assert(N->getValueType(0).isVector() && "Wrong return type!");
assert(N->getNumOperands() == N->getValueType(0).getVectorNumElements() &&
"Wrong number of operands!");
- // FIXME: Change vector_shuffle to a variadic node with mask elements being
- // operands of the node. Currently the mask is a BUILD_VECTOR passed as an
- // operand, and it is not always possible to legalize it. Turning off the
- // following checks at least makes it possible to legalize most of the time.
-// MVT EltVT = N->getValueType(0).getVectorElementType();
-// for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
-// assert((I->getValueType() == EltVT ||
-// I->getValueType() == TLI.getTypeToTransformTo(EltVT)) &&
-// "Wrong operand type!");
+ MVT EltVT = N->getValueType(0).getVectorElementType();
+ for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
+ assert((I->getValueType() == EltVT ||
+ (EltVT.isInteger() && I->getValueType().isInteger() &&
+ EltVT.bitsLE(I->getValueType()))) &&
+ "Wrong operand type!");
break;
}
}