class FoldingSetNodeID;
class raw_ostream;
+/// MachinePointerInfo - This class contains a discriminated union of
+/// information about pointers in memory operands, relating them back to LLVM IR
+/// or to virtual locations (such as frame indices) that are exposed during
+/// codegen.
+struct MachinePointerInfo {
+ const Value *V;
+ int64_t Offset;
+ MachinePointerInfo(const Value *v, int64_t offset) : V(v), Offset(offset) {}
+};
+
+
//===----------------------------------------------------------------------===//
/// MachineMemOperand - A description of a memory reference used in the backend.
/// Instead of holding a StoreInst or LoadInst, this class holds the address
/// that aren't explicit in the regular LLVM IR.
///
class MachineMemOperand {
- int64_t Offset;
+ MachinePointerInfo PtrInfo;
uint64_t Size;
- const Value *V;
- unsigned int Flags;
+ unsigned Flags;
public:
/// Flags values. These may be or'd together.
/// other PseudoSourceValue member functions which return objects which stand
/// for frame/stack pointer relative references and other special references
/// which are not representable in the high-level IR.
- const Value *getValue() const { return V; }
+ const Value *getValue() const { return PtrInfo.V; }
/// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); }
/// getOffset - For normal values, this is a byte offset added to the base
/// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
/// number.
- int64_t getOffset() const { return Offset; }
+ int64_t getOffset() const { return PtrInfo.Offset; }
/// getSize - Return the size in bytes of the memory reference.
uint64_t getSize() const { return Size; }
/// setValue - Change the SourceValue for this MachineMemOperand. This
/// should only be used when an object is being relocated and all references
/// to it are being updated.
- void setValue(const Value *NewSV) { V = NewSV; }
+ void setValue(const Value *NewSV) { PtrInfo.V = NewSV; }
+ void setOffset(int64_t NewOffset) { PtrInfo.Offset = NewOffset; }
/// Profile - Gather unique data for the object.
///
MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
int64_t o, uint64_t s, unsigned int a)
- : Offset(o), Size(s), V(v),
+ : PtrInfo(v, o), Size(s),
Flags((f & ((1 << MOMaxBits) - 1)) | ((Log2_32(a) + 1) << MOMaxBits)) {
+ assert((v == 0 || isa<PointerType>(v->getType())) && "invalid pointer value");
assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
assert((isLoad() || isStore()) && "Not a load/store!");
}
/// Profile - Gather unique data for the object.
///
void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
- ID.AddInteger(Offset);
+ ID.AddInteger(getOffset());
ID.AddInteger(Size);
- ID.AddPointer(V);
+ ID.AddPointer(getValue());
ID.AddInteger(Flags);
}
((Log2_32(MMO->getBaseAlignment()) + 1) << MOMaxBits);
// Also update the base and offset, because the new alignment may
// not be applicable with the old ones.
- V = MMO->getValue();
- Offset = MMO->getOffset();
+ PtrInfo = MMO->PtrInfo;
}
}