bool empty() const { return Queue.empty(); }
- virtual void push(SUnit *U) {
- push_impl(U);
- }
- void push_impl(SUnit *U);
-
- void push_all(const std::vector<SUnit *> &Nodes) {
- for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
- push_impl(Nodes[i]);
- }
+ virtual void push(SUnit *U);
SUnit *pop() {
if (empty()) return NULL;
virtual bool empty() const = 0;
virtual void push(SUnit *U) = 0;
- virtual void push_all(const std::vector<SUnit *> &Nodes) = 0;
+ void push_all(const std::vector<SUnit *> &Nodes) {
+ for (std::vector<SUnit *>::const_iterator I = Nodes.begin(),
+ E = Nodes.end(); I != E; ++I)
+ push(*I);
+ }
+
virtual SUnit *pop() = 0;
virtual void remove(SUnit *SU) = 0;
return OnlyAvailablePred;
}
-void LatencyPriorityQueue::push_impl(SUnit *SU) {
+void LatencyPriorityQueue::push(SUnit *SU) {
// Look at all of the successors of this node. Count the number of nodes that
// this node is the sole unscheduled node for.
unsigned NumNodesBlocking = 0;
Queue.push(U);
}
- void push_all(const std::vector<SUnit *> &Nodes) {
- for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
- push(Nodes[i]);
- }
-
SUnit *pop() {
if (empty()) return NULL;
SUnit *V = Queue.top();