From: Filipe Cabecinhas Date: Thu, 29 May 2014 22:04:42 +0000 (+0000) Subject: Added tests for shufflevector lowering to blend instrs. X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=ade072c1a9cbd06e99862dff90c72af0b1f2edbe;p=oota-llvm.git Added tests for shufflevector lowering to blend instrs. These tests ensure that a change I will propose in clang works as expected. Summary: Added tests for the generation of blend+immediate instructions from a shufflevector. These tests were proposed along with a patch that was dropped. I'm committing the tests anyway to protect against possible regressions in codegen. Reviewers: nadav, bkramer Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D3600 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209853 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/test/CodeGen/X86/avx-blend.ll b/test/CodeGen/X86/avx-blend.ll index e21c7a07e8b..a66dc549b48 100644 --- a/test/CodeGen/X86/avx-blend.ll +++ b/test/CodeGen/X86/avx-blend.ll @@ -158,3 +158,36 @@ define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>) + +;; 4 tests for shufflevectors that optimize to blend + immediate +; CHECK-LABEL: @blend_shufflevector_4xfloat +define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) { +; CHECK: vblendps +; CHECK: ret + %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> + ret <4 x float> %1 +} + +; CHECK-LABEL: @blend_shufflevector_8xfloat +define <8 x float> @blend_shufflevector_8xfloat(<8 x float> %a, <8 x float> %b) { +; CHECK: vblendps +; CHECK: ret + %1 = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> + ret <8 x float> %1 +} + +; CHECK-LABEL: @blend_shufflevector_4xdouble +define <4 x double> @blend_shufflevector_4xdouble(<4 x double> %a, <4 x double> %b) { +; CHECK: vblendpd +; CHECK: ret + %1 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> + ret <4 x double> %1 +} + +; CHECK-LABEL: @blend_shufflevector_4xi64 +define <4 x i64> @blend_shufflevector_4xi64(<4 x i64> %a, <4 x i64> %b) { +; CHECK: vblendpd +; CHECK: ret + %1 = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> + ret <4 x i64> %1 +} diff --git a/test/CodeGen/X86/avx2-shuffle.ll b/test/CodeGen/X86/avx2-shuffle.ll index 0e6dd297f8d..5b2e7a40bdb 100644 --- a/test/CodeGen/X86/avx2-shuffle.ll +++ b/test/CodeGen/X86/avx2-shuffle.ll @@ -60,6 +60,24 @@ define <4 x i64> @blend_test4(<4 x i64> %a, <4 x i64> %b) nounwind alwaysinline ret <4 x i64> %t } +;; 2 tests for shufflevectors that optimize to blend + immediate +; CHECK-LABEL: @blend_test5 +; CHECK: vpblendd +; CHECK: ret +define <4 x i32> @blend_test5(<4 x i32> %a, <4 x i32> %b) { + %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> + ret <4 x i32> %1 +} + +; CHECK-LABEL: @blend_test6 +; CHECK: vpblendw +; CHECK: ret +define <16 x i16> @blend_test6(<16 x i16> %a, <16 x i16> %b) { + %1 = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> + ret <16 x i16> %1 +} + ; CHECK: vpshufhw $27, %ymm define <16 x i16> @vpshufhw(<16 x i16> %src1) nounwind uwtable readnone ssp { entry: diff --git a/test/CodeGen/X86/sse41-blend.ll b/test/CodeGen/X86/sse41-blend.ll index 8ad79877c8e..ca106e158e7 100644 --- a/test/CodeGen/X86/sse41-blend.ll +++ b/test/CodeGen/X86/sse41-blend.ll @@ -117,6 +117,24 @@ define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) { %1 = select <16 x i1> , <16 x i8> %xyzw, <16 x i8> %abcd ret <16 x i8> %1 } + declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>) declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) + +;; 2 tests for shufflevectors that optimize to blend + immediate +; CHECK-LABEL: @blend_shufflevector_4xfloat +; CHECK: blendps +; CHECK: ret +define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) { + %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> + ret <4 x float> %1 +} + +; CHECK-LABEL: @blend_shufflevector_8xi16 +; CHECK: pblendw +; CHECK: ret +define <8 x i16> @blend_shufflevector_8xi16(<8 x i16> %a, <8 x i16> %b) { + %1 = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> + ret <8 x i16> %1 +}