From: Daniel Dunbar Date: Wed, 1 Jul 2009 21:36:28 +0000 (+0000) Subject: Tweak FindExecutable so that relative executable paths work as well. X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=74a81813c2fea442d921c08e79d228bd936e723c;p=oota-llvm.git Tweak FindExecutable so that relative executable paths work as well. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74645 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/Support/SystemUtils.cpp b/lib/Support/SystemUtils.cpp index 5dcd3347258..c8c323876bf 100644 --- a/lib/Support/SystemUtils.cpp +++ b/lib/Support/SystemUtils.cpp @@ -43,9 +43,10 @@ bool llvm::CheckBitcodeOutputToConsole(std::ostream* stream_to_check, #undef FindExecutable // needed on windows :( sys::Path llvm::FindExecutable(const std::string &ExeName, const std::string &ProgramPath) { - // First check if the given name is a fully qualified path to an executable + // First check if the given name is already a valid path to an executable. sys::Path Result(ExeName); - if (Result.isAbsolute() && Result.canExecute()) + Result.makeAbsolute(); + if (Result.canExecute()) return Result; // Otherwise check the directory that the calling program is in. We can do