class iterator {
const Target *Current;
explicit iterator(Target *T) : Current(T) {}
- friend class TargetRegistry;
+ friend struct TargetRegistry;
public:
iterator(const iterator &I) : Current(I.Current) {}
iterator() : Current(0) {}
//
//===----------------------------------------------------------------------===//
+#include "SPU.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
//
//===----------------------------------------------------------------------===//
+#include "CPPTargetMachine.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
//
//===----------------------------------------------------------------------===//
+#include "MSILWriter.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
//
//===----------------------------------------------------------------------===//
+#include "X86.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;