There can be multiple defs for a single virtual register when they are defining
sub-registers.
The missing <dead> flag was stopping the inline spiller from eliminating dead
code after rematerialization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128888
91177308-0d34-0410-b5e6-
96231b3b80d8
continue;
if (Reg == IncomingReg) {
- if (!Found) {
- if (MO.isDead())
- // The register is already marked dead.
- return true;
- MO.setIsDead();
- Found = true;
- }
+ MO.setIsDead();
+ Found = true;
} else if (hasAliases && MO.isDead() &&
TargetRegisterInfo::isPhysicalRegister(Reg)) {
// There exists a super-register that's marked dead.
-; RUN: llc < %s -mtriple=i386-apple-darwin10 | not grep movaps
+; RUN: llc < %s -mtriple=i386-apple-darwin10 | FileCheck %s
+; RUN: llc < %s -mtriple=i386-apple-darwin10 -regalloc=basic | FileCheck %s
; rdar://6509240
+; CHECK: os_clock
+; CHECK-NOT: movaps
+
type { %struct.TValue } ; type %0
type { %struct.L_Umaxalign, i32, %struct.Node* } ; type %1
%struct.CallInfo = type { %struct.TValue*, %struct.TValue*, %struct.TValue*, i32*, i32, i32 }