setOperationAction(ISD::STORE, MVT::f32, Promote);
AddPromotedToType(ISD::STORE, MVT::f32, MVT::i32);
+ setOperationAction(ISD::STORE, MVT::v2f32, Promote);
+ AddPromotedToType(ISD::STORE, MVT::v2f32, MVT::v2i32);
+
setOperationAction(ISD::STORE, MVT::v4f32, Promote);
AddPromotedToType(ISD::STORE, MVT::v4f32, MVT::v4i32);
def : BitConvert <f64, i64, VReg_64>;
+def : BitConvert <v2f32, v2i32, VReg_64>;
+def : BitConvert <v2i32, v2f32, VReg_64>;
+
/********** =================== **********/
/********** Src & Dst modifiers **********/
/********** =================== **********/
ret void
}
+; vec2 floating-point stores
+; EG-CHECK: @store_v2f32
+; EG-CHECK: RAT_WRITE_CACHELESS_32_eg
+; EG-CHECK-NEXT: RAT_WRITE_CACHELESS_32_eg
+; CM-CHECK: @store_v2f32
+; CM-CHECK: EXPORT_RAT_INST_STORE_DWORD
+; CM-CHECK-NEXT: EXPORT_RAT_INST_STORE_DWORD
+; SI-CHECK: @store_v2f32
+; SI-CHECK: BUFFER_STORE_DWORDX2
+
+define void @store_v2f32(<2 x float> addrspace(1)* %out, float %a, float %b) {
+entry:
+ %0 = insertelement <2 x float> <float 0.0, float 0.0>, float %a, i32 0
+ %1 = insertelement <2 x float> %0, float %b, i32 0
+ store <2 x float> %1, <2 x float> addrspace(1)* %out
+ ret void
+}
+
; The stores in this function are combined by the optimizer to create a
; 64-bit store with 32-bit alignment. This is legal for SI and the legalizer
; should not try to split the 64-bit store back into 2 32-bit stores.