; Both loads should happen before either store.
-; CHECK: movd (%rsi), {{.*}}
-; CHECK: movd (%rdi), {{.*}}
-; CHECK: movd {{.*}}, (%rdi)
-; CHECK: movd {{.*}}, (%rsi)
+; CHECK: movd ({{.*}}), {{.*}}
+; CHECK: movd ({{.*}}), {{.*}}
+; CHECK: movd {{.*}}, ({{.*}})
+; CHECK: movd {{.*}}, ({{.*}})
-; WIN64: movd (%rdx), {{.*}}
-; WIN64: movd (%rcx), {{.*}}
-; WIN64: movd {{.*}}, (%rcx)
-; WIN64: movd {{.*}}, (%rdx)
+; WIN64: movd ({{.*}}), {{.*}}
+; WIN64: movd ({{.*}}), {{.*}}
+; WIN64: movd {{.*}}, ({{.*}})
+; WIN64: movd {{.*}}, ({{.*}})
define void @short2_int_swap(<2 x i16>* nocapture %b, i32* nocapture %c) nounwind {
entry: