def R1 : MBlazeGPRReg< 1, "r1">, DwarfRegNum<[1]>;
def R2 : MBlazeGPRReg< 2, "r2">, DwarfRegNum<[2]>;
def R3 : MBlazeGPRReg< 3, "r3">, DwarfRegNum<[3]>;
- def R4 : MBlazeGPRReg< 4, "r4">, DwarfRegNum<[5]>;
+ def R4 : MBlazeGPRReg< 4, "r4">, DwarfRegNum<[4]>;
def R5 : MBlazeGPRReg< 5, "r5">, DwarfRegNum<[5]>;
def R6 : MBlazeGPRReg< 6, "r6">, DwarfRegNum<[6]>;
def R7 : MBlazeGPRReg< 7, "r7">, DwarfRegNum<[7]>;
def AT : MipsGPRReg< 1, "AT">, DwarfRegNum<[1]>;
def V0 : MipsGPRReg< 2, "2">, DwarfRegNum<[2]>;
def V1 : MipsGPRReg< 3, "3">, DwarfRegNum<[3]>;
- def A0 : MipsGPRReg< 4, "4">, DwarfRegNum<[5]>;
+ def A0 : MipsGPRReg< 4, "4">, DwarfRegNum<[4]>;
def A1 : MipsGPRReg< 5, "5">, DwarfRegNum<[5]>;
def A2 : MipsGPRReg< 6, "6">, DwarfRegNum<[6]>;
def A3 : MipsGPRReg< 7, "7">, DwarfRegNum<[7]>;
def CTR8 : SPR<9, "ctr">, DwarfRegNum<[66]>;
// VRsave register
-def VRSAVE: SPR<256, "VRsave">, DwarfRegNum<[107]>;
+def VRSAVE: SPR<256, "VRsave">, DwarfRegNum<[109]>;
// Carry bit. In the architecture this is really bit 0 of the XER register
// (which really is SPR register 1); this is the only bit interesting to a