Some passes require breaking critical edges before they're called. Don't
segfault because of that.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@140196
91177308-0d34-0410-b5e6-
96231b3b80d8
// Splitting the critical edge to a landing pad block is non-trivial. Don't do
// it in this generic function.
- assert(!DestBB->isLandingPad() &&
- "Cannot split critical edge to a landing pad block!");
+ if (DestBB->isLandingPad()) return 0;
// Create a new basic block, linking it into the CFG.
BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),