. void add(Pass *P) override; /// run - Execute all of the passes scheduled for execution. Keep diff --git a/lib/IR/LegacyPassManager.cpp b/lib/IR/LegacyPassManager.cpp index 28fa74cbfda..b9ab25651fa 100644 --- a/lib/IR/LegacyPassManager.cpp +++ b/lib/IR/LegacyPassManager.cpp @@ -227,10 +227,7 @@ public: Pass(PT_PassManager, ID), PMDataManager(), PMTopLevelManager(new FPPassManager()), wasRun(false) {} - /// add - Add a pass to the queue of passes to run. This passes ownership of - /// the Pass to the PassManager. When the PassManager is destroyed, the pass - /// will be destroyed as well, so there is no need to delete the pass. This - /// implies that all passes MUST be allocated with 'new'. + /// \copydoc FunctionPassManager::add() void add(Pass *P) { schedulePass(P); } @@ -398,10 +395,7 @@ public: Pass(PT_PassManager, ID), PMDataManager(), PMTopLevelManager(new MPPassManager()) {} - /// add - Add a pass to the queue of passes to run. This passes ownership of - /// the Pass to the PassManager. When the PassManager is destroyed, the pass - /// will be destroyed as well, so there is no need to delete the pass. This - /// implies that all passes MUST be allocated with 'new'. + /// \copydoc PassManager::add() void add(Pass *P) { schedulePass(P); } @@ -1389,11 +1383,6 @@ FunctionPassManager::~FunctionPassManager() { delete FPM; } -/// add - Add a pass to the queue of passes to run. This passes -/// ownership of the Pass to the PassManager. When the -/// PassManager_X is destroyed, the pass will be destroyed as well, so -/// there is no need to delete the pass. (TODO delete passes.) -/// This implies that all passes MUST be allocated with 'new'. void FunctionPassManager::add(Pass *P) { FPM->add(P); } @@ -1749,10 +1738,6 @@ PassManager::~PassManager() { delete PM; } -/// add - Add a pass to the queue of passes to run. This passes ownership of -/// the Pass to the PassManager. When the PassManager is destroyed, the pass -/// will be destroyed as well, so there is no need to delete the pass. This -/// implies that all passes MUST be allocated with 'new'. void PassManager::add(Pass *P) { PM->add(P); }