#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
+#include "Support/STLExtras.h"
using namespace llvm;
namespace {
// explicitly.
if (MBB->empty()) {
if (MBB->pred_empty()) return false;
- MachineFunction::iterator FallThrough = MBB; ++FallThrough;
+ MachineFunction::iterator FallThrough = next(MBB);
assert(FallThrough != MBB->getParent()->end() &&
"Fell off the end of the function!");
while (!MBB->pred_empty()) {
// If MBB does not end with a barrier, add a goto instruction to the end.
if (Pred->empty() || !TII.isBarrier(Pred->back().getOpcode()))
- TII.insertGoto(*Pred, *++MachineFunction::iterator(MBB));
+ TII.insertGoto(*Pred, *next(MBB));
// Update the CFG now.
Pred->removeSuccessor(Pred->succ_begin());
if (isUncondBranch(--MBB->end(), TII)) {
MachineBasicBlock::iterator MI = --MBB->end();
MachineInstr *UncondBr = MI;
- MachineFunction::iterator FallThrough = MBB; ++FallThrough;
+ MachineFunction::iterator FallThrough = next(MBB);
MachineFunction::iterator UncondDest =
MI->getOperand(0).getMachineBasicBlock();
// We assume that conditional branches always have the branch dest as the
// last operand. This could be generalized in the future if needed.
unsigned LastOpnd = MI->getNumOperands()-1;
- if (MI->getOperand(LastOpnd).getMachineBasicBlock() == &*FallThrough) {
+ if (MachineFunction::iterator(
+ MI->getOperand(LastOpnd).getMachineBasicBlock()) == FallThrough) {
// Change the cond branch to go to the uncond dest, nuke the uncond,
// then reverse the condition.
MI->getOperand(LastOpnd).setMachineBasicBlock(UncondDest);