unsigned Scale;
switch (VT.SimpleTy) {
default: llvm_unreachable("Unexpected!");
- case MVT::v4f32: NewVT = MVT::v2f64; Scale = 2; break;
- case MVT::v4i32: NewVT = MVT::v2i64; Scale = 2; break;
- case MVT::v8i16: NewVT = MVT::v4i32; Scale = 2; break;
- case MVT::v16i8: NewVT = MVT::v4i32; Scale = 4; break;
+ case MVT::v4f32: NewVT = MVT::v2f64; Scale = 2; break;
+ case MVT::v4i32: NewVT = MVT::v2i64; Scale = 2; break;
+ case MVT::v8i16: NewVT = MVT::v4i32; Scale = 2; break;
+ case MVT::v16i8: NewVT = MVT::v4i32; Scale = 4; break;
+ case MVT::v16i16: NewVT = MVT::v8i32; Scale = 2; break;
+ case MVT::v32i8: NewVT = MVT::v8i32; Scale = 4; break;
}
SmallVector<int, 8> MaskVec;
// If the shuffle can be profitably rewritten as a narrower shuffle, then
// do it!
- if (VT == MVT::v8i16 || VT == MVT::v16i8) {
+ if (VT == MVT::v8i16 || VT == MVT::v16i8 ||
+ VT == MVT::v16i16 || VT == MVT::v32i8) {
SDValue NewOp = RewriteAsNarrowerShuffle(SVOp, DAG, dl);
if (NewOp.getNode())
return DAG.getNode(ISD::BITCAST, dl, VT, NewOp);
%t = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
ret <4 x i64> %t
}
+
+; CHECK: narrow
+; CHECK: vpermilps
+; CHECK: ret
+define <16 x i16> @narrow(<16 x i16> %a) nounwind alwaysinline {
+ %t = shufflevector <16 x i16> %a, <16 x i16> undef, <16 x i32> <i32 2, i32 3, i32 undef, i32 1, i32 6, i32 7, i32 4, i32 5, i32 10, i32 11, i32 8, i32 undef, i32 14, i32 15, i32 undef, i32 undef>
+ ret <16 x i16> %t
+}