unsigned NodeNum; // Entry # of node in the node vector.
unsigned NodeQueueId; // Queue id of node.
unsigned short Latency; // Node latency.
- short NumPreds; // # of SDep::Data preds.
- short NumSuccs; // # of SDep::Data sucss.
- short NumPredsLeft; // # of preds not scheduled.
- short NumSuccsLeft; // # of succs not scheduled.
+ unsigned NumPreds; // # of SDep::Data preds.
+ unsigned NumSuccs; // # of SDep::Data sucss.
+ unsigned NumPredsLeft; // # of preds not scheduled.
+ unsigned NumSuccsLeft; // # of succs not scheduled.
bool isTwoAddress : 1; // Is a two-address instruction.
bool isCommutable : 1; // Is a commutable instruction.
bool hasPhysRegDefs : 1; // Has physreg defs that are being used.
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
SUnit *SuccSU = SuccEdge->getSUnit();
- --SuccSU->NumPredsLeft;
-
+
#ifndef NDEBUG
- if (SuccSU->NumPredsLeft < 0) {
+ if (SuccSU->NumPredsLeft == 0) {
errs() << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
errs() << " has been released too many times!\n";
llvm_unreachable(0);
}
#endif
-
+ --SuccSU->NumPredsLeft;
+
// Compute how many cycles it will be before this actually becomes
// available. This is the max of the start time of all predecessors plus
// their latencies.
SUnit *N = D.getSUnit();
// Update the bookkeeping.
if (D.getKind() == SDep::Data) {
+ assert(NumPreds < UINT_MAX && "NumPreds will overflow!");
+ assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!");
++NumPreds;
++N->NumSuccs;
}
- if (!N->isScheduled)
+ if (!N->isScheduled) {
+ assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!");
++NumPredsLeft;
- if (!isScheduled)
+ }
+ if (!isScheduled) {
+ assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
++N->NumSuccsLeft;
+ }
Preds.push_back(D);
N->Succs.push_back(P);
if (P.getLatency() != 0) {
Preds.erase(I);
// Update the bookkeeping.
if (P.getKind() == SDep::Data) {
+ assert(NumPreds > 0 && "NumPreds will underflow!");
+ assert(N->NumSuccs > 0 && "NumSuccs will underflow!");
--NumPreds;
--N->NumSuccs;
}
- if (!N->isScheduled)
+ if (!N->isScheduled) {
+ assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!");
--NumPredsLeft;
- if (!isScheduled)
+ }
+ if (!isScheduled) {
+ assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!");
--N->NumSuccsLeft;
+ }
if (P.getLatency() != 0) {
this->setDepthDirty();
N->setHeightDirty();
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGFast::ReleasePred(SUnit *SU, SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
- --PredSU->NumSuccsLeft;
-
+
#ifndef NDEBUG
- if (PredSU->NumSuccsLeft < 0) {
+ if (PredSU->NumSuccsLeft == 0) {
errs() << "*** Scheduling failed! ***\n";
PredSU->dump(this);
errs() << " has been released too many times!\n";
llvm_unreachable(0);
}
#endif
-
+ --PredSU->NumSuccsLeft;
+
// If all the node's successors are scheduled, this node is ready
// to be scheduled. Ignore the special EntrySU node.
if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) {
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGList::ReleaseSucc(SUnit *SU, const SDep &D) {
SUnit *SuccSU = D.getSUnit();
- --SuccSU->NumPredsLeft;
-
+
#ifndef NDEBUG
- if (SuccSU->NumPredsLeft < 0) {
+ if (SuccSU->NumPredsLeft == 0) {
errs() << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
errs() << " has been released too many times!\n";
llvm_unreachable(0);
}
#endif
-
+ --SuccSU->NumPredsLeft;
+
SuccSU->setDepthToAtLeast(SU->getDepth() + D.getLatency());
// If all the node's predecessors are scheduled, this node is ready
AvailableQueue->remove(PredSU);
}
+ assert(PredSU->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
++PredSU->NumSuccsLeft;
}
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, const SDep *SuccEdge) {
SUnit *SuccSU = SuccEdge->getSUnit();
- --SuccSU->NumPredsLeft;
-
+
#ifndef NDEBUG
- if (SuccSU->NumPredsLeft < 0) {
+ if (SuccSU->NumPredsLeft == 0) {
errs() << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
errs() << " has been released too many times!\n";
llvm_unreachable(0);
}
#endif
-
+ --SuccSU->NumPredsLeft;
+
// If all the node's predecessors are scheduled, this node is ready
// to be scheduled. Ignore the special ExitSU node.
if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) {