From: Chris Lattner Date: Sun, 8 Jun 2008 23:06:47 +0000 (+0000) Subject: more edits X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=43b65e99061b5306bb4616f903788126952a8a0d;p=oota-llvm.git more edits git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52109 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/docs/ReleaseNotes.html b/docs/ReleaseNotes.html index f34b3ca4d40..c8aa59ffa4e 100644 --- a/docs/ReleaseNotes.html +++ b/docs/ReleaseNotes.html @@ -400,16 +400,17 @@ faster:

  • The target-independent code generator infrastructure now uses LLVM's APInt class to handle integer values, which allows it to support integer types - larger than 64 bits. Note that support for such types is also dependent on - target-specific support. Use of APInt is also a step toward support for - non-power-of-2 integer sizes.
  • + larger than 64 bits (for example i128). Note that support for such types is + also dependent on target-specific support. Use of APInt is also a step + toward support for non-power-of-2 integer sizes.
  • LLVM 2.3 includes several compile time speedups for code with large basic blocks, particularly in the instruction selection phase, register allocation, scheduling, and tail merging/jump threading.
  • -
  • Several improvements which make llc's --view-sunit-dags - visualization of scheduling dependency graphs easier to understand.
  • +
  • LLVM 2.3 includes several improvements which make llc's + --view-sunit-dags visualization of scheduling dependency graphs + easier to understand.
  • The code generator allows targets to write patterns that generate subreg references directly in .td files now.
  • @@ -447,7 +448,7 @@ faster:

    now interoperates very well on X86-64 systems with other compilers.
  • Support for Win64 was added. This includes code generation itself, JIT - support and necessary changes to llvm-gcc.
  • + support, and necessary changes to llvm-gcc.
  • The LLVM X86 backend now supports the support SSE 4.1 instruction set, and the llvm-gcc 4.2 front-end supports the SSE 4.1 compiler builtins. Various @@ -458,10 +459,13 @@ faster:

  • The X86 backend now does a number of optimizations that aim to avoid converting numbers back and forth from SSE registers to the X87 floating - point stack.
  • + point stack. This is important because most X86 ABIs require return values + to be on the X87 Floating Point stack, but most CPUs prefer computation in + the SSE units.
  • The X86 backend supports stack realignment, which is particularly useful for - vector code on OS's without 16-byte aligned stacks.
  • + vector code on OS's without 16-byte aligned stacks, such as Linux and + Windows.
  • The X86 backend now supports the "sseregparm" options in GCC, which allow functions to be tagged as passing floating point values in SSE @@ -473,9 +477,11 @@ faster:

  • __builtin_prefetch is now compiled into the appropriate prefetch instructions instead of being ignored.
  • -
  • 128-bit integers are now supported on X86-64 targets.
  • +
  • 128-bit integers are now supported on X86-64 targets. This can be used + through __attribute__((TImode)) in llvm-gcc.
  • -
  • The register allocator can now rematerialize PIC-base computations.
  • +
  • The register allocator can now rematerialize PIC-base computations, which is + an important optimization for register use.
  • The "t" and "f" inline assembly constraints for the X87 floating point stack now work. However, the "u" constraint is still not fully supported.
  • @@ -495,6 +501,8 @@ faster: