//
virtual void refineAbstractType(const DerivedType *OldTy,
const Type *NewTy) = 0;
+ // for debugging...
+ virtual void dump() const = 0;
};
// as both a handle (as above) and an AbstractTypeUser. It uses the callback to
// keep its pointer member updated to the current version of the type.
//
-template <class TypeSC>
-class PATypeHolder : public AbstractTypeUser, public PATypeHandle<TypeSC> {
-public:
- inline PATypeHolder(const TypeSC *ty) : PATypeHandle<TypeSC>(ty, this) {}
+struct PATypeHolder : public AbstractTypeUser, public PATypeHandle<Type> {
+ inline PATypeHolder(const Type *ty) : PATypeHandle<Type>(ty, this) {}
inline PATypeHolder(const PATypeHolder &T)
- : AbstractTypeUser(T), PATypeHandle<TypeSC>(T, this) {}
+ : AbstractTypeUser(T), PATypeHandle<Type>(T, this) {}
// refineAbstractType - All we do is update our PATypeHandle member to point
// to the new type.
removeUserFromConcrete();
if ((const Type*)OldTy != NewTy)
- PATypeHandle<TypeSC>::operator=((const TypeSC*)NewTy);
+ PATypeHandle<Type>::operator=(NewTy);
}
// operator= - Allow assignment to handle
- inline const TypeSC *operator=(const TypeSC *ty) {
- return PATypeHandle<TypeSC>::operator=(ty);
+ inline const Type *operator=(const Type *ty) {
+ return PATypeHandle<Type>::operator=(ty);
}
// operator= - Allow assignment to handle
- inline const TypeSC *operator=(const PATypeHandle<TypeSC> &T) {
- return PATypeHandle<TypeSC>::operator=(T);
+ inline const Type *operator=(const PATypeHandle<Type> &T) {
+ return PATypeHandle<Type>::operator=(T);
}
- inline const TypeSC *operator=(const PATypeHolder<TypeSC> &H) {
- return PATypeHandle<TypeSC>::operator=(H);
+ inline const Type *operator=(const PATypeHolder &H) {
+ return PATypeHandle<Type>::operator=(H);
}
-};
+ void dump() const;
+};
#endif