1. There may be some advantage to trying to be smarter about the initial
placement, rather than putting everything at the end.
-2. The handling of 2-byte padding for Thumb is overly conservative. There
-would be a small gain to keeping accurate track of the padding (which would
-require aligning functions containing constant pools to 4-byte boundaries).
-
-3. There might be some compile-time efficiency to be had by representing
+2. There might be some compile-time efficiency to be had by representing
consecutive islands as a single block rather than multiple blocks.
-4. Use a priority queue to sort constant pool users in inverse order of
+3. Use a priority queue to sort constant pool users in inverse order of
position so we always process the one closed to the end of functions
first. This may simply CreateNewWater.