add doesn't need to overflow between the two 16-bit chunks.
* Implement pre/post increment support. (e.g. PR935)
-* Coalesce stack slots!
* Implement smarter constant generation for binops with large immediates.
-* Consider materializing FP constants like 0.0f and 1.0f using integer
- immediate instructions then copy to FPU. Slower than load into FPU?
-
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Crazy idea: Consider code that uses lots of 8-bit or 16-bit values. By the
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-More register scavenging work:
-
-1. Use the register scavenger to track frame index materialized into registers
- (those that do not fit in addressing modes) to allow reuse in the same BB.
-2. Finish scavenging for Thumb.
-
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-
More LSR enhancements possible:
1. Teach LSR about pre- and post- indexed ops to allow iv increment be merged
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-We need to fix constant isel for ARMv6t2 to use MOVT.
-
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Constant island pass should make use of full range SoImm values for LEApcrel.
Be careful though as the last attempt caused infinite looping on lencod.
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-add/sub/and/or + i32 imm can be simplified by folding part of the immediate
-into the operation.
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-
It might be profitable to cse MOVi16 if there are lots of 32-bit immediates
with the same bottom half.