From: Jakob Stoklund Olesen Date: Sat, 5 Jan 2013 05:05:51 +0000 (+0000) Subject: Don't call destructors on MachineInstr and MachineOperand. X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=84be3d5a73313eb19f2f9e0512153cd2e6f46c54;hp=84be3d5a73313eb19f2f9e0512153cd2e6f46c54;p=oota-llvm.git Don't call destructors on MachineInstr and MachineOperand. The series of patches leading up to this one makes llc -O0 run 8% faster. When deallocating a MachineFunction, there is no need to visit all MachineInstr and MachineOperand objects to deallocate them. All their memory come from a BumpPtrAllocator that is about to be purged, and they have empty destructors anyway. This only applies when deallocating the MachineFunction. DeleteMachineInstr() should still be used to recycle MI memory during the codegen passes. Remove the LeakDetector support for MachineInstr. I've never seen it used before, and now it definitely doesn't work. With this patch, leaked MachineInstrs would be much less of a problem since all of their memory will be reclaimed by ~MachineFunction(). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171599 91177308-0d34-0410-b5e6-96231b3b80d8 ---