From: Jakob Stoklund Olesen Date: Thu, 31 Mar 2011 23:02:17 +0000 (+0000) Subject: The basic register allocator must also use the inline spiller. X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=842759662ba3eae35d6078643983a07266be9aa5;p=oota-llvm.git The basic register allocator must also use the inline spiller. It is using a trivial rewriter that doesn't know how to insert spill code requested by the standard spiller. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128688 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/CodeGen/RegAllocBasic.cpp b/lib/CodeGen/RegAllocBasic.cpp index ad334734151..6a3df130203 100644 --- a/lib/CodeGen/RegAllocBasic.cpp +++ b/lib/CodeGen/RegAllocBasic.cpp @@ -508,7 +508,7 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) { ReservedRegs = TRI->getReservedRegs(*MF); - SpillerInstance.reset(createSpiller(*this, *MF, *VRM)); + SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); allocatePhysRegs();