From: Dan Gohman Date: Fri, 30 Oct 2009 23:57:47 +0000 (+0000) Subject: Don't mark registers dead here when processing nodes with MVT::Flag X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=4cddfd9b6f2b770c0dce66792b79ac9d18bb0ca3;p=oota-llvm.git Don't mark registers dead here when processing nodes with MVT::Flag results. This works around a problem affecting targets which rely on MVT::Flag to handle physical register defs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85638 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/CodeGen/SelectionDAG/InstrEmitter.cpp b/lib/CodeGen/SelectionDAG/InstrEmitter.cpp index e727bc9f33b..da311eddcae 100644 --- a/lib/CodeGen/SelectionDAG/InstrEmitter.cpp +++ b/lib/CodeGen/SelectionDAG/InstrEmitter.cpp @@ -573,7 +573,11 @@ void InstrEmitter::EmitNode(SDNode *Node, bool IsClone, bool IsCloned, unsigned Reg = II.getImplicitDefs()[i - II.getNumDefs()]; if (Node->hasAnyUseOfValue(i)) EmitCopyFromReg(Node, i, IsClone, IsCloned, Reg, VRBaseMap); - else + // If there are no uses, mark the register as dead now, so that + // MachineLICM/Sink can see that it's dead. Don't do this if the + // node has a Flag value, for the benefit of targets still using + // Flag for values in physregs. + else if (Node->getValueType(Node->getNumValues()-1) != MVT::Flag) MI->addRegisterDead(Reg, TRI); } }