/// printKill - This method prints the specified kill machine instruction.
void printKill(const MachineInstr *MI) const;
- /// printVisibility - This prints visibility information about symbol, if
- /// this is suported by the target.
- void printVisibility(MCSymbol *Sym, unsigned Visibility) const;
-
/// printOffset - This is just convenient handler for printing offsets.
void printOffset(int64_t Offset) const;
private:
- void EmitLinkage(unsigned Linkage, MCSymbol *GVSym);
+ /// EmitVisibility - This emits visibility information about symbol, if
+ /// this is suported by the target.
+ void EmitVisibility(MCSymbol *Sym, unsigned Visibility) const;
+
+ void EmitLinkage(unsigned Linkage, MCSymbol *GVSym) const;
void EmitJumpTableEntry(const MachineJumpTableInfo *MJTI,
const MachineBasicBlock *MBB,
return false;
}
-void AsmPrinter::EmitLinkage(unsigned Linkage, MCSymbol *GVSym) {
+void AsmPrinter::EmitLinkage(unsigned Linkage, MCSymbol *GVSym) const {
switch ((GlobalValue::LinkageTypes)Linkage) {
case GlobalValue::CommonLinkage:
case GlobalValue::LinkOnceAnyLinkage:
return;
MCSymbol *GVSym = GetGlobalValueSymbol(GV);
- printVisibility(GVSym, GV->getVisibility());
+ EmitVisibility(GVSym, GV->getVisibility());
if (MAI->hasDotTypeDotSizeDirective())
OutStreamer.EmitSymbolAttribute(GVSym, MCSA_ELF_TypeObject);
const Function *F = MF->getFunction();
OutStreamer.SwitchSection(getObjFileLowering().SectionForGlobal(F, Mang, TM));
- printVisibility(CurrentFnSym, F->getVisibility());
+ EmitVisibility(CurrentFnSym, F->getVisibility());
EmitLinkage(F->getLinkage(), CurrentFnSym);
EmitAlignment(MF->getAlignment(), F);
else
assert(I->hasLocalLinkage() && "Invalid alias linkage");
- printVisibility(Name, I->getVisibility());
+ EmitVisibility(Name, I->getVisibility());
// Emit the directives as assignments aka .set:
OutStreamer.EmitAssignment(Name,
}
}
-void AsmPrinter::printVisibility(MCSymbol *Sym, unsigned Visibility) const {
- // FIXME: RENAME TO EmitVisibility.
+void AsmPrinter::EmitVisibility(MCSymbol *Sym, unsigned Visibility) const {
MCSymbolAttr Attr = MCSA_Invalid;
switch (Visibility) {