From: Craig Topper Date: Sat, 11 Feb 2012 06:24:48 +0000 (+0000) Subject: Fix shuffle lowering code to stop creating temporary DAG nodes to do shuffle mask... X-Git-Url: http://plrg.eecs.uci.edu/git/?a=commitdiff_plain;h=39a9e485f2ed2aa84ced9ec98c97daf00bfaf510;p=oota-llvm.git Fix shuffle lowering code to stop creating temporary DAG nodes to do shuffle mask checks on. This seemed to be confusing things such that vector_shuffle ops to got through to iselection. This is another step towards removing the vector_shuffle handling patterns from isel. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150296 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index 5f4e4183d86..1343b571ece 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -4245,23 +4245,12 @@ static SDValue getOnesVector(EVT VT, bool HasAVX2, SelectionDAG &DAG, /// NormalizeMask - V2 is a splat, modify the mask (if needed) so all elements /// that point to V2 points to its first element. -static SDValue NormalizeMask(ShuffleVectorSDNode *SVOp, SelectionDAG &DAG) { - EVT VT = SVOp->getValueType(0); - unsigned NumElems = VT.getVectorNumElements(); - - bool Changed = false; - SmallVector MaskVec(SVOp->getMask().begin(), SVOp->getMask().end()); - +static void NormalizeMask(SmallVectorImpl &Mask, unsigned NumElems) { for (unsigned i = 0; i != NumElems; ++i) { - if (MaskVec[i] > (int)NumElems) { - MaskVec[i] = NumElems; - Changed = true; + if (Mask[i] > (int)NumElems) { + Mask[i] = NumElems; } } - if (Changed) - return DAG.getVectorShuffle(VT, SVOp->getDebugLoc(), SVOp->getOperand(0), - SVOp->getOperand(1), &MaskVec[0]); - return SDValue(SVOp, 0); } /// getMOVLMask - Returns a vector_shuffle mask for an movs{s|d}, movd @@ -6535,18 +6524,16 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) const { V1IsSplat = isSplatVector(V1.getNode()); V2IsSplat = isSplatVector(V2.getNode()); + SmallVector M(SVOp->getMask().begin(), SVOp->getMask().end()); + // Canonicalize the splat or undef, if present, to be on the RHS. - if (V1IsSplat && !V2IsSplat) { - Op = CommuteVectorShuffle(SVOp, DAG); - SVOp = cast(Op); - V1 = SVOp->getOperand(0); - V2 = SVOp->getOperand(1); + if (!V2IsUndef && V1IsSplat && !V2IsSplat) { + CommuteVectorShuffleMask(M, NumElems); + std::swap(V1, V2); std::swap(V1IsSplat, V2IsSplat); Commuted = true; } - ArrayRef M = SVOp->getMask(); - if (isCommutedMOVLMask(M, VT, V2IsSplat, V2IsUndef)) { // Shuffling low element of v1 into undef, just return v1. if (V2IsUndef) @@ -6566,29 +6553,29 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) const { if (V2IsSplat) { // Normalize mask so all entries that point to V2 points to its first // element then try to match unpck{h|l} again. If match, return a - // new vector_shuffle with the corrected mask. - SDValue NewMask = NormalizeMask(SVOp, DAG); - ShuffleVectorSDNode *NSVOp = cast(NewMask); - if (NSVOp != SVOp) { - if (X86::isUNPCKLMask(NSVOp, HasAVX2, true)) { - return NewMask; - } else if (X86::isUNPCKHMask(NSVOp, HasAVX2, true)) { - return NewMask; - } + // new vector_shuffle with the corrected mask.p + SmallVector NewMask(M.begin(), M.end()); + NormalizeMask(NewMask, NumElems); + if (isUNPCKLMask(NewMask, VT, HasAVX2, true)) { + return getTargetShuffleNode(X86ISD::UNPCKL, dl, VT, V1, V2, DAG); + } else if (isUNPCKHMask(NewMask, VT, HasAVX2, true)) { + return getTargetShuffleNode(X86ISD::UNPCKH, dl, VT, V1, V2, DAG); } } if (Commuted) { // Commute is back and try unpck* again. // FIXME: this seems wrong. - SDValue NewOp = CommuteVectorShuffle(SVOp, DAG); - ShuffleVectorSDNode *NewSVOp = cast(NewOp); + CommuteVectorShuffleMask(M, NumElems); + std::swap(V1, V2); + std::swap(V1IsSplat, V2IsSplat); + Commuted = false; - if (X86::isUNPCKLMask(NewSVOp, HasAVX2)) - return getTargetShuffleNode(X86ISD::UNPCKL, dl, VT, V2, V1, DAG); + if (isUNPCKLMask(M, VT, HasAVX2)) + return getTargetShuffleNode(X86ISD::UNPCKL, dl, VT, V1, V2, DAG); - if (X86::isUNPCKHMask(NewSVOp, HasAVX2)) - return getTargetShuffleNode(X86ISD::UNPCKH, dl, VT, V2, V1, DAG); + if (isUNPCKHMask(M, VT, HasAVX2)) + return getTargetShuffleNode(X86ISD::UNPCKH, dl, VT, V1, V2, DAG); } // Normalize the node to match x86 shuffle ops if needed