int NumElems = SrcVT.getVectorNumElements();
assert(SrcVT.is256BitVector() && "unknown howto handle vector type");
+ assert(SV->isSplat() && "shuffle must be a splat");
- SmallVector<int, 4> Mask;
- for (int i = 0; i < NumElems/2; ++i)
- Mask.push_back(SV->getMaskElt(i));
+ int SplatIdx = SV->getSplatIndex();
+ const int Mask[4] = { SplatIdx, SplatIdx, SplatIdx, SplatIdx };
EVT SVT = EVT::getVectorVT(*DAG.getContext(), SrcVT.getVectorElementType(),
NumElems/2);
SDValue SV1 = DAG.getVectorShuffle(SVT, dl, V1.getOperand(1),
- DAG.getUNDEF(SVT), &Mask[0]);
+ DAG.getUNDEF(SVT), Mask);
SDValue InsV = Insert128BitVector(DAG.getUNDEF(SrcVT), SV1,
DAG.getConstant(0, MVT::i32), DAG, dl);
ret void
}
+; CHECK: vpshufd $0
+; CHECK-NEXT: vinsertf128 $1
+define <8 x float> @funcF(i32* %ptr) nounwind {
+ %val = load i32* %ptr, align 4
+ %ret6 = insertelement <8 x i32> undef, i32 %val, i32 6
+ %ret7 = insertelement <8 x i32> %ret6, i32 %val, i32 7
+ %tmp = bitcast <8 x i32> %ret7 to <8 x float>
+ ret <8 x float> %tmp
+}
+