[media] coda: set allow_zero_bytesused flag for vb2_queue_init
authorKamil Debski <k.debski@samsung.com>
Mon, 23 Feb 2015 12:26:18 +0000 (09:26 -0300)
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>
Fri, 10 Apr 2015 12:47:00 +0000 (09:47 -0300)
The coda driver interprets a buffer with bytesused equal to 0 as a special
case indicating end-of-stream. After vb2: fix bytesused == 0 handling
(8a75ffb) patch videobuf2 modified the value of bytesused if it was 0.
The allow_zero_bytesused flag was added to videobuf2 to keep
backward compatibility.

Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
drivers/media/platform/coda/coda-common.c

index 6f32e6d6b156003bbef00adbee47e701b1b866e7..329c2a4d86f62eb0e96fefc7d0e0f96f4c1ad9d1 100644 (file)
@@ -1541,6 +1541,13 @@ static int coda_queue_init(struct coda_ctx *ctx, struct vb2_queue *vq)
        vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer);
        vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
        vq->lock = &ctx->dev->dev_mutex;
+       /* One way to indicate end-of-stream for coda is to set the
+        * bytesused == 0. However by default videobuf2 handles bytesused
+        * equal to 0 as a special case and changes its value to the size
+        * of the buffer. Set the allow_zero_bytesused flag, so
+        * that videobuf2 will keep the value of bytesused intact.
+        */
+       vq->allow_zero_bytesused = 1;
 
        return vb2_queue_init(vq);
 }