bool SimplifyUnreachable(UnreachableInst *UI);
bool SimplifySwitch(SwitchInst *SI);
bool SimplifyIndirectBr(IndirectBrInst *IBI);
- bool SimplifyUncondBranch(BranchInst *BI);
+ bool SimplifyUncondBranch(BranchInst *BI, IRBuilder <> &Builder);
bool SimplifyCondBranch(BranchInst *BI);
public:
/// We prefer to split the edge to 'end' so that there is a true/false entry to
/// the PHI, merging the third icmp into the switch.
static bool TryToSimplifyUncondBranchWithICmpInIt(ICmpInst *ICI,
- const TargetData *TD) {
+ const TargetData *TD,
+ IRBuilder<> &Builder) {
BasicBlock *BB = ICI->getParent();
+
// If the block has any PHIs in it or the icmp has multiple uses, it is too
// complex.
if (isa<PHINode>(BB->begin()) || !ICI->hasOneUse()) return false;
SI->addCase(Cst, NewBB);
// NewBB branches to the phi block, add the uncond branch and the phi entry.
- BranchInst::Create(SuccBlock, NewBB);
+ Builder.SetInsertPoint(NewBB);
+ Builder.SetCurrentDebugLocation(SI->getDebugLoc());
+ Builder.CreateBr(SuccBlock);
PHIUse->addIncoming(NewCst, NewBB);
return true;
}
return Changed;
}
-bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI) {
+bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI, IRBuilder<> &Builder){
BasicBlock *BB = BI->getParent();
// If the Terminator is the only non-phi instruction, simplify the block.
if (ICI->isEquality() && isa<ConstantInt>(ICI->getOperand(1))) {
for (++I; isa<DbgInfoIntrinsic>(I); ++I)
;
- if (I->isTerminator() && TryToSimplifyUncondBranchWithICmpInIt(ICI, TD))
+ if (I->isTerminator()
+ && TryToSimplifyUncondBranchWithICmpInIt(ICI, TD, Builder))
return true;
}
if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
if (BI->isUnconditional()) {
- if (SimplifyUncondBranch(BI)) return true;
+ if (SimplifyUncondBranch(BI, Builder)) return true;
} else {
if (SimplifyCondBranch(BI)) return true;
}