#include "Splitter.h"
#include "VirtRegMap.h"
#include "RegisterCoalescer.h"
+#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/RegAllocPBQP.h"
+#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
void RegAllocPBQP::getAnalysisUsage(AnalysisUsage &au) const {
+ au.setPreservesCFG();
+ au.addRequired<AliasAnalysis>();
+ au.addPreserved<AliasAnalysis>();
au.addRequired<SlotIndexes>();
au.addPreserved<SlotIndexes>();
au.addRequired<LiveIntervals>();
au.addRequired<CalculateSpillWeights>();
au.addRequired<LiveStacks>();
au.addPreserved<LiveStacks>();
+ au.addRequired<MachineDominatorTree>();
+ au.addPreserved<MachineDominatorTree>();
au.addRequired<MachineLoopInfo>();
au.addPreserved<MachineLoopInfo>();
if (pbqpPreSplitting)