public:
typedef typename Sizer::Allocator Allocator;
+ typedef KeyT KeyType;
+ typedef ValT ValueType;
typedef Traits KeyTraits;
private:
///
template <typename MapA, typename MapB>
class IntervalMapOverlaps {
+ typedef typename MapA::KeyType KeyType;
typedef typename MapA::KeyTraits Traits;
typename MapA::const_iterator posA;
typename MapB::const_iterator posB;
/// b - access the right hand side in the overlap.
const typename MapB::const_iterator &b() const { return posB; }
+ /// start - Beginning of the overlapping interval.
+ KeyType start() const {
+ KeyType ak = a().start();
+ KeyType bk = b().start();
+ return Traits::startLess(ak, bk) ? bk : ak;
+ }
+
+ /// stop - End of the overlaping interval.
+ KeyType stop() const {
+ KeyType ak = a().stop();
+ KeyType bk = b().stop();
+ return Traits::startLess(ak, bk) ? ak : bk;
+ }
+
/// skipA - Move to the next overlap that doesn't involve a().
void skipA() {
++posA;
skipA();
return *this;
}
-};
+ /// advanceTo - Move to the first overlapping interval with
+ /// stopLess(x, stop()).
+ void advanceTo(KeyType x) {
+ posA.advanceTo(x);
+ posB.advanceTo(x);
+ advance();
+ }
+};
} // namespace llvm
/// MachineLoopRange - Range information for a single loop.
class MachineLoopRange {
friend class MachineLoopRanges;
- typedef IntervalMap<SlotIndex, unsigned, 4> RangeMap;
- typedef RangeMap::Allocator Allocator;
+public:
+ typedef IntervalMap<SlotIndex, unsigned, 4> Map;
+ typedef Map::Allocator Allocator;
+
+private:
/// The mapped loop.
const MachineLoop *const Loop;
/// Map intervals to a bit mask.
/// Bit 0 = inside loop block.
- RangeMap Intervals;
+ Map Intervals;
/// Create a MachineLoopRange, only accessible to MachineLoopRanges.
MachineLoopRange(const MachineLoop*, Allocator&, SlotIndexes&);
/// inteructions.
bool overlaps(SlotIndex Start, SlotIndex Stop);
+ /// getMap - Allow public read-only access for IntervalMapOverlaps.
+ const Map &getMap() { return Intervals; }
+
/// print - Print loop ranges on OS.
void print(raw_ostream&) const;
};
#define DEBUG_TYPE "regalloc"
#include "LiveIntervalUnion.h"
#include "llvm/ADT/SparseBitVector.h"
+#include "llvm/CodeGen/MachineLoopRanges.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetRegisterInfo.h"
SeenAllInterferences = true;
return InterferingVRegs.size();
}
+
+bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
+ // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
+ // overlaps.
+ IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
+ Overlaps(LiveUnion->getMap(), Loop->getMap());
+ if (!Overlaps.valid())
+ return false;
+
+ // The loop is overlapping an LIU assignment. Check VirtReg as well.
+ LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
+
+ for (;;) {
+ if (VRI == VirtReg->end())
+ return false;
+ if (VRI->start < Overlaps.stop())
+ return true;
+
+ Overlaps.advanceTo(VRI->start);
+ if (!Overlaps.valid())
+ return false;
+ if (Overlaps.start() < VRI->end)
+ return true;
+
+ VRI = VirtReg->advanceTo(VRI, Overlaps.start());
+ }
+}
namespace llvm {
+class MachineLoopRange;
class TargetRegisterInfo;
#ifndef NDEBUG
bool empty() const { return Segments.empty(); }
SlotIndex startIndex() const { return Segments.start(); }
+ // Provide public access to the underlying map to allow overlap iteration.
+ typedef LiveSegments Map;
+ const Map &getMap() { return Segments; }
+
// Add a live virtual register to this union and merge its segments.
void unify(LiveInterval &VirtReg);
return InterferingVRegs;
}
+ /// checkLoopInterference - Return true if there is interference overlapping
+ /// Loop.
+ bool checkLoopInterference(MachineLoopRange*);
+
void print(raw_ostream &OS, const TargetRegisterInfo *TRI);
private:
Query(const Query&); // DO NOT IMPLEMENT
/// overlaps - Return true if this loop overlaps the given range of machine
/// instructions.
bool MachineLoopRange::overlaps(SlotIndex Start, SlotIndex Stop) {
- RangeMap::const_iterator I = Intervals.find(Start);
+ Map::const_iterator I = Intervals.find(Start);
return I.valid() && Stop > I.start();
}
void MachineLoopRange::print(raw_ostream &OS) const {
OS << "Loop#" << Loop->getHeader()->getNumber() << " =";
- for (RangeMap::const_iterator I = Intervals.begin(); I.valid(); ++I)
+ for (Map::const_iterator I = Intervals.begin(); I.valid(); ++I)
OS << " [" << I.start() << ';' << I.stop() << ')';
}