APFloat::cmpResult R = N1C->getValueAPF().compare(N2C->getValueAPF());
switch (Cond) {
default: break;
- case ISD::SETOEQ:
- case ISD::SETEQ: return getConstant(R==APFloat::cmpEqual, VT);
- case ISD::SETONE:
- case ISD::SETNE: return getConstant(R==APFloat::cmpGreaterThan ||
+ case ISD::SETEQ: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETOEQ: return getConstant(R==APFloat::cmpEqual, VT);
+ case ISD::SETNE: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETONE: return getConstant(R==APFloat::cmpGreaterThan ||
R==APFloat::cmpLessThan, VT);
- case ISD::SETOLT:
- case ISD::SETLT: return getConstant(R==APFloat::cmpLessThan, VT);
- case ISD::SETOGT:
- case ISD::SETGT: return getConstant(R==APFloat::cmpGreaterThan, VT);
- case ISD::SETOLE:
- case ISD::SETLE: return getConstant(R==APFloat::cmpLessThan ||
+ case ISD::SETLT: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETOLT: return getConstant(R==APFloat::cmpLessThan, VT);
+ case ISD::SETGT: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETOGT: return getConstant(R==APFloat::cmpGreaterThan, VT);
+ case ISD::SETLE: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETOLE: return getConstant(R==APFloat::cmpLessThan ||
R==APFloat::cmpEqual, VT);
- case ISD::SETOGE:
- case ISD::SETGE: return getConstant(R==APFloat::cmpGreaterThan ||
+ case ISD::SETGE: if (R==APFloat::cmpUnordered)
+ return getNode(ISD::UNDEF, VT);
+ // fall through
+ case ISD::SETOGE: return getConstant(R==APFloat::cmpGreaterThan ||
R==APFloat::cmpEqual, VT);
case ISD::SETO: return getConstant(R!=APFloat::cmpUnordered, VT);
case ISD::SETUO: return getConstant(R==APFloat::cmpUnordered, VT);
SDOperand Chain = CurDAG->getEntryNode(); // this is a constant, so..
SDOperand V;
- if (cast<ConstantFPSDNode>(N)->getValueAPF().isPosZero()) {
+ ConstantFPSDNode* N2 = cast<ConstantFPSDNode>(N);
+ if (N2->getValueAPF().isPosZero()) {
V = CurDAG->getCopyFromReg(Chain, IA64::F0, MVT::f64);
- } else if (cast<ConstantFPSDNode>(N)->isExactlyValue(APFloat(+1.0))) {
+ } else if (N2->isExactlyValue(N2->getValueType(0) == MVT::f32 ?
+ APFloat(+1.0f) : APFloat(+1.0))) {
V = CurDAG->getCopyFromReg(Chain, IA64::F1, MVT::f64);
} else
assert(0 && "Unexpected FP constant!");