// Check pass managers
for (std::vector<Pass *>::iterator I = PassManagers.begin(),
- E = PassManagers.end(); P == NULL && I != E; ++I)
- P = NULL; // FIXME: (*I)->findAnalysisPass(AID, false /* Search downward */);
+ E = PassManagers.end(); P == NULL && I != E; ++I)
+ P = (*I)->getResolver()->getAnalysisToUpdate(AID, false);
// Check other pass managers
for (std::vector<Pass *>::iterator I = OtherPassManagers.begin(),
- E = OtherPassManagers.end(); P == NULL && I != E; ++I)
- P = NULL; // FIXME: (*I)->findAnalysisPass(AID, false /* Search downward */);
+ E = OtherPassManagers.end(); P == NULL && I != E; ++I)
+ P = (*I)->getResolver()->getAnalysisToUpdate(AID, false);
return P;
}
E = RequiredPasses.end(); I != E; ++I) {
Pass *PRequired = *I;
unsigned RDepth = 0;
- //FIXME: RDepth = PRequired->getResolver()->getDepth();
+
+ PMDataManager &DM = PRequired->getResolver()->getPMDataManager();
+ RDepth = DM.getDepth();
+
if (PDepth == RDepth)
LastUses.push_back(PRequired);
else if (PDepth > RDepth) {
// One solution is to collect managers in advance at TPM level.
Pass *P = NULL;
for(std::vector<Pass *>::iterator I = passVectorBegin(),
- E = passVectorEnd(); P == NULL && I!= E; ++I )
- P = NULL; // FIXME : P = (*I)->getResolver()->getAnalysisToUpdate(AID, false /* Do not search parents again */);
-
+ E = passVectorEnd(); P == NULL && I!= E; ++I ) {
+ P = (*I)->getResolver()->getAnalysisToUpdate(AID, false /* Do not search parents again */);
+ }
return P;
}