#include "DwarfDebug.h"
#include "DIE.h"
#include "DIEHash.h"
-#include "DwarfAccelTable.h"
#include "DwarfUnit.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
: Asm(A), MMI(Asm->MMI), FirstCU(0), PrevLabel(NULL), GlobalRangeCount(0),
InfoHolder(A, "info_string", DIEValueAllocator),
UsedNonDefaultText(false),
- SkeletonHolder(A, "skel_string", DIEValueAllocator) {
+ SkeletonHolder(A, "skel_string", DIEValueAllocator),
+ AccelNames(DwarfAccelTable::Atom(dwarf::DW_ATOM_die_offset,
+ dwarf::DW_FORM_data4)) {
DwarfInfoSectionSym = DwarfAbbrevSectionSym = DwarfStrSectionSym = 0;
DwarfDebugRangeSectionSym = DwarfDebugLocSectionSym = DwarfLineSectionSym = 0;
// TODO: Determine whether or not we should add names for programs
// that do not have a DW_AT_name or DW_AT_linkage_name field - this
// is only slightly different than the lookup of non-standard ObjC names.
-static void addSubprogramNames(DwarfUnit &TheU, DISubprogram SP, DIE *Die) {
+void DwarfDebug::addSubprogramNames(DwarfUnit &TheU, DISubprogram SP, DIE *Die) {
if (!SP.isDefinition())
return;
- TheU.addAccelName(SP.getName(), Die);
+ addAccelName(SP.getName(), Die);
// If the linkage name is different than the name, go ahead and output
// that as well into the name table.
if (SP.getLinkageName() != "" && SP.getName() != SP.getLinkageName())
- TheU.addAccelName(SP.getLinkageName(), Die);
+ addAccelName(SP.getLinkageName(), Die);
// If this is an Objective-C selector name add it to the ObjC accelerator
// too.
if (Category != "")
TheU.addAccelObjC(Category, Die);
// Also add the base method name to the name table.
- TheU.addAccelName(getObjCMethodName(SP.getName()), Die);
+ addAccelName(getObjCMethodName(SP.getName()), Die);
}
}
else
Unit.addLabelDelta(D, dwarf::DW_AT_high_pc, End, Begin);
}
+
+// Accelerator table mutators - add each name along with its companion
+// DIE to the proper table while ensuring that the name that we're going
+// to reference is in the string table. We do this since the names we
+// add may not only be identical to the names in the DIE.
+void DwarfDebug::addAccelName(StringRef Name, const DIE *Die) {
+ if (!useDwarfAccelTables())
+ return;
+ InfoHolder.getStringPoolEntry(Name);
+ AccelNames.AddName(Name, Die);
+}
#include "DIE.h"
#include "DebugLocEntry.h"
#include "DebugLocList.h"
+#include "DwarfAccelTable.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/SmallPtrSet.h"
AddressPool AddrPool;
+ DwarfAccelTable AccelNames;
+
MCDwarfDwoLineTable *getDwoLineTable(const DwarfCompileUnit &);
void addScopeVariable(LexicalScope *LS, DbgVariable *Var);
/// or another context nested inside a subprogram.
bool isSubprogramContext(const MDNode *Context);
+ void addSubprogramNames(DwarfUnit &TheU, DISubprogram SP, DIE *Die);
+
AddressPool &getAddressPool() { return AddrPool; }
+
+ void addAccelName(StringRef Name, const DIE *Die);
};
} // End of namespace llvm
addDIEEntry(Entity, Attribute, Entry);
}
-// Accelerator table mutators - add each name along with its companion
-// DIE to the proper table while ensuring that the name that we're going
-// to reference is in the string table. We do this since the names we
-// add may not only be identical to the names in the DIE.
-void DwarfUnit::addAccelName(StringRef Name, const DIE *Die) {
- if (!DD->useDwarfAccelTables())
- return;
- DU->getStringPoolEntry(Name);
- std::vector<const DIE *> &DIEs = AccelNames[Name];
- DIEs.push_back(Die);
-}
-
void DwarfUnit::addAccelObjC(StringRef Name, const DIE *Die) {
if (!DD->useDwarfAccelTables())
return;
if (addToAccelTable) {
DIE *AddrDIE = VariableSpecDIE ? VariableSpecDIE : VariableDIE;
- addAccelName(GV.getName(), AddrDIE);
+ DD->addAccelName(GV.getName(), AddrDIE);
// If the linkage name is different than the name, go ahead and output
// that as well into the name table.
if (GV.getLinkageName() != "" && GV.getName() != GV.getLinkageName())
- addAccelName(GV.getLinkageName(), AddrDIE);
+ DD->addAccelName(GV.getLinkageName(), AddrDIE);
}
if (!GV.isLocalToUnit())