// getSrcValue - construct a node to track a Value* through the backend
SDOperand getSrcValue(const Value* I, int offset = 0);
+ /// UpdateNodeOperands - *Mutate* the specified node in-place to have the
+ /// specified operands. If the resultant node already exists in the DAG,
+ /// this does not modify the specified node, instead it returns the node that
+ /// already exists. If the resultant node does not exist in the DAG, the
+ /// input node is returned. As a degenerate case, if you specify the same
+ /// input operands as the node already has, the input node is returned.
+ SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op);
+ SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2);
+ SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
+ SDOperand Op3);
+ SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
+ SDOperand Op3, SDOperand Op4);
+ SDOperand UpdateNodeOperands(SDOperand N, const std::vector<SDOperand> &Op);
/// SelectNodeTo - These are used for target selectors to *mutate* the
/// specified node to have the specified return type, Target opcode, and
private:
void RemoveNodeFromCSEMaps(SDNode *N);
SDNode *AddNonLeafNodeToCSEMaps(SDNode *N);
+ SDNode **FindModifiedNodeSlot(SDNode *N, SDOperand Op);
+ SDNode **FindModifiedNodeSlot(SDNode *N, SDOperand Op1, SDOperand Op2);
+ SDNode **FindModifiedNodeSlot(SDNode *N, const std::vector<SDOperand> &Ops);
+
void DestroyDeadNode(SDNode *N);
void DeleteNodeNotInCSEMaps(SDNode *N);
void setNodeValueTypes(SDNode *N, std::vector<MVT::ValueType> &RetVals);