InstrStage *StageBegin; // First stage in itinerary
InstrStage *StageEnd; // Last+1 stage in itinerary
unsigned Latency; // Total cycles to complete instruction
- bool IsCall; // Is function call
+ bool IsCall : 1; // Is function call
+ bool IsLoad : 1; // Is memory load
+ bool IsStore : 1; // Is memory store
unsigned Slot; // Node's time slot
NodeGroup *Group; // Grouping information
unsigned VRBase; // Virtual register base
// Get machine opcode
MachineOpCode TOpc = Node->getTargetOpcode();
NI->IsCall = TII.isCall(TOpc);
+ NI->IsLoad = TII.isLoad(TOpc);
+ NI->IsStore = TII.isStore(TOpc);
if (TII.isLoad(TOpc)) NI->StageBegin = &LoadStage;
else if (TII.isStore(TOpc)) NI->StageBegin = &StoreStage;
/// I.E., B must wait for latency of A.
bool SimpleSched::isStrongDependency(NodeInfo *A, NodeInfo *B) {
// If A defines for B then it's a strong dependency
- return isDefiner(A, B);
+ return isDefiner(A, B) || (A->IsStore && B->IsLoad);
}
/// isWeakDependency Return true if node A produces a result that will