//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "float2int"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/EquivalenceClasses.h"
-#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/APSInt.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/EquivalenceClasses.h"
#include "llvm/ADT/MapVector.h"
-#include "llvm/IR/Constants.h"
+#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/ConstantRange.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/Instructions.h"
-#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Scalar.h"
-#include <functional> // For std::function
#include <deque>
+#include <functional> // For std::function
using namespace llvm;
// The algorithm is simple. Start at instructions that convert from the