#include "llvm/Support/Format.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/FoldingSet.h"
+#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
// std::string wrapper for DenseMap purposes
//===----------------------------------------------------------------------===//
+namespace llvm {
+
/// TableGenStringKey - This is a wrapper for std::string suitable for
/// using as a key to a DenseMap. Because there isn't a particularly
/// good way to indicate tombstone or empty keys for strings, we want
TableGenStringKey(const char *str) : data(str) {}
const std::string &str() const { return data; }
-
+
+ friend hash_code hash_value(const TableGenStringKey &Value) {
+ using llvm::hash_value;
+ return hash_value(Value.str());
+ }
private:
std::string data;
};
/// Specialize DenseMapInfo for TableGenStringKey.
-namespace llvm {
-
template<> struct DenseMapInfo<TableGenStringKey> {
static inline TableGenStringKey getEmptyKey() {
TableGenStringKey Empty("<<<EMPTY KEY>>>");
return Tombstone;
}
static unsigned getHashValue(const TableGenStringKey& Val) {
- return HashString(Val.str());
+ using llvm::hash_value;
+ return hash_value(Val);
}
static bool isEqual(const TableGenStringKey& LHS,
const TableGenStringKey& RHS) {
}
};
-}
+} // namespace llvm
//===----------------------------------------------------------------------===//
// Type implementations